SteelDevils High Quality Hitzone Skins Ver...
SteelDevil
Jun 30 2011
http://s1.directuplo...28/9inq2ry5.gif
When i started, my target was to create some Hitzone Skins that don't look like "Clown Style".
That was the time were my "Black & White" Skins were born.
With every Version i created, i added more and more stuff and with Version 0.9 i created my Master Piece of Work.
Since Version 0.9 you can choose between 8 different Variations of my skins.
Ok, lets get this started. Oh and excuse me for my bad english, i was really bad at school ![]()
- Version 1.1 ready for release! -
This version comes with several new features!
20 fixed tanks, 13 new tanks!
Archive now self extracting!
New Blog!
All Informations about the new Release Version 1.1:
Installation:
List of included tanks (Version 1.1):
List of included tanks
The color and it's description:
Picture is on my Blog
Special Thanks:
Older tanks in my release are based on the Skins from Nooben and Jonpol.
I used them as templates to locate the correct positions for the Hitzones.
With the release of version 1.1 is every new tank (T-59, Sherman Jumbo, VK2801, Ram-II, Matilda, Hummel, SU-14, etc..) now 100% out of my hands without any templates!
Download:
You find the links also on My new Blog.
If you like it, please hit the green + button
Please no discussion in this thread about cheat / lame / unfair / or anything else related.
FlatCat
Jun 30 2011
One tip if that's your Red text Mods use it so you might want to put that in another color.
I will add. Looks like you put a lot of work in them do you have any other skins seems like you do good work.
SteelDevil
Jun 30 2011
FlatCat, on Jun 30 2011 - 01:27, said:
One tip if that's your Red text Mods use it so you might want to put that in another color.
I will add. Looks like you put a lot of work in them do you have any other skins seems like you do good work.
Changed the color
Right at the moment i don't have any others Skins. For this release i created 456 different skins.
57 for each Variation of it.
This takes so much time, that i don't even have the time to play enough
Attention!
With Patch 0.6.5 Wargaming changed some of the Tank textures.
They changed the following Tanks:
- Pershing
- M6A2E1
- T-54
- Object 704
- KV-5
The Pershing is the problem in my new version. My version 0.9 is based on 0.6.4 and they changed the whole *.dds files for the Pershing.
That leads to the problem that my Skins doesn't fit on the Pershing anymore.
If you downloaded and or installed my Version 0.9 after the 0.6.5 Patch, the Pershing will look ingame totally weired.
I have to recreate the whole Pershing skin and this will take alot of time, so right now i have to release a "Hotfix" 0.9.1 Version.
I replaced the Pershing Files in this Version with the Original Files from Wargaming!
For the people who downloaded and installed my Version 0.9, you can download the original *.dds files here:
Pershing 0.6.5 Original DDS
The other Tanks on the list got only minor fixes from Wargaming and you can use here my Version without any problems!
Right now i'm uploading Version 0.9.1 but this will take some time!
Wait for my new upload or use the download with the original Pershing *.dds Files.
XiCynx
Jul 02 2011
Xeroproject
Jul 03 2011
SteelDevil
Jul 03 2011
- 2 Mirrors added to the startpost (Netload & Share-Online)
If you want to support me, please download from Uploaded.to
Almega
Jul 03 2011
SteelDevil
Jul 03 2011
Almega, on Jul 03 2011 - 19:10, said:
"Normal" means, that you see the skin on every distance.
"Close Combat" is different. The hitzones fade out on distance
Within the next days i upload a video about that effect on youtube.
justwits
Jul 03 2011
Downloaded your skins. Gotta say love it. Looking forward to an updated version and have promoted your skins to most all that I know. Thanks again.
Just
davedaaznlu
Jul 03 2011
SteelDevil
Jul 05 2011
Hosted by Oron.com
SteelDevils Black & White Hitzone Skins "Normal" Version 0.9.1 (156,21MB)
SteelDevils Black & White Skins "Close Combat" Version 0.9.1 (156,21MB)
SteelDevils Original & White Hitzone Skins "Normal" Version 0.9.1 (156,21MB)
SteelDevils Original & White Hitzone Skins "Close Combat" Version 0.9.1 (156,21MB)
SteelDevils Black & Color Hitzone Skins "Normal" Version 0.9.1 (156,21MB)
SteelDevils Black & Color Hitzone Skins "Close Combat" Version 0.9.1 (156,21MB)
SteelDevils Original & Color Hitzone Skins "Normal" Version 0.9.1 (156,21MB)
SteelDevils Original & Color Hitzone Skins "Close Combat" Version 0.9.1 (156,21MB)
Xeroproject
Jul 06 2011
wicked_vix
Aug 03 2011
navygamer
Aug 04 2011
warmonger180
Aug 04 2011
Please don't troll other topics. The skins are legal and this isn't the topic to discuss that decision/soulspectre
Riujin
Aug 05 2011
warmonger180, on Aug 04 2011 - 21:54, said:
You obviously didn't read, he said "Please no discussion in this thread about cheat / lame / unfair / or anything else related."
also "aim-bots do the work for you, skins just show the obvious spots to hit and make it easier by highlighting them.
Panzerpete
Aug 06 2011
warmonger180, on Aug 06 2011 - 19:59, said:
If playing a game makes you a "real tankers" in your world then so be it, but the real tankers that actually drove these tanks during World War 2 didn't have to know the weak spots for 50+ tanks. (just throwing out a random number) Quite honestly, IMO if someone choses to use these skins they are relying on someone elses opinion which from my experience is not always 100% accurate. Also, isn't platooning with other players providing an unfair advantage? If someone only plays this game casually and is not affiliated with a clan or platoons then to them, people that platoon together are cheating. One thing is for certain, as long as there is online gaming there will always be unfounded complaints of cheating. Whether it be aimbots, wallhacks, esp radars, ghosting or illegal skins there will always be someone pointing fingers.
Agentice
Aug 13 2011
First I request a version of the mod that is focused on armor values listed along the tank, the armor of various plates. As well as keep many of the classic hit location coloring of your previous skins, but toned down on the clown aspect a bit.
To point out the main use i'm looking for is to be able to study it in garage, and continue along the brawling range skin idea you have.
The preposition is that I have some info to help you with armor thickness already, as well as will assist in-game with training and other exploration techniques to deduce most of the rest. My 3D modeling skills are rusty and I don't have 3ds max, blender, or other software installed so I would most likely be unable to assist directly in coloring the skins.
Also I have other information to correct and tweak the rest of your hit-box skins to be closer to correct.
I will now private message you with some of the info.


