Ramming friendly to get them "unstuck...
Toph_Beifong
Apr 23 2012
Here's what happened..
A Tiger II on my team was stuck on a part of the map, nobody else was near him to help except myself in an M18 and a ally KV.. of course the KV didn't care, so I alone continually tried to ram him free.(without causing any damage to either of us of course)The Tiger II was actually almost free until the mindless KV on our team thought I was trying to annoy him-so out of nowhere I get killed in one hit by my teammate. It was pretty obvious to everyone on the team that I was trying to free my teammate since that KV got some flak for shooting me.
My question though.. Would this be a reportable offense for team damage?
It bothers me that he didn't turn blue..
Do note he was almost free until I was killed by the KV, so what I was doing was NOT pointless.
A Tiger II on my team was stuck on a part of the map, nobody else was near him to help except myself in an M18 and a ally KV.. of course the KV didn't care, so I alone continually tried to ram him free.(without causing any damage to either of us of course)The Tiger II was actually almost free until the mindless KV on our team thought I was trying to annoy him-so out of nowhere I get killed in one hit by my teammate. It was pretty obvious to everyone on the team that I was trying to free my teammate since that KV got some flak for shooting me.
My question though.. Would this be a reportable offense for team damage?
It bothers me that he didn't turn blue..
Do note he was almost free until I was killed by the KV, so what I was doing was NOT pointless.
ColonelRoach
Apr 23 2012
Spartan_1204, on Apr 23 2012 - 10:28, said:
Here's what happened..
A Tiger II on my team was stuck on a part of the map, nobody else was near him to help except myself in an M18 and a KV.. of course the KV didn't care, so I continually tried to ram him free.(without causing any damage to either of us of course)The Tiger II was actually almost free until the mindless KV on our team thought I was trying to annoy him-so out of nowhere I get killed in one hit by my teammate. It was pretty obvious to everyone on the team that I was trying to free my teammate since that KV got some flak for shooting me.
My question though.. Would this be a reportable offense for team damage?
It bothers me that he didn't turn blue..
Do note he was almost free until I was killed by the KV, so what I was doing was NOT pointless.
A Tiger II on my team was stuck on a part of the map, nobody else was near him to help except myself in an M18 and a KV.. of course the KV didn't care, so I continually tried to ram him free.(without causing any damage to either of us of course)The Tiger II was actually almost free until the mindless KV on our team thought I was trying to annoy him-so out of nowhere I get killed in one hit by my teammate. It was pretty obvious to everyone on the team that I was trying to free my teammate since that KV got some flak for shooting me.
My question though.. Would this be a reportable offense for team damage?
It bothers me that he didn't turn blue..
Do note he was almost free until I was killed by the KV, so what I was doing was NOT pointless.
Masterstealth
Apr 23 2012
The reason he didnt turn blue is because the anti-TK system is not smart enough to detect every team kill everyone does. And yes report him and hopefully he'll get banned and there'll be one less fool around here
Sabertoothpython
Apr 23 2012
Masterstealth, on Apr 23 2012 - 12:15, said:
The reason he didnt turn blue is because the anti-TK system is not smart enough to detect every team kill everyone does. And yes report him and hopefully he'll get banned and there'll be one less fool around here
I'd say yes, yous hould of reported him as a teamkiller
dwaindwarf
Apr 23 2012
Sabertoothpython, on Apr 23 2012 - 12:18, said:
Its after 2 teamkills you go blue...
I'd say yes, yous hould of reported him as a teamkiller
I'd say yes, yous hould of reported him as a teamkiller
Its not as simple as two TKs and turn "blue". It is possible to go "blue" after just one kill or simply doing serious damage.
From Team killer , Halt
On default players have local and global Clear status with the respective rating of zero. Statuses are changed depending on rating changes. Ratings updates are done both during and after the battle.
To define the degree of suspicion for being a team killer special penalty characteristics are used, such as team damage and team kills.
The following situations increase the penalty for team killing and team damage:
• In one’s own base: damaging a player who is in their own base.
• In enemies’ base: damaging a player who is in the enemies’ base.
The indices that increase or decrease the team killing and team damage status is assigned by special constants: If the team hit is repeated their status is essentially increased.
Sabertoothpython
Apr 23 2012
Ok, assuming they are a non TKer, its 2 in a battle I have found.
Magic_Foe1
Apr 23 2012
There is no need to "ram" someone to get them unstuck. Usually, driving up to them and gently nudging them is enough. Now, you may need to try doing that from several sides, and it does not always work.
But there is no need for team damage.
But there is no need for team damage.
hoom
Apr 23 2012
Does that actually ever work?
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
Magic_Foe1
Apr 23 2012
hoom, on Apr 23 2012 - 12:51, said:
Does that actually ever work?
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
Worked for me I'd say... 70% of the time. usually doesn't work for a T-50-2 who got halfway up a rock during a lag spike, but usually works for other tanks. Except Mauses and KV-5's and E-100's...
Thearl
Apr 23 2012
I've been stuck more than a few times, in some really odd places. I've even been stuck on flat ground before (Karelia NE on flat ground beside the grey hump next to the south most rock. I could see where left track was below ground level. I couldn't turn, move forward, or backward, and if I was on my home computer, I'd post the pic.) I also found a new bear trap on Live Oaks. In the water, south of the railbridge, there's a section that has no bottom. Got stuck with my tail in the air in my hellcat. On Karelia, everytime I've gotten stuck, no one has been able to do anything, and when I've seen someone get stuck, no amount of pushing seemed to help. Granted, in a KV, its hard to build up momentum there. Same goes for Steppes. Those southern rocks have hidden bear traps. Its easy to get stuck on Himmelsdorf, but I've always been able to wiggle free. Lastly, I've seen a lot of stickiness on Mountain Pass along the Ice Road assault path (going both directions) around the rocks and ridge side. Ramming seems to work fairly well for unsticking there.
In regards to the TKing... What dwaindwarf linked/said. Its sort of a running scale and has a lot to do if there is an enemy (detected) in the direction of their shot. example: Province - I run over the cliff side for a down shot, and when i back up, I back up into a teammate's shot that tracks me and kills my driver. He was shooting directly at an enemy when I backed into his fire. minimal penalty. example 2: Ruinberg - A KV derps me as we're leaving base. Double tracks me, destroys my engine, and sets me on fire. He didn't kill me. Only hit me for about 400 damage, but he turned blue immediately and was erased from the team by some hellatious crossfire by some angry people that just saw their top tank crippled.
In regards to the TKing... What dwaindwarf linked/said. Its sort of a running scale and has a lot to do if there is an enemy (detected) in the direction of their shot. example: Province - I run over the cliff side for a down shot, and when i back up, I back up into a teammate's shot that tracks me and kills my driver. He was shooting directly at an enemy when I backed into his fire. minimal penalty. example 2: Ruinberg - A KV derps me as we're leaving base. Double tracks me, destroys my engine, and sets me on fire. He didn't kill me. Only hit me for about 400 damage, but he turned blue immediately and was erased from the team by some hellatious crossfire by some angry people that just saw their top tank crippled.
Ducman69
Apr 23 2012
No player is going to get banned for one TK, that's not how the system works. You can always use your in-game reporting tool at your discretion. If you're teamkilled, report it, it doesn't go to an individual it goes towards a flagging system. The people with the highest flags in a two week period have their accounts reviewed by Wargaming.
Also, hate to burst your bubble but ramming is a pointless exercise to move someone. The "physics" in game does not reward a ram any more shove than simply getting behind a tank and pushing.
And if you thought you were doing something with a 17ton tank to a 67ton tank, you were kidding yourself.
Also, hate to burst your bubble but ramming is a pointless exercise to move someone. The "physics" in game does not reward a ram any more shove than simply getting behind a tank and pushing.
And if you thought you were doing something with a 17ton tank to a 67ton tank, you were kidding yourself.
Moonrider
Apr 23 2012
hoom, on Apr 23 2012 - 12:51, said:
Does that actually ever work?
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
Yes, it works fairly often. I'm pretty sure the folks in support got a chuckle out of some of the replays I've sent in to document the "sticky" spots.
warrends
Apr 23 2012
hoom, on Apr 23 2012 - 12:51, said:
Does that actually ever work?
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
I'd assume it's a combination of:
- Relative tank weights (like ramming --- heavier tank rams and damages lighter tank more, so heavier tank would most likely be better able to push a lighter tank out of a jam)
- Just how stuck the stuck tank is. If it is a large tank on a small rock, then may be easier than a small tank on a big rock (Yeah, my Chaffee has gotten stuck several times on top of monument-sized rocks --- I need to drive more carefully ...)
Garbad
Apr 23 2012
hoom, on Apr 23 2012 - 12:51, said:
Does that actually ever work?
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
SeanPwnery
Apr 23 2012
I usually announce my intentions of unsticking someone in team chat before doing it.. especially if there's a lull in the action and I have some downtime to make the attempt. Nice try to be a nice guy, but definitely notify others before it's misinterpreted like it had been for you.
Nisae
Apr 23 2012
hoom, on Apr 23 2012 - 12:51, said:
Does that actually ever work?
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
It's proven to work on my end,unstucked 10+ tanks (including getting un-stucked myself),what was originally a joke actually worked.
also,you can push tanks,try driving into each other at full throttle,depending on what you use you can be pushed back or push forward.
_NiNE_
Apr 23 2012
Spartan_1204, on Apr 23 2012 - 10:28, said:
Here's what happened..
A Tiger II on my team was stuck on a part of the map, nobody else was near him to help except myself in an M18 and a ally KV.. of course the KV didn't care, so I alone continually tried to ram him free.(without causing any damage to either of us of course)The Tiger II was actually almost free until the mindless KV on our team thought I was trying to annoy him-so out of nowhere I get killed in one hit by my teammate. It was pretty obvious to everyone on the team that I was trying to free my teammate since that KV got some flak for shooting me.
My question though.. Would this be a reportable offense for team damage?
It bothers me that he didn't turn blue..
Do note he was almost free until I was killed by the KV, so what I was doing was NOT pointless.
A Tiger II on my team was stuck on a part of the map, nobody else was near him to help except myself in an M18 and a ally KV.. of course the KV didn't care, so I alone continually tried to ram him free.(without causing any damage to either of us of course)The Tiger II was actually almost free until the mindless KV on our team thought I was trying to annoy him-so out of nowhere I get killed in one hit by my teammate. It was pretty obvious to everyone on the team that I was trying to free my teammate since that KV got some flak for shooting me.
My question though.. Would this be a reportable offense for team damage?
It bothers me that he didn't turn blue..
Do note he was almost free until I was killed by the KV, so what I was doing was NOT pointless.
Also no offense but you didnt help sh*t. And the only way of getting unstuck is trying to move in whatever direction thats how it always worked for me.
Spanktankk
Apr 23 2012
I +1'd ya to get you back to even.... good for you for getting him (trying anyways) unstuck.
After you tell the KV what you were trying to do (help out, get the Tiger unstuck) If he shoots you report him , and tell your entire team what happend and ask them to report him too
After you tell the KV what you were trying to do (help out, get the Tiger unstuck) If he shoots you report him , and tell your entire team what happend and ask them to report him too
Spanktankk
Apr 23 2012
hoom, on Apr 23 2012 - 12:51, said:
Does that actually ever work?
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
I've found that the majority of the time when 'stuck' you can back out the way you got in.
Only on a couple of cases where I got stuck during a lag spike I wasn't able to get myself out.
I have "unstuck" a half dozen people by pushing/nudging them with my tank.. trying all directions. ... almost always works if given enough time.
Toph_Beifong
Apr 23 2012
Ducman69, on Apr 23 2012 - 15:29, said:
No player is going to get banned for one TK, that's not how the system works. You can always use your in-game reporting tool at your discretion. If you're teamkilled, report it, it doesn't go to an individual it goes towards a flagging system. The people with the highest flags in a two week period have their accounts reviewed by Wargaming.
Also, hate to burst your bubble but ramming is a pointless exercise to move someone. The "physics" in game does not reward a ram any more shove than simply getting behind a tank and pushing.
And if you thought you were doing something with a 17ton tank to a 67ton tank, you were kidding yourself.
Also, hate to burst your bubble but ramming is a pointless exercise to move someone. The "physics" in game does not reward a ram any more shove than simply getting behind a tank and pushing.
And if you thought you were doing something with a 17ton tank to a 67ton tank, you were kidding yourself.


