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GET RID OF PROVINCE

Death_in_Camo's Photo Death_in_Camo Apr 23 2012

I too am one that really likes this map. Especially when I've got my SU-5 and can drop shells anywhere !! The only problem I do have is I don't have enough ammo with it. Everything else is just plain good shoot'in fun when you know where to go !!
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Okeano's Photo Okeano Apr 23 2012

 steelknight987, on Apr 23 2012 - 05:03, said:

Sure they are, just like they considered removing and changing malinovka...
Unless you can provide credible proof, your arguement is invalid.
Yeah, because I totally post nonsense without any backing, you know, because it just makes sense.
http://forum.worldof...03#entry1769603

The map is worthless becase:

-Meds and lights are completely useless on this map because there is nowhere to move around to use their speed. They are stuck sitting and snipping or going in the valley and spot/snipping for at least good 10 minutes. Trying to brawl in the valley? Lmao you'll die within 20 seconds. Try it if you don't believe me.

-This map forces camping. Doing anything else on this map in the first 7 minutes is a guaranteed death. Most other maps discourages camping because your spawn is usually at a low ground or disadvantage that if you stay there, you will get shot from multiple sides if your enemy attacks. This is even the case for "Campanovka" if the enemy have spotting light tanks that know what they are doing. Bad maps are the ones that give you an advantage in not moving. Such as Komarin and Swamp. If attacking grants you a disadvantage, it leads to no one attacking and matches draw out. If you are a camper, sure knock yourself out, but most players find more joy in use mobility, flanking, focus fire and etc to win. This map is basically lining up 30 tanks behind 2 trenches and shoot at each other, what Campanovka would be if you cut across the NW and SE diagonal and removed everything on the right.

-Once you get to a snipping spot on the ridge, you are pin down. Trying to shift to another position on the map requires driving in the open and you will get shot. This is more so on the east side but I will get into that next.

-It's horribly imbalanced and favors west spawn.
Spoiler
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Starzfan's Photo Starzfan Apr 23 2012

 Legiondude, on Apr 22 2012 - 09:19, said:

Oh look, a topic raging about how terrible Province is

Haven't seen one of those before <_<


Oh look, a stupid reply, complaining about a post. Dont like the posts, dont read them then waste your time posting a reply. Hmmmmm
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Starzfan's Photo Starzfan Apr 23 2012

 Mowie, on Apr 22 2012 - 09:48, said:

This map is less forgiving than some others and forces people to think more about their actions if they want to be successful.

People just need to learn patience and to use tactics and team work to play well on this map.

I myself, have no problem with this map in any tank I play and I have had more wins than loses and draws on this map.


I spend lots of time thinking, while I hide behind buildings. Its not a thinking mans map, its not even a battlefield. It is a campground.  It needs to go or be modified.
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Starzfan's Photo Starzfan Apr 23 2012

 UncleKish, on Apr 22 2012 - 09:59, said:

People who use the word camp in every map dont realy have a clue as to what they should be doing, I see it so often they park in a bush then after a min or two they start typing stuff, then they start figeting then they either move and get blasted or remain in place to become ineffectual for the team as they get run over by the other side, you may not see a difference but those who have a plan choose when to ambush and when to change positions by how the game progresses, its slow but there is a purpose not a random situation, if you dont see that you'll never like maps like Province, Malinovka etc..


I will never like either of those maps because they SUCK. Has nothing to do with strategy, intelligence, or having a plan.
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Starzfan's Photo Starzfan Apr 23 2012

 DEATHRAY, on Apr 22 2012 - 10:17, said:

make it larger? heard of El Halluf? you got the two access points on each side ( a winding road and a flat slope) and things to hide behind up top and below.


Good thing a bout El Halluf is that they CANNOT see you from across the way.. unless one of their tanks makes it across and lights you up.  On Province, any vehicle with 300m or more view range can see everyone on the other side.  It simply sucks.
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Starzfan's Photo Starzfan Apr 23 2012

 FullScaleWar, on Apr 22 2012 - 10:57, said:

There are plenty of threads detailing tactics for this map...
Why don't you take a look on the forums, I'm sure you can learn something from them.
Besides, it's not like Wargaming will actually remove a map. If you can't change something cop it on the chin and forge on.


Yes, youre a genius and know exactly what wargaming will do. You forget one thing, they are a business and in business, you listen to your customers. We, my friend, are the customers.  Thus, I post my opinion about the game. Im sorry you feel yours has such little value.
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Talikarni's Photo Talikarni Apr 23 2012

 starzfan31, on Apr 22 2012 - 08:57, said:

This map is so utterly useless that I cant even really describe it in words. Its impossible to battle on it,, its worse than Malinovka, and I didnt think you could get one worse than that.  Why do you guys speeed thru making these maps only to come up with garbage like this one?  Take some time and put some real thought into these things, will ya?  My tier 5 tank is always put into tier 9 battles on this map. I cannot even move without a much larger tank, that I cant even see, killing me from across the little valley. The map makes it impossible to play certain tanks as their view range makes it so they cannot see across while anything of a higher tier can see them.  It is no fun to play, not at all, so how about getting rid of it, actually sitting down and thinking, as you did with the American map that was in the release,  and stop coming up with junk like this that any 8th grade computer student could toss together in 5 minutes on his laptop.  Thanks.

agreed... scrap it, or at least set the system so no tanks over tier 4 ever play it (like Campinovka).
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tankcrunch's Photo tankcrunch Apr 23 2012

to end this rant, i would say if u dont like wat are they doing then unstall the game and move on to a another game.......i hate the map but wat im supposed to say? aboulste nothing i'll just keep mouth shut and DEAL WITH IT
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lostwingman's Photo lostwingman Apr 23 2012

 tankcrunch, on Apr 23 2012 - 23:10, said:

to end this rant, i would say if u dont like wat are they doing then unstall the game and move on to a another game.......i hate the map but wat im supposed to say? aboulste nothing i'll just keep mouth shut and DEAL WITH IT
Yes, because no gaming company ever listens to its consumers and everything that is put into the game is set in stone and WILL NEVAR CHANGE EVAR!

Idiot.


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Guardian_Phoenix's Photo Guardian_Phoenix Apr 23 2012

I love this map. It's a chess match more than any other map. Those who know how to play it enjoy it, those who don't moan about it. Simple as that.
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VegasRon's Photo VegasRon Apr 23 2012

 Guardian_Phoenix, on Apr 23 2012 - 23:32, said:

I love this map. It's a chess match more than any other map. Those who know how to play it enjoy it, those who don't moan about it. Simple as that.

Worst. Analogy. Ever.
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VegasRon's Photo VegasRon Apr 24 2012

 bulldog1986, on Apr 22 2012 - 11:35, said:

Increase the distance across from 400m to 550m and you suddenly have a perfect map that is enjoyable. Problem solved.

Absolutely agree.
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lostwingman's Photo lostwingman Apr 24 2012

 Guardian_Phoenix, on Apr 23 2012 - 23:32, said:

I love this map. It's a chess match more than any other map. Those who know how to play it enjoy it, those who don't moan about it. Simple as that.
If by that you mean a chess board only of pawns and you can only move a piece every 5 minutes then yes, this map is exactly chess.

/idiocy, idiocy everywhere


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pwspuds's Photo pwspuds Apr 24 2012

PUT MY VOTE IN FOR GETTING RID OF IT  :Smile-izmena:

Maybe keep it for level 5 tanks and under
Map is small, when you can str8 shoot a arty from the other side means it's to small
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sPzAbt505's Photo sPzAbt505 Apr 24 2012

I have no issues with this map, especially now that I have a feel for it and have a good idea of what I can/can't do.

Cut the whining, mount up and prepare to charge on.
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SeanPwnery's Photo SeanPwnery Apr 24 2012

 sPzAbt505, on Apr 24 2012 - 19:40, said:

I have no issues with this map, especially now that I have a feel for it and have a good idea of what I can/can't do.

Cut the whining, mount up and prepare to charge on.


^ This.

There are strats for this map already.. learn to play it.
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lostwingman's Photo lostwingman Apr 25 2012

 SeanPwnery, on Apr 24 2012 - 20:07, said:

^ This.

There are strats for this map already.. learn to play it.

Strats for Province.
1. Charge the valley and hug cover until someone gets impatient and moves out of cover.
2. Sit on the ridge and hug cover until someone gets impatient and moves out of cover.

We know how to play this map. It's not that complex a map. Is it so hard to come up with an argument that isn't "l2p!" or "ur tarded!". No, ofc not, because there is nothing else to add. This map is limiting, dull, and repetitive at high tiers. The detractors to this map have given constant and repeated analysis (even with visual aids) to the issues of this map for weeks now and all you can say is "learn to play it"? What absolute drivel.
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