___--- PietrofSKY Crosshair MOD with a Tim...
PietrofSKY_US
Apr 16 2012
Info:
Original files by marsoff redesigned by J1mB0 and redesigned and the whole me.
Redesigned and optimized it.
Installation Crosshair:
- First: Unpack my file. [7-ZIP, WinRAR, etc...]
- Next: Copy the folder "0.7.3" to:
x:\World of Tanks\res_mods"
Server-side crosshair:
- Activate it in battle with "CapsLock + 0"
Preview v1.03:
arcade view
sniper View
sniper View + Server cross [Press CapsLock + 0 in game]


Download:
v1.03 Light - to 0.7.3 Client Ready
Mirror 01: http://adf.ly/96tDW Online!
v1.03 - to 0.7.3 Client Ready
Mirror 01: http://adf.ly/8PnwU Online!
Older Version
v1.02
Mirror 01: http://adf.ly/7W5mR Online! STANDARD files
Mirror 02: http://adf.ly/7W5t3 Online! ALTERNATIVE files
To Unpack:
Mirror 01: http://adf.ly/7VvUR 7-ZIP
Mirror 02: http://adf.ly/7Vvki 7-ZIP for 64 bit system
If you like my MOD - donate my job in PayPal
http://www.paypal.co...d=VHMJEJ8R5WG7S 
I'll be motivated to do more
Edited by PietrofSKY_US, May 29 2012 - 16:22.
Original files by marsoff redesigned by J1mB0 and redesigned and the whole me.
Redesigned and optimized it.
Crosshair to v.7.3 ready!
| JSGME ready | ENGLISH interface | client 0.7.3 ready |
Crosshair with a penetration and rotate
Installation Crosshair:
- First: Unpack my file. [7-ZIP, WinRAR, etc...]
- Next: Copy the folder "0.7.3" to:
x:\World of Tanks\res_mods"
Server-side crosshair:
- Activate it in battle with "CapsLock + 0"
Preview v1.03:
arcade view
sniper View
sniper View + Server cross [Press CapsLock + 0 in game]

Download:
v1.03 Light - to 0.7.3 Client Ready
Mirror 01: http://adf.ly/96tDW Online!
v1.03 - to 0.7.3 Client Ready
Mirror 01: http://adf.ly/8PnwU Online!
Older Version
v1.02
Mirror 01: http://adf.ly/7W5mR Online! STANDARD files
Mirror 02: http://adf.ly/7W5t3 Online! ALTERNATIVE files
To Unpack:
Mirror 01: http://adf.ly/7VvUR 7-ZIP
Mirror 02: http://adf.ly/7Vvki 7-ZIP for 64 bit system
If you like my MOD - donate my job in PayPal
I'll be motivated to do more
Edited by PietrofSKY_US, May 29 2012 - 16:22.
SnowNinja
Apr 16 2012
Nice! +1
On the arty reticle, do the concentric circles represent any specific distance on the ground?
In other words, do they bear any relation to the likely blast radius of the different SPGs / shells?
On the arty reticle, do the concentric circles represent any specific distance on the ground?
In other words, do they bear any relation to the likely blast radius of the different SPGs / shells?
roguethistle
Apr 17 2012
Ok, I copied the file to my res_mods. the file name is (crosshair)_Mod_by_PietrofSKY_v1.01.rar. I did not see a folder named 0.7.2. When play wot, I caplock and 0. I do not get the new cross hair. What is wrong? What is a .rar file extension?
Scyer
Apr 17 2012
roguethistle, on Apr 17 2012 - 00:41, said:
Ok, I copied the file to my res_mods. the file name is (crosshair)_Mod_by_PietrofSKY_v1.01.rar. I did not see a folder named 0.7.2. When play wot, I caplock and 0. I do not get the new cross hair. What is wrong? What is a .rar file extension?
.rar is a file type like .zip. It has files inside it you have to extract. My recommendation is to use 7Zip to extract the files.
Link: http://www.7-zip.org/
USFSuddenStrike
Apr 17 2012
In game all I get is blue closing ring,how do I use other examples you have here?
roguethistle
Apr 17 2012
I got the first download to come up with a "German Cross" blue recticle. I was not happy with that one. It did not look like the first picture at all. I tried the 2nd and 3rd download they did not work at all. I did use the caps lock and 0 (zero) command to try it out. After much battle with this, I give up. I would rather play WOT that do this programming work. The rectile in the 2nd or 3rd picture looks best to me. I would hate to give negative feedback because of this.
TheDreadnought
Apr 17 2012
Unpacked the files to the directory you said.
How do I activate this?
How do I activate this?
PietrofSKY_US
Apr 17 2012
ohs
Apr 18 2012
PietrofSKY_US
Apr 18 2012
TENGU
Apr 18 2012
pietrofsky, I have tried what you have posted to no avail. extracted, and copied files to the res/mods folder, and set up the in game reticle as you have it. Still isn't working. any ideas? I assume when you say copy your 7.2 folder into the res/mods folder, you mean paste it into res/mods/7.2/"paste". Forgive my ignorance. Thanks man.
PietrofSKY_US
Apr 18 2012
TENGU, on Apr 18 2012 - 14:29, said:
pietrofsky, I have tried what you have posted to no avail. extracted, and copied files to the res/mods folder, and set up the in game reticle as you have it. Still isn't working. any ideas? I assume when you say copy your 7.2 folder into the res/mods folder, you mean paste it into res/mods/7.2/"paste". Forgive my ignorance. Thanks man.
Hmmmmmmmmmmmmmmmmmmmmmmm.........................
We have a time difference.
Full Instruction:
0.7.2 When you unpack the contents to your game directory copy res_mods.
You have to have such a directory tree:
X: \ XXXXXXX \ World_of_Tanks \ res_mods \ 0.7.2 \ gui\flash
flash folder is a last folder.
In flash folder u have:
crosshair_panel_arcade.swf
crosshair_panel_postmortem.swf
crosshair_panel_sniper.swf
crosshair_panel_strategic.swf
crosshair_sniper.swf
crosshair_strategic.swf
DamageIndicator.swf
ohs
Apr 18 2012
Spanisharmada
Apr 21 2012
I downloaded it and it has a bunch of code in the garage scraed of playing battle lol



