Optics, Enhanced Torsion bars, CO2 in gas tank.
The important crew skills to mention are... %100 jack of all trades, safe stowage and %100 Snap Shot & Smooth Ride. (I've got 3 full skills and %41 on the 4th; the next most important 2 for how I play are %100 clutch braking AND Off-Road driving)
Lastly, I run governor removal, repair kit and quality gas.
All told, my type weighs only 34.98 tons. The 520 horsepower engine gets a composite boost to 598 by my math. That in turn works out to the best-armored tier 8 medium with 17.095 horsepower per ton. In terms of pure acceleration, I don't pull ahead of enemy types awfully well, but it helps on steeper terrain and hp/ton boosts are quite noticable in turning fights.
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The name of my equipment, consumables and crew skill is featherweighting and dogfighting. Keep weight low, boost HP and turning, and aggressively knife fight when the opportunity arises. I get my fair share of bully kills but also work down top-tier tanks all the time. I don't always kill stuff like enemy IS-4's, -7's, T110's and 50b's but I'm still a mortal threat to all of them cause of their weaker side and rear armor.
In a team effort or a straight knife fight, the Type remains a potent tank.
My favorite prey these days is French lights. So, SO many have tried to circle me and I neutral steer in place far too fast for them to effectively flank me; from a terrain height advantage, I can quickly accelerate and pin then / ram for a bit of damage, and they can dump an entire mag (AMX 12t; 13 75 or even 90) and get a max of 4 penetrations before having nowhere to go and dying. Usually a 13 90 trying to solo me gets 2-3 pens and then realizes he just dug his own grave.
Edited by ArmoredCorps, Jul 12 2012 - 08:12.