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7.2 Update to Release on March 30


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ultra1437 #421 Posted Apr 05 2012 - 15:57

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View Postdcr162, on Mar 29 2012 - 22:37, said:

the deadline was February 2012 lol.
Nah, it was august 2011, then october, then december, feb 2012, and finally Q1 2012, so it's a few deadlines past.

RebelWolf #422 Posted Apr 06 2012 - 03:38

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So while i was on test server playing and neglecting my premium account every day ( thinking I was to get rewarded for finding and reporting the Bugs I found ),which i could have been leveling up. So what else can I do for you ?

whariwharangi #423 Posted Apr 20 2012 - 20:49

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View PostJakeEDogge, on Mar 31 2012 - 03:38, said:

Okay, I'm old and probably blind but I've read the list of things that have been changed and NOWHERE can I find where it says that the view ranges for the E50 and M4E8 have been nuked. (I'm assuming others too but these are what I have noticed) I was told the E8 never had the listed view range, 420M, in the first place (a fine state of affairs concidering how long its been out) but whats with the E50? It's a tier9 med for pitys sake, if it doesn't have a decent view range what does? If you can point me to the official source on this that'd be grand.

I can't find anything on this either. I've been wondering why my recon efforts have been getting much worse results. Now I know. Marder was 450 now its 402. Tiger II was 450 now its 402.

I am angry that no mention of this nerf was made. This change has significant impact on tactics.

ed_anger #424 Posted Apr 20 2012 - 21:24

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View Postwhariwharangi, on Apr 20 2012 - 20:49, said:

I can't find anything on this either. I've been wondering why my recon efforts have been getting much worse results. Now I know. Marder was 450 now its 402. Tiger II was 450 now its 402.

I am angry that no mention of this nerf was made. This change has significant impact on tactics.
trying reading this: http://forum.worldof...-all-the-tanks/

the values have not changed, only the way the values are displayed.

whariwharangi #425 Posted Apr 21 2012 - 19:24

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View Posted_anger, on Apr 20 2012 - 21:24, said:


Thanks for the link. Its not telling me a lot other than the values are now 0.875 of what they used to be... Which is what I am not happy about... No explaination on how things work. I thought I had 450meters before plus crew attributes plus binos. Now I have 402m plus crew attributes plus binos ... but what do I really have?

KiwiMark67 #426 Posted Apr 21 2012 - 23:15

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View Postwhariwharangi, on Apr 21 2012 - 19:24, said:

Thanks for the link. Its not telling me a lot other than the values are now 0.875 of what they used to be... Which is what I am not happy about... No explaination on how things work. I thought I had 450meters before plus crew attributes plus binos. Now I have 402m plus crew attributes plus binos ... but what do I really have?

Does this not mean anything to you?

Quote

Parameters of all vehicles are renormed (reduced) to fit 100% crew,  without notice of attributes accelerating crew skills (Commander skills,  consumables, and etc.). Actual in-game parameters of tanks remain the  same.

The numbers before were based on a 100% crew with vents & gold consumable, the numbers now are based on 100% crew only.  If you have 100% crew & vents then you will get better performance then the numbers in the specs.

DeathA3R0 #427 Posted Apr 22 2012 - 05:45

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Well after a long time coming 7.2 finally arrived. And the t110 was well worth the wait.