Which faction's TDs do you guys recommend going down? US, USSR, or Germany? What are the advantages of each line?
15 replies to this topic
#2 Posted May 06 2012 - 18:18
US TDs - Middleman between Soviet and German TDs. Also, their 2nd TD line has Turrets!
Soviet TDs - Alpha damage at the cost of accuracy (Not as horrible as you would think).
German TDs - Accuracy like a Boss.
I suggest US TDs since I generally loved it.
Soviet TDs - Alpha damage at the cost of accuracy (Not as horrible as you would think).
German TDs - Accuracy like a Boss.
I suggest US TDs since I generally loved it.
#3 Posted May 06 2012 - 18:19
obj704 , all the way.
speed , camo , troll armor (bounces a lot) and the best cannon of the game.
t95 is a beast too , but its too slow to do anything , when you decide to go somewhere theres no going back and if you go alone , you will certainly be blocked and killed.
jagdtiger is a pos imo , the gun is good and thats it.
t30 has a turret and a great cannon but its more of a heavy tank than a td , so i would just stick to obj704 or t95 if you want some armor and dont mind about its speed
speed , camo , troll armor (bounces a lot) and the best cannon of the game.
t95 is a beast too , but its too slow to do anything , when you decide to go somewhere theres no going back and if you go alone , you will certainly be blocked and killed.
jagdtiger is a pos imo , the gun is good and thats it.
t30 has a turret and a great cannon but its more of a heavy tank than a td , so i would just stick to obj704 or t95 if you want some armor and dont mind about its speed
#4 Posted May 06 2012 - 18:22
Germany has very good snipers, with the Marder being one of the best TDs for its tier. They also have moderately good armor on average, with the later tiers getting very thick frontal glacis plates.
Russia has pretty good short-range guns, along with excellent camo values. However, they have weak armor until tier 5.
The US TDs are very... eclectic. Their armor, camo, and mobility vary greatly, but are always fairly good. In the low tiers, they have several gun options, letting you find one that fits your playstyle. They let you experiment, between german-style sniping guns and russian high-alpha guns. After T3, they split into 2 lines. I'd recommend them, for a first try in TDs.
Russia has pretty good short-range guns, along with excellent camo values. However, they have weak armor until tier 5.
The US TDs are very... eclectic. Their armor, camo, and mobility vary greatly, but are always fairly good. In the low tiers, they have several gun options, letting you find one that fits your playstyle. They let you experiment, between german-style sniping guns and russian high-alpha guns. After T3, they split into 2 lines. I'd recommend them, for a first try in TDs.
#6 Posted May 06 2012 - 18:23
I prefer the US TD line - they allow for more flexibility in style of play than the other lines.
#7 Posted May 06 2012 - 18:27
if you aren't in too much of a hurry, you could wait for the french tds. the ru server says that the 7.4 update is coming out in june. and if you are really patient you can wait for 7.5 with the su122/54 and the stug e-100.
Edited by Scratchy2, May 06 2012 - 18:28.
#8 Posted May 06 2012 - 18:37
Not Flaming here, personally I dont like TD's with Turrets. Turrets make it play like just any other tank. Non-Turreted TD's have a whole different play dynamic/learning curve.
So I vote USSR/German Lines if you want the true TD "experience".
So I vote USSR/German Lines if you want the true TD "experience".
#9 Posted May 06 2012 - 18:47
I have all the T9 TDs. So unlike a few of the other posters in here I can speak to the pros and cons of each.
The 704.
Pros- camo, speed, alpha.
Cons- slow turning rate, bad accuracy, weak armor (sure it can bounce some hits but it is the weakest of the T9 TDs)
T95.
Pros- alpha, frontal armor, good accuracy
Cons- speed, slow turning rate, armor holes defeat the strong armor (hatch holes), easy to pin and flank
T30-
Pros- good alpha, good turret armor, can go hull down, can shoot over cover, good accuracy, good speed
Cons- paper hull armor, armor hole when hull down (turret hatch).
JT-
Pros- Good speed, fastest turning T9 TD, highest accuracy of T9 TDs, highest ROF of T9 TDs, no armor holes when hull down, tall height allows you to shoot over other tanks and cover, high velocity gun makes it easier to hit moving targets, most HP of the T9 TDs, highest DPM of the T9 TDs.
Cons- low camo, weak lower hull, machinegun port armor hole in hull, lower alpha
So imo either go with the T30 or the JT. The JT is the hardest TD to learn how to play but imo is the best by far. One key thing to remember is everyone has their own favorite TD and just beacuse they say to go with it does not mean you should. Just ignore the people who say things like "XXX is crap get the XXX". Head over to the forum "Jadgtiger worth the grind?" We argue back and forht for the first 30 pages on which TD is the best. If you skip to the last few pages watch my replays on the JT. You will see what she can do in skilled hands. Also, check out other threads to see other replays and figure out which one looks the best to you.
The 704.
Pros- camo, speed, alpha.
Cons- slow turning rate, bad accuracy, weak armor (sure it can bounce some hits but it is the weakest of the T9 TDs)
T95.
Pros- alpha, frontal armor, good accuracy
Cons- speed, slow turning rate, armor holes defeat the strong armor (hatch holes), easy to pin and flank
T30-
Pros- good alpha, good turret armor, can go hull down, can shoot over cover, good accuracy, good speed
Cons- paper hull armor, armor hole when hull down (turret hatch).
JT-
Pros- Good speed, fastest turning T9 TD, highest accuracy of T9 TDs, highest ROF of T9 TDs, no armor holes when hull down, tall height allows you to shoot over other tanks and cover, high velocity gun makes it easier to hit moving targets, most HP of the T9 TDs, highest DPM of the T9 TDs.
Cons- low camo, weak lower hull, machinegun port armor hole in hull, lower alpha
So imo either go with the T30 or the JT. The JT is the hardest TD to learn how to play but imo is the best by far. One key thing to remember is everyone has their own favorite TD and just beacuse they say to go with it does not mean you should. Just ignore the people who say things like "XXX is crap get the XXX". Head over to the forum "Jadgtiger worth the grind?" We argue back and forht for the first 30 pages on which TD is the best. If you skip to the last few pages watch my replays on the JT. You will see what she can do in skilled hands. Also, check out other threads to see other replays and figure out which one looks the best to you.
#11 Posted May 06 2012 - 19:06
Definitely USA. It might depend on what you want to do in on the first glimpse, but if you dig deeper, there is no real choice. Let me give you some hints why the American TD line is the best:
- the mid-Tier TD are almost as fast as scouts but carry a bigger gun.
- They have turrets and you don't have to reveal your position by moving tracks (except the turret-less TD of the American line T28 and T95 plus the lowest ones).
- If you want to take your TD into a clan battle, be assured the T95 gets the invite, no other Tier IX - except if a turret is needed and then again, the American T30 is the only choice.
- Outside of clan battles, the T95 gives your team the best value because it is virtually impenetrable on the front and it usually needs many SPG hits to go down. Granted, it is the slowest but also the one with the highest durability. Let's say, you won't be scouting much with this one.
Granted that I only have the T30 and this because I had it as Tier X HT, I do not play much higher TD - BUT I play Clan Battles quite a lot, basically daily. IF we need a TD, it will be the T95. Only if we don't have any T95 available, we will use other options and that is usually the T30 if there is terrain to "hull down" since the hull is rather weak.
- the mid-Tier TD are almost as fast as scouts but carry a bigger gun.
- They have turrets and you don't have to reveal your position by moving tracks (except the turret-less TD of the American line T28 and T95 plus the lowest ones).
- If you want to take your TD into a clan battle, be assured the T95 gets the invite, no other Tier IX - except if a turret is needed and then again, the American T30 is the only choice.
- Outside of clan battles, the T95 gives your team the best value because it is virtually impenetrable on the front and it usually needs many SPG hits to go down. Granted, it is the slowest but also the one with the highest durability. Let's say, you won't be scouting much with this one.
Granted that I only have the T30 and this because I had it as Tier X HT, I do not play much higher TD - BUT I play Clan Battles quite a lot, basically daily. IF we need a TD, it will be the T95. Only if we don't have any T95 available, we will use other options and that is usually the T30 if there is terrain to "hull down" since the hull is rather weak.
#12 Posted May 06 2012 - 19:11
Death187, on May 06 2012 - 18:50, said:
Trust me... the grass isn't always greener on the other side. The JT is the most versatile TD. I will be happy to post some replays to show the OP what it can do.
I would say a T30 outplays a JT on versatility. It has a turret and together with the traverse speed, it can kill some of the faster MT it they try to circle it. Everything else, it can do as well - such as sniping out from the back etc. Now, maybe I don't really know the JT, but try to enlighten me how the versatility of the JT is higher than the one of the T30.
#13 Posted May 06 2012 - 19:12
Here is why the T95 is easy to take out. I borrowed this replay from a friend who I mentored with his JT. http://www.mediafire...ngb1reluf85png4 . It just takes 3 shots to the hatch to knock them out.
#14 Posted May 06 2012 - 19:18
Thoringer, on May 06 2012 - 19:11, said:
I would say a T30 outplays a JT on versatility. It has a turret and together with the traverse speed, it can kill some of the faster MT it they try to circle it. Everything else, it can do as well - such as sniping out from the back etc. Now, maybe I don't really know the JT, but try to enlighten me how the versatility of the JT is higher than the one of the T30.
The turret is nice on the T30, but the hatch on the roof makes going hull down not fool proof. The JT can engage targets and kill them at much further ranges then the T30. I have had kills out as far as 700+m with my JT. The JT turns very fast and can take out meds without much of a problem. The JT can ram a target in CQB and they will be forced to shoot at the upper superstructure whereas with the T30 they can just shoot the turret hatch. The JT is a very mobile TD and I have no problems moving from one side of the map or the other to support a push.
Don't get me wrong... I think the T30 is a very good TD just I prefer the JT over it.
#15 Posted May 06 2012 - 19:20
Here is another JT replay I posted a week or two back. Here is why I think it is the best TD.
Death187, on Apr 24 2012 - 00:38, said:
Ok guys... If you watch no other replay I post make sure you see this one!
This was an 8 kill match that was a draw. This video shows why the JT is not only worth the grind but the best T9 TD in the game!
1) no other TD could have pulled off the CQB you will see in this match. I saw the tank was going to try and flank me so I waited until he was committed before I went after the IS4. When I spin around I positioned my TD so the other tank would have to try and side grind me where he did. You will see the result. Edit: after watching the replay, props to the T34 who shot the KV1s. I was going to go hull down on the side of the kv1s but thanks to the T34 it didn't have to come to that lol.
2) no other TD in the game could have been alive after the damage I took. I was at below 200 hp.
3) no other TD could have pulled off my shots near our flag. The long 128 is insanely accurate. Also, the height of the JT is such an asset when shooting over a bank.
The JT is the best TD in the game period. What a match lol. I just wish I had more hp or I would have gone out looking for their last arty and won it...
http://www.mediafire...u40ybdrf30bgsmw
This was an 8 kill match that was a draw. This video shows why the JT is not only worth the grind but the best T9 TD in the game!
1) no other TD could have pulled off the CQB you will see in this match. I saw the tank was going to try and flank me so I waited until he was committed before I went after the IS4. When I spin around I positioned my TD so the other tank would have to try and side grind me where he did. You will see the result. Edit: after watching the replay, props to the T34 who shot the KV1s. I was going to go hull down on the side of the kv1s but thanks to the T34 it didn't have to come to that lol.
2) no other TD in the game could have been alive after the damage I took. I was at below 200 hp.
3) no other TD could have pulled off my shots near our flag. The long 128 is insanely accurate. Also, the height of the JT is such an asset when shooting over a bank.
The JT is the best TD in the game period. What a match lol. I just wish I had more hp or I would have gone out looking for their last arty and won it...
http://www.mediafire...u40ybdrf30bgsmw
#16 Posted May 06 2012 - 22:05
Go German line. So what if the JT isn't invulnerable, the rest of the line, other then the jpz4, is the best in the game. They have the right mix of survivability, firepower, accuracy, and maneuverability. Both the US and USSR lines make concessions in some regard - the ISU-152 for example only has alpha, nothing else. The SU-85 has zip for armor and low mobility. American tds are typically either over or underarmored, with attendant extremes of maneuverability.








