Jump to content


XVM


This topic has been archived. This means that you cannot reply to this topic.
28 replies to this topic

vviikkttoorr #-19 Posted Apr 17 2012 - 07:38

    Staff sergeant

  • Players
  • 3351 battles
  • 280
  • Member since:
    03-16-2011
So yes.... depending on the players on the forum atm this thread will tilt one side or the other. A couple of weeks ago when I started hearing about XVM and similar win % mods I (like a lot of other players) started to REMOVED REMOVED REMOVED REMOVED REMOVED REMOVED REMOVED. Why? Simply because my win % was like 45 due to playing like crap AND doing a lot of suicide runs in a kv5. Ever since I started tracking my stats I have noticed a HUGE improvement in my performance, I win more, I do more damage, I take less damage and I started to hit the right target. Installed XVM about a week ago and WOW! Listen up those that are what I use to be couple of weeks ago. YOU can PERSONALLY learn A LOT using this mod. First thing I noticed was that win % does not mean much unless it's under 42% as many players do not run gold/have prem tank to grind. Those that have 52%+ seem to be rather good and know what they are doing. I've been following teammates with good win %s and learned a REMOVEDton of new routes and places where I can simply dominate the worse players as it turns out maps have many flaking routes which even heavies can easily take and hold high positions for an easy win.

One note though, instead of looking at win % I look at the global rating, or whatever that is and the games played. Why not overall win %? Look at my sig

Basically, for those who are still hating; give it a try! If you want to actually learn and progress more with this game a mod like this can really help!


Please do not use profanity.
-carves


KeyserSoze1 #-18 Posted Apr 17 2012 - 08:03

    First lieutenant

  • Players
  • 23349 battles
  • 898
  • Member since:
    03-30-2011
That is the smart thing to do instead of being in denile.   You adapted and learned something.   If i play a match and get owned i replay it to see how it happened.

Remember insanity is doing the same thing over and over expecting a different outcome.

ageNtreachery #-17 Posted Apr 17 2012 - 08:14

    Staff sergeant

  • Players
  • 15250 battles
  • 472
  • Member since:
    06-29-2011
you don't need xvm, just use http://tank-tracker.com/Default.aspx

Rilder #-16 Posted Apr 17 2012 - 08:31

    Sergeant

  • Beta Testers
  • 3945 battles
  • 220
  • Member since:
    11-15-2010
Just a question.

Quote

Ever since I started tracking my stats I have noticed a HUGE improvement in my performance

Why did you need XVM to track your own stats and realize that you needed to improve yourself?

It seems to me that XVM did nothing to improve your skills and instead your skill improvement was based on seeing your OWN stats and realizing you needed to improve yourself.

We all have that button in our garage which allows us rage on our own failures as tankers, we don't need XVM for that.

Sgt_Kachalin #-15 Posted Apr 17 2012 - 08:45

    Captain

  • Players
  • 11099 battles
  • 1,119
  • Member since:
    04-14-2011

View PostRilder, on Apr 17 2012 - 08:31, said:

Why did you need XVM to track your own stats and realize that you needed to improve yourself?

It's the comparison aspect I imagine. Seeing it there with everyone else. Some just don't do stats; I didn't for the first 1-2 thousand games. Didn't pay any attention at all, much less look up other people's.

Ducman69 #-14 Posted Apr 17 2012 - 08:54

    Captain

  • Players
  • 4895 battles
  • 1,398
  • Member since:
    10-23-2011
All XVM does is depress me as match after match after match I'm the only green player on the entire team.  I installed it to figure out why my winrate is plummeting like mad, and all it did was tell me what I already knew.  The only slight benefit is that you can single out high stat tanks and know who not to rely on, but you have to weigh that against the demoralizing effect it has knowing you are going to lose before it happens and frustrating beyond belief having to bite your tongue when a 44% winrate player keeps barking orders at you the entire time because you're base camping in your KV-3 (never mind you're the only one there protecting artie and the base).

Orion03 #-13 Posted Apr 17 2012 - 10:03

    Captain

  • Players
  • 9516 battles
  • 1,766
  • Member since:
    08-17-2011

View PostRilder, on Apr 17 2012 - 08:31, said:

Why did you need XVM to track your own stats and realize that you needed to improve yourself?


Well from the OP's post it would seem that he used XVM to decide who to follow and learn from.

UltimateNewbie #-12 Posted Apr 17 2012 - 10:12

    Sergeant

  • Players
  • 12263 battles
  • 102
  • Member since:
    06-27-2011
What on earth is this XVM thing? Never heard of it...

aznnoodle727 #-11 Posted Apr 17 2012 - 12:21

    Captain

  • Players
  • 6088 battles
  • 1,471
  • Member since:
    01-30-2011
Well, if anyone's at the 4x% win rate and they're willing to improve, the only way to go is up, really.

3cxO #-10 Posted Apr 17 2012 - 12:36

    Staff sergeant

  • Beta Testers
  • 3901 battles
  • 357
  • Member since:
    07-17-2010

View Postvviikkttoorr, on Apr 17 2012 - 07:38, said:

Those that have 52%+ seem to be rather good and know what they are doing. I've been following teammates with good win %s and learned a sh1t ton of new routes and places where I can simply dominate the worse players as it turns out maps have many flaking routes which even heavies can easily take and hold high positions for an easy win.

Now if I could get those 42% JT drivers to listen so they wouldn't die 1v1 to a 50-2 and then whine for 13 minutes about how noobish their 8 kill team mate (last man standing) is.

Grats on picking it up and making yourself better. It looks at overall win rate % and eff rating is calculated globally too. So in both cases, it's not tank-specific.

Another note to keep in mind, it helps you distinguish between players that are a threat and those that you can shrug off. Top tiers/mid tiers at 55/60% will often gain primary under my scope instead of other (possibly) valuable targets, since they can affect and deliver game changing movements.

JerryDVP #-9 Posted Apr 17 2012 - 12:42

    Captain

  • Players
  • 10337 battles
  • 1,843
  • Member since:
    10-24-2011
I love and applaud you for this OP, instead of bashing the mod and saying you play for fun so stats don't matter....you used it to better yourself. +1 Ty for being level headed. That's the same exact thing I did, when I got the mod i had a 48% win ratio with a 980 eff rating. Now I have a 51% WinR and 1010Eff i believe.

The best part of your post was " I've been following teammates with good win %s and learned a ton of new routes and places where I can simply dominate the worse players as it turns out maps have many flaking routes which even heavies can easily take and hold high positions for an easy win." I love that man,  I play arty so I can't really follow good players per say. What I had to do to raise my stats was platoon more and scout/cap more since arty doesn't really do any of those.

Happy Tanking. :Smile-izmena:

Gauge #-8 Posted Apr 17 2012 - 13:41

    First lieutenant

  • Beta Testers
  • 7077 battles
  • 924
  • Member since:
    07-05-2010

View PostDucman69, on Apr 17 2012 - 08:54, said:

All XVM does is depress me as match after match after match I'm the only green player on the entire team.

This

Dasvanu #-7 Posted Apr 17 2012 - 13:47

    Corporal

  • Players
  • 6818 battles
  • 68
  • Member since:
    09-09-2011

View PostUltimateNewbie, on Apr 17 2012 - 10:12, said:

What on earth is this XVM thing? Never heard of it...

It's a mod that pulls out the basic statistics of a player and displays them in battle, letting you know everyone's efficiency, win rate and number of games played. Generally it gives you a HINT on how good the players you are facing/on your team are.

It's reasonably useful, but some are using it to troll people "worse" then them (at the game of course, they're generally a lesser person).

aznnoodle727 #-6 Posted Apr 17 2012 - 18:00

    Captain

  • Players
  • 6088 battles
  • 1,471
  • Member since:
    01-30-2011
I've said this before, but using the win rate mod to predict the outcome of a battle is almost like counting cards in a game of Blackjack. There's still a chance that a person with less than a 48% win ratio winds up being the MVP of the game.

jerv #-5 Posted Apr 17 2012 - 18:11

    Major

  • Players
  • 5242 battles
  • 2,399
  • Member since:
    07-04-2011

View Postaznnoodle727, on Apr 17 2012 - 18:00, said:

I've said this before, but using the win rate mod to predict the outcome of a battle is almost like counting cards in a game of Blackjack. There's still a chance that a person with less than a 48% win ratio winds up being the MVP of the game.
After seeing a 47% Stug rack up 8 kills, I have to agree.

0003 #-4 Posted Apr 17 2012 - 18:15

    Sergeant

  • Players
  • 4173 battles
  • 215
  • Member since:
    01-28-2012
The mod helped me rage less because when I see people doing something stupid, I realize that they're just bad. Now I only rage when people try to lose on purpose.

smokntuesdays #-3 Posted Apr 17 2012 - 18:30

    Major

  • Beta Testers
  • 720 battles
  • 3,182
  • Member since:
    09-20-2010

View PostDucman69, on Apr 17 2012 - 08:54, said:

All XVM does is depress me as match after match after match I'm the only green player on the entire team.  I installed it to figure out why my winrate is plummeting like mad, and all it did was tell me what I already knew.  The only slight benefit is that you can single out high stat tanks and know who not to rely on, but you have to weigh that against the demoralizing effect it has knowing you are going to lose before it happens and frustrating beyond belief having to bite your tongue when a 44% winrate player keeps barking orders at you the entire time because you're base camping in your KV-3 (never mind you're the only one there protecting artie and the base).

So what?  I'm the only green player all the time.   Make it count.

Yesterday I loaded into a game and it was Fjords, I was in my IS3.    My team was given a 25 and 30% chance to win(roughly).   I was the only green player on my team, and it showed in game.

We started on the west side.   The bulk of the players went north, and me and 3 others went south.    I knew we didn't have numbers to go on the offensive down south, so I took up defensive positions, moving back and forth to the corners to kill people as they came.   I went down to the south corner, dmg a lowe on a long distance shot(which ended up being helpful later).   Seen a M6 try to advance in the middle up to arty.   Went back up, kill him.   Took out a KV-3 coming up the middle that had tried to follow the M6.   Went back down to the bottom corner, killed a M4 Jumbo and a KV(the KV got kill credit on M4, but it's cool).  

By this time my entire team had been wiped out in the north, and they had taken out our arty and began to cap.   There was a KV with me that had been following me back and forth and it was 6-2.   The other team had a Panther II near full health, a Lowe about 1200 health, a T-50-2, Amx-75, E8 and a GWPanther(who apparently thought the victory was so in hand, he assaulted me saving me the trouble of looking for him after).     The KV helped me as best he could, but the panther took him out.   Then it was like 5 or 6 vs just me, and I had less than 200 HP.  

I killed them all.  PantherII died, then the Lowe.  E8 was next.  I killed the T-50-2 with a ram(he was at 7hp), and that was when the GW showed up.  Killed him, and finished off the amx75.   Ended the battle with 8 kills, and a host of medals.   Including one I'd never gotten before for winning after being it being 1vs5 or more.  Top Gun, Defender, Steel Wall, Boelter, and Kolobanov.  

And while I don't consider myself a bad player, the truth is the situation itself lead to this event happening more than my skill did.    And it would have never been possible if not for the fact that my team was "so bad".    And I have other situations just like this, although not as grand.   My heart was pumping hard in the above battle at the end, and it was so good I had to quit playing for awhile after just to take it in and not ruin the moment with a bad battle.

Quit crying about your team and play.  You never know what is actually going to happen in a battle.     You want me to tell the story next about how great my team was stats wise, and I got killed early and the battle was completely uneventful for me, and we still lost anyway?    Because that happens alot too.   Or the times when it looks like my team is going to be bad, and we totally wipe the other team.  Also happens.

romancingThePwn #-2 Posted Apr 17 2012 - 18:44

    Staff sergeant

  • Players
  • 8049 battles
  • 276
  • Member since:
    08-19-2011

View Postsmokntuesdays, on Apr 17 2012 - 18:30, said:

So what?  I'm the only green player all the time.   Make it count.

There is something to that.  I played 4 sea-of-red games to get my double in the hellcat yesterday (I normally have a quite high win rate in it).  In the first 3 games, I was doing everything I should flank scouting, controlling edges, and generally being a good support TD... killed a few, then died: lost games.  Then I realized that if I was going to win, I'd have to NOT be support, and rather anchor the team (top tiered tank), and control the field.

Sometimes that kind of thinking/gameplay just works.

Arctander2 #-1 Posted Apr 17 2012 - 18:52

    Captain

  • Beta Testers
  • 9285 battles
  • 1,620
  • Member since:
    08-08-2010

View PostDucman69, on Apr 17 2012 - 08:54, said:

All XVM does is depress me as match after match after match I'm the only green player on the entire team.
FYI - you can tweak the colors so you can make them more varied or different. Having so many appear red is pretty worthless. So, I use 7 colors instead of 5. So there are very few red or orange, and lots more yellow or yellow-green players. Green and purple are usually pretty rare. The difference between the player quality is far more subtle than how its set to default IMO.

packet_loss #0 Posted Apr 17 2012 - 18:53

    Captain

  • Players
  • 8728 battles
  • 1,562
  • Member since:
    10-22-2011
You don't need XVM, but it does help you recognize when there is a good player or platoon on your team who you can support.
You figured out something I've been saying for a long time.  Sometimes the best way to learn is to observe people who are better than you.  You can also learn from people who aren't better than you but it's more about learning what not to do. :P

edit:
However, you came about your improvement.  Good for you for changing your play style.