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Official v7.x Vision Mechanics Discussion


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Tanitha #-19 Posted Mar 30 2012 - 18:34

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Please continue to provide your feedback on the Vision Mechanics (For the current 7.x version) within this thread.

Regards
Tan..

Verilogus #-18 Posted Mar 30 2012 - 18:54

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As always, sometimes those mechanics are not reasonable - if a tank is shooting at you 15 meters behind a bush and he was spotted by someone else, when the spot wears off and you are aiming right at him and can still see the tracers of him shooting at you it is not reasonable to make him disappear.

Cdiggety #-17 Posted Mar 30 2012 - 20:32

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hello i need quick help.
Since the new patch, this morning the ground is black and will not load.  I cannot see rocks or hills, the buildings and fences are there.  Just like the ground texture(small hills and other details) isnt there  help?

Cdigg
P.S> thanks in advance for feedback

Tokolosk #-16 Posted Mar 30 2012 - 21:09

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Something really needs to be done about tanks disappearing when you are looking at it. Just make it that if a tank is being looked at (30 degree cone in front of turret) and it is within visual range of the tank looking at it then it DOES NOT DISAPPEAR!

Best way to explain this is imagine you are walking in nature and you spot an antelope. As long as you are looking at it it won't disappear. Only if you look away and it moves or is very well camouflaged then when you look back it'll be hard to spot again.

burnemup #-15 Posted Mar 30 2012 - 23:04

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one complaint........i don't like the new highlighting of the tank type..it makes it way to easy to focus on a top teir tank...such as a Maus....i feel that you should have to aim at the tank to determine the type and percentage damaged....having a diamond above you should be good enough for general observation of the battlefield......

Hive_Swarm #-14 Posted Mar 31 2012 - 01:54

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My laptop has all kinds of grapic interference since update.  My desktop works properly.

I have uninstalled and reinstalled full version

This is what I see on my screen.  The distortion moves as I move my mouse.  I did not have this problem before update.  It also occurs when i try to play the game.

Attached File  shot_047.jpg   359.06K   104 downloads

yahna24 #-13 Posted Mar 31 2012 - 02:18

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Please add back the percentage of health, username,and tank model for a tank you've moused over.

Cdiggety #-12 Posted Mar 31 2012 - 02:36

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View PostHive_Swarm, on Mar 31 2012 - 01:54, said:

My laptop has all kinds of grapic interference since update.  My desktop works properly.

I have uninstalled and reinstalled full version

This is what I see on my screen.  The distortion moves as I move my mouse.  I did not have this problem before update.  It also occurs when i try to play the game.

Attachment shot_047.jpg
Looks very similar to what is going on with my game.  The ground graphics and graphics in general arent loading correctly

vviikkttoorr #-11 Posted Mar 31 2012 - 02:42

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View PostHive_Swarm, on Mar 31 2012 - 01:54, said:

My laptop has all kinds of grapic interference since update.  My desktop works properly.

I have uninstalled and reinstalled full version

This is what I see on my screen.  The distortion moves as I move my mouse.  I did not have this problem before update.  It also occurs when i try to play the game.

Attachment shot_047.jpg


could be multiple things but that looks a lot like something that would happen when your gpu overheats/is overclocked too high

WoT is known for it's crazy gpu demands, I can play BF3 on 1ghz core and 1600mhz memory with 1.25v being fed to the gpu but WoT would cause ati drivers to crash and always forces me to keep the voltage but cut the clocks to 850/1400

If you have a gaming laptop try going into the bios and disable any kind of overclocking?

legoo22 #-10 Posted Mar 31 2012 - 03:11

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Dont know why you guys bother making these threads. The vision mechanics still suck just like they have for a long long time.

FrostyGT #-9 Posted Mar 31 2012 - 03:26

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View Postyahna24, on Mar 31 2012 - 02:18, said:

Please add back the percentage of health, username,and tank model for a tank you've moused over.


got to settings/markers ... You can set up as like there.

Heavygibman #-8 Posted Mar 31 2012 - 03:29

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Your econ patch is fail and made the much more grindy please stop messing with xp and cash gains so we dont have to drop 50$ on a Lowe to enjoy the game

patters #-7 Posted Mar 31 2012 - 03:36

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seems a little broken to me.. I was in an SU-76, one of my team members spotted a Matilda across the field before dying a few seconds later, I shot a few times knocking Matilda down from 100% down to about 35% health while he kept moving towards me. after about the 5th shot into him i lost sight, he turned invisible then suddenly shot me once and I died. I seen him the entire time I was shooting him up until those final seconds when he just disappeared shortly followed by me exploding because of his shot. something is really wrong with that logic if he's moving closer to me then suddenly disappears while on the move.

Peter_Gunn #-6 Posted Mar 31 2012 - 04:31

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View PostTanitha, on Mar 30 2012 - 18:34, said:

Please continue to provide your feedback on the Vision Mechanics (For the current 7.2 version) within this thread.

Regards
Tan..

LOL why? nothing has changed and nothing will change. it's been pure crap since the warping tanks (which was better imo) were "fixed".

Hearsehauler #-5 Posted Mar 31 2012 - 11:18

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This post is as close as I felt I could get to the proper location in the forums

I do not have the specifics of my video card (its a nvidea) and system (at this time)
But since the new patch my fps has dropped by 1/2 and in sniper mode is very laggy
This is all probably due to new content and I may need to upgrade my video card...it currently has 1gig of memory

Not complaining, just saying

I was running at max resolution (1900x2400 iirc) and had on average 45+fps...I've dropped all graphics down to medium detail and lowered the resolution, which has helped some.

Very nice update to graphics, btw
Great new maps too

xaerostrike #-4 Posted Mar 31 2012 - 11:37

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View Postyahna24, on Mar 31 2012 - 02:18, said:

Please add back the percentage of health, username,and tank model for a tank you've moused over.

ya when I hold down ALT in game I no longer see Player Names, so I have no clue who is who anymore


Also I wish ALT in game would Still pick up the Dead Enemy and Friendly Tanks so I can tell what action has been going on in that area by what Tanks have been knocked out

Otherwise im quite pleased with this update!

Kuya_Moko #-3 Posted Mar 31 2012 - 12:14

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View Postxaerostrike, on Mar 31 2012 - 11:37, said:

ya when I hold down ALT in game I no longer see Player Names, so I have no clue who is who anymore


Also I wish ALT in game would Still pick up the Dead Enemy and Friendly Tanks so I can tell what action has been going on in that area by what Tanks have been knocked out

Otherwise im quite pleased with this update!


change it in the options.

xaerostrike #-2 Posted Mar 31 2012 - 22:50

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View PostKuya_Moko, on Mar 31 2012 - 12:14, said:

change it in the options.

lol I was going to check to see if there were options this morning, Thanks will go looksee

Chickenegg01 #-1 Posted Apr 01 2012 - 02:46

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My computer crashes with the game now. It never used to to that before. Fix would be nice.

IronHenry #0 Posted Apr 01 2012 - 03:20

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The part I hate about the way spotting rules work right now is if anyone on their team can see you, they can all see you.  It shouldn't work like this.  Someone reporting your position via radio does not put a laser pointer on your tank.  I think when someone spots your tank it should make it easier for the people on their team to see your, not insta visible to everyone.  Now I think you should still show on the mini map to everyone, but not that main screen.  Or maybe just icon should show on the main screen if a team mate can see someone but you can't.

(Arty would have to stay the same of course.)

Over all it's just a bad mechanic.  It makes view range kind of pointless.  It promotes camping because it makes leaving cover iffy.  One guy spots you by accident and their entire team opens fire on you.  Kinda lame.  It also makes the camo skill seem buggy.  It's all or nothing.  Everyone sees you or no one sees you.  People's perception just doesn't work that way.