outpostgamez.com sits down with World of Tanks lead game designer Sergey Burkatovskiy for an extensive interview on the future of the game.
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Exclusive Interview with Sergey Burkatovskiy, Lead Game Designer
Started by
Emorex
, Mar 28 2012 - 21:44
51 replies to this topic
#2 Posted Mar 28 2012 - 21:56
Emorex, on Mar 28 2012 - 21:44, said:
outpostgamez.com sits down with World of Tanks lead game designer Sergey Burkatovskiy for an extensive interview on the future of the game.
Full news text
Full news text
I have played the 3rd Test, when 7.2 hits, I will be selling T30 TD, M103, and the T34 if it remains the Pig-of-a-Tank it has become.
Then I will buy REAL tanks.
Dev's you did it again.
#4 Posted Mar 28 2012 - 22:09
ToothDecay, on Mar 28 2012 - 21:56, said:
I have played the 3rd Test, when 7.2 hits, I will be selling T30 TD, M103, and the T34 if it remains the Pig-of-a-Tank it has become.
Looks like everything is staying the same from 3rd test, 7.2 is being released on the Russian server tomorrow, per their website.
Also +1 for being on the same boat.
http://images.elepha...inking_Ship.jpg
#6 Posted Mar 28 2012 - 23:01
I had hoped that the T34 premium would at least have a slightly improved aim time and turret traverse from 7.2 test 3, but if it remains the same steaming pile of crap I'll be dropping this game like a hot potato. The dev's keep messing with things that already work for balance, and now with 7.2 we'll have even smaller IS-3, IS-4's and IS-7's, larger Tiger 2's (pretty much same size as E-100), and a US line of tanks that just sucks!
#7 Posted Mar 28 2012 - 23:31
rtp099, on Mar 28 2012 - 23:01, said:
I had hoped that the T34 premium would at least have a slightly improved aim time and turret traverse from 7.2 test 3, but if it remains the same steaming pile of crap I'll be dropping this game like a hot potato. The dev's keep messing with things that already work for balance, and now with 7.2 we'll have even smaller IS-3, IS-4's and IS-7's, larger Tiger 2's (pretty much same size as E-100), and a US line of tanks that just sucks!
You do realize that the T34 is going from tier 9 to tier 8, right? It can't perform the same way without some modifications to make it tier 8.
#8 Posted Mar 29 2012 - 00:59
Emphasis is mine.
Surely the Sturmtiger isn't going to be Tier 5? Unless it is nerfed into oblivion, gets the MM of a Tier 5 light (or higher arty), or Mr. Sergey Burkatovskiy just forgot about it, what's going to stop this thing?
KV, meet my 380mm rocket of doom.
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11. When will premium SPG's and TD become available and, any word on what they will be?
All in all, they’re scheduled to be introduced in one of the upcoming updates, and will be tier 5 vehicles, with the 88 mm JagdTiger being the only exception; most likely, it’ll become a tier 8 tank destroyer.
All in all, they’re scheduled to be introduced in one of the upcoming updates, and will be tier 5 vehicles, with the 88 mm JagdTiger being the only exception; most likely, it’ll become a tier 8 tank destroyer.
KV, meet my 380mm rocket of doom.
#9 Posted Mar 29 2012 - 01:41
Question 13: Are there any plans in the works to increase the credit earnings of tier 8 artillery, tier 9 and 10 heavy’s? As it stands right now, many players cannot gain credits when playing these tanks. Even with a win, the loose credits due to ammo cost and high cost of repair.
Answer: I would say no. The point is the vehicle profitability scheme in World of Tanks presumes that if you fancy playing top tiers you’ll have to spend some gaming time on mid-tier tanks. It’s done with purpose: most of these vehicles — the Sherman, the Tiger, the Panther, and the T-34 — are tank-building legends and we encourage players to choose them. That’s why they get the most credits. We are pretty adamant about it, and won’t change our policy. The same principle holds true for the arty. Players with top tier SPGs have to play medium tiers, thus, providing support for the medium tanks that prevail in the game.
According to the "economics" model of the last 7.2 update, almost (I said almost) all medium and many heavy tanks get their credits whacked and their repair costs increased.(easy 8, Jumbo and T29 get slammed) This is a direct contradiction to what was said in the interview. I love to play mediums and mid level TDs, upper tiers cost too much to repair and rearm. The adjustments they have made to the tier 10s still haven't made them appealing to play in my book; they will still cost too much to maintain... just my opinion. Sold my IS-7 for that reason and will sell my IS-4 when they move it to tier 10. I will load my garage with T5 and below and have fun down there. WOT, you havent lost me yet; it is a very fun game to play, but it is becoming harder to justify staying. (of course... if there has been a new economics model posted that I am unaware of... I have egg on my face and a big boot in my mouth)
Answer: I would say no. The point is the vehicle profitability scheme in World of Tanks presumes that if you fancy playing top tiers you’ll have to spend some gaming time on mid-tier tanks. It’s done with purpose: most of these vehicles — the Sherman, the Tiger, the Panther, and the T-34 — are tank-building legends and we encourage players to choose them. That’s why they get the most credits. We are pretty adamant about it, and won’t change our policy. The same principle holds true for the arty. Players with top tier SPGs have to play medium tiers, thus, providing support for the medium tanks that prevail in the game.
According to the "economics" model of the last 7.2 update, almost (I said almost) all medium and many heavy tanks get their credits whacked and their repair costs increased.(easy 8, Jumbo and T29 get slammed) This is a direct contradiction to what was said in the interview. I love to play mediums and mid level TDs, upper tiers cost too much to repair and rearm. The adjustments they have made to the tier 10s still haven't made them appealing to play in my book; they will still cost too much to maintain... just my opinion. Sold my IS-7 for that reason and will sell my IS-4 when they move it to tier 10. I will load my garage with T5 and below and have fun down there. WOT, you havent lost me yet; it is a very fun game to play, but it is becoming harder to justify staying. (of course... if there has been a new economics model posted that I am unaware of... I have egg on my face and a big boot in my mouth)
#10 Posted Mar 29 2012 - 02:05
Emorex, on Mar 28 2012 - 21:44, said:
outpostgamez.com sits down with World of Tanks lead game designer Sergey Burkatovskiy for an extensive interview on the future of the game.
Full news text
Full news text
Loved the interview.. answered alot of questions... But instead of sitting down with Sergey... How about sitting down and updating your web site (outpostgamez.com).
#11 Posted Mar 29 2012 - 02:21
reading thru the gibberish,german armour will continue to be handicapped and russian armour will retain its magic abilities
#12 Posted Mar 29 2012 - 02:27
Lol a JagdTiger with an 88mm Cannon? There goes the "historically accuracte" loadouts that premiums are supposed to mount....besides...who would buy a JT with an 88?
#13 Posted Mar 29 2012 - 02:36
Hawat, on Mar 28 2012 - 23:31, said:
You do realize that the T34 is going from tier 9 to tier 8, right? It can't perform the same way without some modifications to make it tier 8.
But then it was the worst tier 9 tank as well so honestly nothing seems to have realy changed.
#14 Posted Mar 29 2012 - 02:54
Just a small comment as well, it seems a bit silly to post a link that simply leads to the link with the actual article. You could cut the middle man out.
#15 Posted Mar 29 2012 - 03:01
No, no, a historical variant of the Jagdtiger DID mount the L/71 due to a lack of 128mm cannons, but didn't see service, and was few in number.
But the real problem is that this Q&A didn't really address any new questions. It's all just a rehash of what's already been answered before.
But the real problem is that this Q&A didn't really address any new questions. It's all just a rehash of what's already been answered before.
#16 Posted Mar 29 2012 - 03:25
AquilaAce, on Mar 29 2012 - 00:59, said:
Emphasis is mine.
Surely the Sturmtiger isn't going to be Tier 5? Unless it is nerfed into oblivion, gets the MM of a Tier 5 light (or higher arty), or Mr. Sergey Burkatovskiy just forgot about it, what's going to stop this thing?
KV, meet my 380mm rocket of doom.
Surely the Sturmtiger isn't going to be Tier 5? Unless it is nerfed into oblivion, gets the MM of a Tier 5 light (or higher arty), or Mr. Sergey Burkatovskiy just forgot about it, what's going to stop this thing?
KV, meet my 380mm rocket of doom.
Yeah, he forgot about it. With the biggest gun in the game and King Tiger or better armor, it'll be tier 8/9/10, guaranteed.
...Or it better be. If he said that, intentionally including the ST... Yeah, no.
Overall, nothing much in there we haven't already seen over here. Nice to see them admitting the Type 59 broke the game, at least...
#17 Posted Mar 29 2012 - 03:28
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Although it wasn’t the most effective tank
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[continuing], the Type 59 definitely gave players more confidence, which made it the most popular premium tank in the game. It, thus, had a far bigger and, unfortunately, negative impact on the in-game balance than the Loewe, for instance. The mediums are one of the most popular vehicle classes, and having a chance to go and kick some butt in a tier-8 med was a golden opportunity for players.
We’ve been monitoring the statistics of the Chinese medium and hoped that the issue will improve, but, obviously, the further rise of the Type 59 population would have crushed the balance between the free and premium content in the game, so we opted for its overall removal.
We’ve been monitoring the statistics of the Chinese medium and hoped that the issue will improve, but, obviously, the further rise of the Type 59 population would have crushed the balance between the free and premium content in the game, so we opted for its overall removal.
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You develop a core understanding of the game by playing it. Take the QA Dept as an example — they play WoT all day long, simply because they need to test it. As for me, unfortunately, I only have time to play 4 vehicles a day: the French branch that I’m researching right now, plus, 3 premium vehicles. I hate to admit I haven’t bought the IS-7 yet, as opposed to the T-30, for instance. That’s why I’m focusing on the French tanks (I’ve researched them up to AMX 12t by now). Plus, I play premium tanks to earn credits and finally afford myself an IS-7.
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I would say no. The point is the vehicle profitability scheme in World of Tanks presumes that if you fancy playing top tiers you’ll have to spend some gaming time on mid-tier tanks. It’s done with purpose: most of these vehicles — the Sherman, the Tiger, the Panther, and the T-34 — are tank-building legends and we encourage players to choose them. That’s why they get the most credits. We are pretty adamant about it, and won’t change our policy. The same principle holds true for the arty. Players with top tier SPGs have to play medium tiers, thus, providing support for the medium tanks that prevail in the game.
Thank you for posting this. It shows how in-touch the devs are.








