Having recently upgraded my VK3002DB and spent silly XP on the upgrade,I wonder if I might I have the excess XP back please?
beta 0.6.1.5 update
Started by
Overlord
, Sep 28 2010 - 12:36
1108 replies to this topic
#42 Posted Sep 28 2010 - 18:01
BigBadVuk, on Sep 28 2010 - 17:01, said:
Just localization for german and poland languages in client.
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• VK3002DB the 2nd suspension upgrade cost decreased by 4000 experience, total VK3002DB - Panther upgrade cost increased by 4000 experience.
Looks like I'll be getting my engine upgraded before the suspension. Good to know.
#44 Posted Sep 28 2010 - 18:09
You guys forget that this is closed beta and that you will lose all at the end of this test period
#46 Posted Sep 28 2010 - 18:17
Off Topic:
Relating to this post being deleted, the link to the "Rules of the beta test published" doesn't work, did it get deleted too? didnt know where to post about it, so I posted here...
Relating to this post being deleted, the link to the "Rules of the beta test published" doesn't work, did it get deleted too? didnt know where to post about it, so I posted here...
#47 Posted Sep 28 2010 - 18:27
An interm patch would be welcomed certainly. Fixes and new content are always good...i'm especially looking forward to those two maps. I love finding all the cool little spots on maps. I'm STILL finding some on the maps we already have. Its awesome.
#48 Posted Sep 28 2010 - 18:53
Will you add new german tanks like the e-series, panzer VII Lowe, SturmTiger,Sturmpanzer IV or other rus tanks?(i posted it in the old topic and didn't checked for answer-sry)
#49 Posted Sep 28 2010 - 19:10
Any support for quad cores? or dual cores in the patch? or improved performance for ATI cards? such low frames on my 5870 is upsetting.
#51 Posted Sep 28 2010 - 19:26
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- Now for the first battle of the day (24h) player will receive double experience.
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The developers might want to consider changing this to "The first battle that _each tank_ plays in per day receives double experience."
With 6 tanks, at 10 min per tank, you could get people involved for about 1 hour per day minimum. And with players playing 1 hour per day minimum, I think you'd get a lot more premium accounts.
#53 Posted Sep 28 2010 - 20:25
yep me too , how long we will test NA servers?
I think that servers run pretty nice
I think that servers run pretty nice
#54 Posted Sep 28 2010 - 20:40
I really want the T-28, will have something that can take on the JagdTiger, even though it was built to take on the defenses of the Siegfried line
Yes please, getting bored of pings of between 120-190.
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No new info about EU servers? I miss 60-70 ms pings...
Yes please, getting bored of pings of between 120-190.
#55 Posted Sep 28 2010 - 20:40
New game engine post effects? Nice! Does this mean that the next patch will include BigWorld 2?
#56 Posted Sep 28 2010 - 21:03
I asked this in the previous thread, but didn't get to check for an answer before the thread went poof.
How is the WoT team implementing the US M-3 Medium (Lee)? Is it a TD, turret-tank, or something else?
How is the WoT team implementing the US M-3 Medium (Lee)? Is it a TD, turret-tank, or something else?
#57 Posted Sep 28 2010 - 21:13
Orkel2, on Sep 28 2010 - 20:40, said:
New game engine post effects? Nice! Does this mean that the next patch will include BigWorld 2?
If speaking about v0.6.x/0.7, then yes, it will. Minor v.0.5.5 update won't include this.
Getsome, on Sep 28 2010 - 21:03, said:
I asked this in the previous thread, but didn't get to check for an answer before the thread went poof.
How is the WoT team implementing the US M-3 Medium (Lee)? Is it a TD, turret-tank, or something else?
How is the WoT team implementing the US M-3 Medium (Lee)? Is it a TD, turret-tank, or something else?
For some time it will be acting as usual single-gun (turret) tank. Later the second gun will be enabled as well.
kubahot, on Sep 28 2010 - 20:25, said:
yep me too , how long we will test NA servers?
I think that servers run pretty nice
I think that servers run pretty nice
New equipment has been ordered recently, but it takes some time to assemble, transport, and setup it. So we are not sure of an exact date when EU servers are back.
#58 Posted Sep 28 2010 - 21:21
Overlord, on Sep 28 2010 - 21:13, said:
For some time it will be acting as usual single-gun (turret) tank. Later the second gun will be enabled as well.
Ah this is good to know. Glad to see those multi-gun tanks out there will get a mechanic that doesn't gimp them back to just one gun...eventually at least. Gotta admit the Grant/Lee was one of my favorite early war tanks and I'd hate to see it permanently gimped.
#59 Posted Sep 28 2010 - 21:38
Would it be possible to get the warped tank issue fixed in 5.5? That'll be the most glorious fix ever.
#60 Posted Sep 28 2010 - 21:53
Vernah, on Sep 28 2010 - 21:38, said:
Would it be possible to get the warped tank issue fixed in 5.5? That'll be the most glorious fix ever.
"Warping" fix has become possible due to game engine update. Since v. 0.5.5 is going use the same old version of it, being used now, teleportation fix can only be delivered along with a major v. 0.6.x / 0.7 update








