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7.4 Test General Discussion Topic

Jewel_Thief's Photo Jewel_Thief May 30 2012

Tankers,

ATTENTION! Linked you can find Discussion and Feedback topics on specific features.

New Content:
- Added two new combat modes, appearing randomly: Attack and Encounter.
Attack: one team defends the only base, the second team should capture it or destroy all enemy vehicles. The mode is activated for Erlenberg, Prokhorovka, Westfield, Karelia, Malinovka, Sand River, and Siegfried Line.
Encounter: teams go to capture no one's base in the map center, or to destroy all enemy vehicles to win. The mode is activated for El Halluf, Murovanka, Steppes, Ensk, Himmelsdorf, Ruinberg, Malinovka, Sand River, and Siegfried Line.
- Added two new maps: Airfield (North Africa) and Widepark (European town).
- Added French TDs: Renault FT AC, Renault UE 57, Somua Sau 40, S 35 CA, ARL V 39, AC Mle.1946, AC Mle.1948, AMX 50 Foch.
- Added French SPGs: Renault BS, Lorraine 39 L AM, AMX 105 AM, AMX-13 F3 AM, Lorraine 155 (50), Lorraine 155 (51), Bat. Chatillon 155.
- Vehicles IS-6 and JagdTiger 8.8cm KwK43 L/71 are added to the in-game store, available for all players.
- Two premium vehicles were added, available for supertesters only: Dickermax - German TD of tier 6, and T26E4 SuperPershing - American MT of tier 8.
- Added one camouflage for each nation.
- Added new medals:
  • "Expert" (by nation) - for destroying at least one example of each tank type, existing at that moment in the specified nation tech tree.
  • "Medal of Raseiniai Heroes" - for destroying the whole enemy team (not less than 14 vehicles).
  • "Technical Engineer" (by nation) - for researching all vehicles, existing at that moment in a certain nation's tech tree.
  • "Senior Technical Engineer" - for researching all vehicles of all nations, existing at that moment.
  • "Sinai Lion" - for destroying over 100 "IS" tanks of any model and vehicles based on its model.
Vehicle rebalancing and changes:
- Changed sizing of the following vehicles to match historical ones: JagdTiger (zoomed up to sizes of TigerII), Object 261 (degraded to sizes of IS-7).
- Fixed or reworked damage models of M2 lt, M3 Lee, JagdTiger, Gw E, Т-28, IS-8 (mantlet), Е-50 (transmission moved to front), Е-75 (transmission moved to front), VK4502B (transmission moved to the middle part of the vehicle).
- Fixed or reworked models of ARL-44, KV-1S, Pz III, Т-54, Valentile LL, T1 heavy, M41, VK4502A, IS-8.
- Rebalanced several parameters of M103, T110, KV-4, M18 Hellcat, T30.
- SPG LeFH18 B2: fixed parameters of radio FuG-8, changed wrong weight number, changed the combat level.
- Fixed the name of suspension for SPG М12.

Game Mechanics changes:
- Added the option of training skills and perks for combined qualifications of crew (for example, training perks and skills of Radio Operator, when a Commander combines qualifications of a Commander and Radio Operator).
- In order to reduce the amount of issues with "questionable" non-penetration/penetration, reworked the system of damaging with HE and armor-piercing shells. In some cases there's a possibility of damage and critical hits increase from HE shells.
- Changed operation of Large Aid Kit: a constant bonus of "+5% to avoiding critical damage to crew" works till the end of the battle, even when the Aid Kit is used.
- Changed operation of Large Repair Kit: a constant bonus of "+10% to repair speed" works till the end of the battle, even when the large repair kit is used.
- Now Repair Kit fixes both tracks, if they are both damaged.
- Added compensation to a team hit player, proportionally to the caused damage.
- Now, if a player team damages someone, and the same shot damages an enemy vehicle, the decreasing team damage coefficient is considered for this shot.
- Changed terms of giving Lavrinenko's, Leclerc's and Abram's medal.
- In a platoon or a tank company, when the Commander speaks, volume of his mates speaking in the voice chat reduces.

UI and audio changes:
- Added notes about relevant discounts in the game client.
- Changed pop-up hints on tank modules, consumables, ammunition, and crew members.
- Added sounds for environment: birds, rivers, sea, forests, villages.
- Reworked several sound effects for environment.
- Added sounds for several interface buttons.
- Changed display of bases and respawns on the minimap.
- Removed unused option "Tanker's voices by nation"
- Reduced the neon glow for tank panel interface elements in garage and pop-up hints.
- Added the autoloader indicator for the howitzer shooting mode.
- Changed the mechanism of choosing a message receiver in the battle chat. Now for switching from messages to the team and to all players you should use "TAB" key.
- At request for battle menu, the mouse cursor is centered on the "Back to garage" point.

Technical and Graphics changes:
- Added controls with light-emitting diode glow over game events for ROCCAT mouse.
- Changed information displayed in the vehicle pop-up window.
- All in-game sounds are optimized in frequency and compression.
- Fixed or reworked effects for hitting wood and snow.
- Base and respawn markers on minimap are added to the "color blind" mode.
- Added the option of switching on the "server" reticle marker to the game settings.
- Changed the design of free experience and gold convertion windows.

Bug Fixes:
- Fixed the bug with the display of "post-mortem" panel in the interface-off mode.
- Fixed the description of Fadin's Medal.
- Fixed several bugs with the passability on Siegfried Line, El Halluf, Ensk.
- Fixed the bug with the green color of "Invite" button after leaving or excluding a mate from platoon.
- Fixed the rare bug with the game client hang-up at the end of map loading.
- Fixed the description of Brothers in Arms perk.
- Fixed the rare impossibility to gain "Elite" status on T-34-85, T-43 and KV-13.
- Fixed the rare hang-up of tank durability progress bar in the tank over-target marker.
- Fixed the rare bug with the game client hang-up at entering the sniper mode.
- Fixed the display of tanks with camouflage (tracks without hull and turret) for video cards Radeon of out-dated series.
- Fixed the display of sniper mode cover in the window mode, when the window height is greater that the width.
- Fixed several bugs in the alternate color scheme.
- Fixed several bugs with French camouflages.
- Fixed bugs with the camouflage cover for IS-7 and Marder II.
- Fixed the cost of camouflages for Т30, KV-2, KV-3.
- Removed mouse inversion in the SPG mode.
- Fixed several bugs with the spam filter.

See you on the battlefield :Smile_honoring:
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eat3reat3r's Photo eat3reat3r May 30 2012

tytytytytytytytytytytyty ty
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Blackshot01's Photo Blackshot01 May 30 2012

YAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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bignate21's Photo bignate21 May 30 2012

when does test start????
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Zaratank's Photo Zaratank May 30 2012

Thank you! THE BRITISH ARE COMING!
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emmie357's Photo emmie357 May 30 2012

Sweet!  :Smile-playing:
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BCTiger's Photo BCTiger May 30 2012

jagdtiger seems like a good one
Edited by BCTiger, Jun 07 2012 - 05:40.
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SeanPwnery's Photo SeanPwnery May 30 2012

Posted Image

See wut I did tharr?

Ready to pounce on one...

Edit : Why the hate? Someone's gotta test one .. might as well be me :( One can only assume you thought I'd be hunting one down >_<
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eat3reat3r's Photo eat3reat3r May 30 2012

give me my super duck (G1 r)
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David_90539's Photo David_90539 May 30 2012

:Smile_Default:
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Sweezie's Photo Sweezie May 30 2012

I love Testing Beta Versions but, i hate that your progress IN the Beta version doesn't save anymore!
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Electabots's Photo Electabots May 30 2012

Yeah!
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ed_anger's Photo ed_anger May 30 2012

View Postbignate21, on May 30 2012 - 19:56, said:

when does test start????

did you really just post this?
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SolidBeer's Photo SolidBeer May 30 2012

View Postbignate21, on May 30 2012 - 19:56, said:

when does test start????

:facepalmic:
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Whee's Photo Whee May 30 2012

Yes! Yes! Yes!
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Imaginary_Star's Photo Imaginary_Star May 30 2012

Thank you for the update, Thief.
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Theurge's Photo Theurge May 30 2012

View PostSweezie, on May 30 2012 - 20:09, said:

I love Testing Beta Versions but, i hate that your progress IN the Beta version doesn't save anymore!

Huh? What exactly are you talking about?

You want the progress in the test server to transfer to the production server? Haha. Along with the 10x increase in XP/credit, right?

Not to mention that the last 'beta' ended when the game was officially released, and everyone's account was wiped at that time. So when has progress ever 'saved'?

View PostBCTiger, on May 30 2012 - 20:01, said:

so when do you take our accounts and put them in the test server? like how the last one had our information "frozen" then put into the test server.

Probably no more than a week before the test servers become available. But possibly more, possibly less, does it make that big of a difference?
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BCTiger's Photo BCTiger May 30 2012

View PostTheurge, on May 30 2012 - 21:05, said:

Huh? What exactly are you talking about?

You want the progress in the test server to transfer to the production server? Haha. Along with the 10x increase in XP/credit, right?

Not to mention that the last 'beta' ended when the game was officially released, and everyone's account was wiped at that time. So when has progress ever 'saved'?



Probably no more than a week before the test servers become available. But possibly more, possibly less, does it make that big of a difference?
sorta, I wanna save as much free exp as possible to use the gold on the test server so i can use the free exp to test out the new tanks quicker
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skorpion777's Photo skorpion777 May 30 2012

View PostSeanPwnery, on May 30 2012 - 20:02, said:

Posted Image

See wut I did tharr?

Ready to pounce on one...

Edit : Why the hate? Someone's gotta test one .. might as well be me :( One can only assume you thought I'd be hunting one down >_<
Gave you a +1 to counter that neg rep.

Anyways, I did see what you did thar! I think we all want to test one :D
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ForcestormX's Photo ForcestormX May 31 2012

View PostSeanPwnery, on May 30 2012 - 20:02, said:

Posted Image

See wut I did tharr?

Ready to pounce on one...

Race ya to it.
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