Enjoy, comments welcome:
T110 - Hills - Company Battles
http://www.filedropp...48usa-t110hills

I am assigned to play defense, free saftey style. Within the first few minutes, its clear the enemy will attempt a blob push around the north. I fall into position, yet hang back. I do this because we want to create the illusion of weakness -- as the enemy probes around, they see a few mouses, which they can overwhelm. Yet when the rush comes, they stumble into a funnel of fire, and are repulsed with great losses. The key idea here is deceptive strength -- I gained little by moving up and being seen, yet by being in the right place without the enemy knowing it we were able to severely bleed them.
Another tip is to note how I was positioned. Unlike many people, I did not turn my tank towards them, I angled it away from them. This is because if they shoot at my side, the extreme angle is almost certain to zero damage crit or autobounce, yet my front is still angled for better hardness. Note how they cannot penetrate me until I move up.
AMX 13 90 - Campinova - Company Battles
http://www.filedropp...mx1390malinovka

This is a textbook example of scouting on campinova. I early spot across the field (doing a poor job, I note), then take position quickly to spot the hill and deny their scouts position. I also adjust bushes to avoid blind fire while still being able to spot. So far, this is all routine.
However, our team lacks mediums, so we lights have to fill the gap. Unforuntately, our heavy push fails and all die, leaving me and two arty against two heavies and an arty. I am able to spot and kill the arty, leaving one heavy on our cap (our arty TD mode him) and me against a KT with time running out. I know I can only kill him if all of my shots penetrate, and I know I can take two hits, so I decide to simply rush and try to pound his sides. Unforutnately, I bounce a shot, and don't have time to reload before a draw.
But an interesting bit of luck comes into play. I had rushed and attacked the KT with only 5 shots in my clip. The KT, likely counting shots, evidently belives I still have that 6th shot, and greatly fears letting me penetrate his butt. Accordingly, he trys to avoid me, and lets me "push" his tank where I want it so arty can fire on him with the clock running out!
P.S. Sadly, the replays I had been saving to use are corrupted or incompatable, so I decided to run with what I had from last night.









