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jimbo xvm damage panel penetration zones hitlog audio mod memories sound mod aiomod aio mod wotmod

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hold_em_53 #501 Posted Oct 20 2012 - 22:22

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yup...so we need to wait for him to let us know how he zipped it yet...

Tony81gr #502 Posted Oct 21 2012 - 07:32

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Hello RKPhantom im from the EU server and im rly fan of your mod.
I wanna ask few things about the mod if you dont mind answer :P
First of all i wanna ask if you will make the audio file you  made for the 7.5.I rly liked those sounds they were rly good.I use them now to the 8.0, they rly work exept from 1 sound.  the "vehicles.fev"  file i guess is the sound of the tank is making and its not working (If i dont remove the file the tanks makes an annoying sound like an engine of a airplayne) and i was hoping if you will try to fix that :D
That dmgpanel you had at 7.5 it was realy awesome and i was hoping that you will put it again but you didnt.I just wanna ask if you will put it at some point.
And last about the last update you did, the dmg indicator doesnt work.I dont know why but after i download and put the new update it doesnt work.I did a clean copy so thats not the problemm.Maybe you can help or give me an idea.
I dont mind using the last update you did  but i want the traverse indicator for arty :P

Sorry for my english if i did any mistakes and for writting to many things !

Edited by Tony81gr, Oct 21 2012 - 07:33.


Murc #503 Posted Oct 21 2012 - 09:08

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View Posthold_em_53, on Oct 20 2012 - 20:55, said:

I'm getting the error unsupported compression method when I try to unzip the penetration zones.  I'm using the current version of 7-zip software from web.  What software did you use to compress those files?

Which one are you trying? There are 2 versions: 100%, and 100 Arcade Zoom.

View PostSEslayer, on Oct 20 2012 - 21:54, said:

I have the same issues with it, decompressing it with 7z just produces a an empty bunch of folders and files.

I'm using 7z 9.20, just downloaded 3.0.4 test 4 to see if I could get the same results as you, but everything worked fine for me. So I can say, at least on my computer, nothing is wrong. You could try WinRar to unzip the folder, but as I said, 7z 9.20 worked fine for me.

Edited by Murc, Oct 21 2012 - 09:11.


Tony81gr #504 Posted Oct 21 2012 - 09:19

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View Posthold_em_53, on Oct 20 2012 - 20:55, said:

I'm getting the error unsupported compression method when I try to unzip the penetration zones.  I'm using the current version of 7-zip software from web.  What software did you use to compress those files?

Im using Winrar and everything work fine.All links.Maybe you should try it with winrar

Edited by Tony81gr, Oct 21 2012 - 09:20.


Murc #505 Posted Oct 21 2012 - 20:53

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View PostTony81gr, on Oct 21 2012 - 07:32, said:

Hello RKPhantom im from the EU server and im rly fan of your mod.
I wanna ask few things about the mod if you dont mind answer :P
First of all i wanna ask if you will make the audio file you  made for the 7.5.I rly liked those sounds they were rly good.I use them now to the 8.0, they rly work exept from 1 sound.  the "vehicles.fev"  file i guess is the sound of the tank is making and its not working (If i dont remove the file the tanks makes an annoying sound like an engine of a airplayne) and i was hoping if you will try to fix that :D
That dmgpanel you had at 7.5 it was realy awesome and i was hoping that you will put it again but you didnt.I just wanna ask if you will put it at some point.
And last about the last update you did, the dmg indicator doesnt work.I dont know why but after i download and put the new update it doesnt work.I did a clean copy so thats not the problemm.Maybe you can help or give me an idea.
I dont mind using the last update you did  but i want the traverse indicator for arty :P

Sorry for my english if i did any mistakes and for writting to many things !

Someone has updated the damage panel. I found it on drongo-lab.ru: http://drongo-lab.ru/archives/38373

Tony81gr #506 Posted Oct 21 2012 - 21:52

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I found it and it works  but the dmg indicator doesnt work not even with the previous Mod version.I think only Phantom can make it work 100%.
The dmg panel is the one i wanted. Yellow  letters better than the white ones but no dmg indicator  :Smile_glasses:
Thnx for the link.

rkphantom #507 Posted Oct 22 2012 - 00:21

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View Posthold_em_53, on Oct 20 2012 - 20:55, said:

I'm getting the error unsupported compression method when I try to unzip the penetration zones.  I'm using the current version of 7-zip software from web.  What software did you use to compress those files?

Files tested and working. maybe your are getting a corrupt download. Try download again. You can use WinRAR too.

rkphantom #508 Posted Oct 22 2012 - 00:25

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View PostTony81gr, on Oct 21 2012 - 07:32, said:

Hello RKPhantom im from the EU server and im rly fan of your mod.
I wanna ask few things about the mod if you dont mind answer :P
First of all i wanna ask if you will make the audio file you  made for the 7.5.I rly liked those sounds they were rly good.I use them now to the 8.0, they rly work exept from 1 sound.  the "vehicles.fev"  file i guess is the sound of the tank is making and its not working (If i dont remove the file the tanks makes an annoying sound like an engine of a airplayne) and i was hoping if you will try to fix that :D
That dmgpanel you had at 7.5 it was realy awesome and i was hoping that you will put it again but you didnt.I just wanna ask if you will put it at some point.
And last about the last update you did, the dmg indicator doesnt work.I dont know why but after i download and put the new update it doesnt work.I did a clean copy so thats not the problemm.Maybe you can help or give me an idea.
I dont mind using the last update you did  but i want the traverse indicator for arty :P

Sorry for my english if i did any mistakes and for writting to many things !

Audio waiting for author update, maybe comming in wot 0.8.1.
The DamagePanel comming in 0.8.1
About dmg indicator, read on the first post ( Under ) HOW TO... (Spoiler) HITLOG SETTING SCREEN POSITION. Now damage indicator depend of your screen resolution.


Murc #509 Posted Oct 22 2012 - 00:30

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Rkphantom, did you see my post at #498? I was wondering about the lag lamp in the newest DebugPanel.swf, and if you could translate a slightly different clock/calculator for the garage.

View PostMurc, on Oct 20 2012 - 19:38, said:

Rkphantom, where did the lag meter go (the light bulb)? I had to revert to the old DebugPanel.swf because I don't see it anymore. I would like to use the new one as I like the look of it, but I really would like a lag lamp of some sort. I was looking at the file in Swix and Trillix and saw that there is an animation for it. Unfortunately I run on a relatively small screen, 1366 x 768, so I guess it might be off screen.
I also was wondering if there was a possibility of translating/updating this garage clock/calculator: http://mirtankov.net...angar.html I know nothing about flash, and very little about xml. The bad thing about that particular logo.swf is that it moves the buttons that are in the top right of the garage (Buy Premium, Get Gold, Convert Experience......) to the left about 10-15 pixels.
Thanks in advance.
P.S. Keep up the great work!  

The link to the clock/calculator: http://mirtankov.net...-in-hangar.html

Edited by Murc, Oct 22 2012 - 00:34.


hold_em_53 #510 Posted Oct 22 2012 - 03:42

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I was out today.  I will try again tomorrow.  Thanks

SEslayer #511 Posted Oct 22 2012 - 03:45

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View PostMurc, on Oct 21 2012 - 09:08, said:

Which one are you trying? There are 2 versions: 100%, and 100 Arcade Zoom.



I'm using 7z 9.20, just downloaded 3.0.4 test 4 to see if I could get the same results as you, but everything worked fine for me. So I can say, at least on my computer, nothing is wrong. You could try WinRar to unzip the folder, but as I said, 7z 9.20 worked fine for me.

This is the 100 Arcade Zoom one.

edit: Seems it worked, I opened 7z and extracted it through the program interface directly instead of right clicking on it, not sure anymore what I was doing before o.o

Edited by SEslayer, Oct 22 2012 - 04:03.


rkphantom #512 Posted Oct 22 2012 - 05:18

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View PostMurc, on Oct 22 2012 - 00:30, said:

Rkphantom, did you see my post at #498? I was wondering about the lag lamp in the newest DebugPanel.swf, and if you could translate a slightly different clock/calculator for the garage.

Clock/Calculator: Download Here

Debugpanel Fixed laglamp:

Murc #513 Posted Oct 22 2012 - 05:48

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View Postrkphantom, on Oct 22 2012 - 05:18, said:

Clock/Calculator: Download Here

Debugpanel for next wot update.

Thank you! +100000 for you!

Tony81gr #514 Posted Oct 22 2012 - 21:28

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View Postrkphantom, on Oct 22 2012 - 00:25, said:

Audio waiting for author update, maybe comming in wot 0.8.1.
The DamagePanel comming in 0.8.1
About dmg indicator, read on the first post ( Under ) HOW TO... (Spoiler) HITLOG SETTING SCREEN POSITION. Now damage indicator depend of your screen resolution.

Thnx for the audio file and the dmg panel  :Smile_Default:
Now about the dmg indicator .When i download the Test 4 update the dmg i was recieving didnt work.I can see how much dmg i do but not how much i take.Now im using the Test 3 update you had, hit log works great and i put it where i wanted  and everything work fine...Well i dont mind not having the reticle but i would like the traverse indicator  :Smile_Default:

Edited by Tony81gr, Oct 22 2012 - 21:37.


rkphantom #515 Posted Oct 22 2012 - 21:57

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View PostTony81gr, on Oct 22 2012 - 21:28, said:

Thnx for the audio file and the dmg panel  :Smile_Default:
Now about the dmg indicator .When i download the Test 4 update the dmg i was recieving didnt work.I can see how much dmg i do but not how much i take.Now im using the Test 3 update you had, hit log works great and i put it where i wanted  and everything work fine...Well i dont mind not having the reticle but i would like the traverse indicator  :Smile_Default:

About audio you can try :vehicles.fev = Diesel Engines for WoT v. 0.8.0 (Read intructions in readme how install)
Download Link: Mediafire

Tony81gr #516 Posted Oct 22 2012 - 22:24

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View Postrkphantom, on Oct 22 2012 - 21:57, said:

About audio you can try :vehicles.fev = Diesel Engines for WoT v. 0.8.0 (Read intructions in readme how install)
Download Link: Mediafire

Thnx phantom. Only 1 question ( im not a computer genious just testing things  :Smile_Default:  ). I will extract everything ? even the res file?Is this will change anything else in the audio file? cause as i said i have the old audio file from 7.5 you had and the only file i removed was "vehicles.fev".The rest vehicles files are in the audio file.Delete tham or just replace.Tnx for the fast reply :Smile_Default:

Edited by Tony81gr, Oct 22 2012 - 22:30.


hold_em_53 #517 Posted Oct 22 2012 - 22:37

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winrar worked....thx

rkphantom #518 Posted Oct 22 2012 - 22:50

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View PostTony81gr, on Oct 22 2012 - 22:24, said:

Thnx phantom. Only 1 question ( im not a computer genious just testing things  :Smile_Default:  ). I will extract everything ? even the res file?Is this will change anything else in the audio file? cause as i said i have the old audio file from 7.5 you had and the only file i removed was "vehicles.fev".The rest vehicles files are in the audio file.Delete tham or just replace.Tnx for the fast reply :Smile_Default:

If you are using old audio mod (without "vehicles.fev".) Only extract the new audio files.

Tony81gr #519 Posted Oct 22 2012 - 23:03

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yea ill try that cause i removed the old ones and put the new ones ( and the res file)  and its making and annoying sound that covers even the sound of the gun.
1 question...thats the name of the new files "vehicles_mwsm_3.0M3_bank05.fsb"  and thats the name of the old file" vehicles__mwsm_2.3bank05.fsb"
delete the old ones or keep them?

Tony81gr #520 Posted Oct 22 2012 - 23:35

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I removed all files and put only the " vehicles.fev". The sound works but the sound of the tank is to annoying Sorry but i cant stand hearing that sound :Smile_confused: .And the sound of the gun is not working too.
Thnx for the effort Phantom.Maybe when or if you make a new audio file it will work 100% but this one is not  :arta:




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