7.4 V2 Vechicle rebalancing
Krag_Tankmaster
Jun 15 2012
streetluis, on Jun 15 2012 - 16:47, said:
This bs againKv4 got buffed BECAUSE IT SUCKS
People are stuck on the KV-4. I was making reference to the only tank that was overall enhanced was the KV-4. Everything else was effected negatively. The primary focus of my complaint is this.
T110
Hull armor: Sides ~1/3 of any other tier 10. Rear ~1/8 of any other tier 10. Front decent with 1 giant obvious weakpoint.
Turret armor. Great shape, strong in the front. Giant cupola weakspot.
Gun not very accurate but has good penitration, fair damage, great fire rate.
A stationary T110 is easy to kill. The T110's survivability is in it's mobility and the hail storm of AP shells it spits out. So...what happens? The passibility on all soils is by 10% and the gun is slown down by 7%. The T110 is not a juggernaught like the Russian and German tier 10 heavies. It's only defense is escape or a very viscious and mobile fight. It is a different playstyle than the other tier 10's. A good T110 driver will protect the M5 stuart sized weakspot in his hull's front, use the speed to limit exposure time of his 2 inch thick sides and 1.5 inch rear and fire on the move. These nerfs will make it's playing style more inline with the Russian and German tier 10 heavies. The T110 is just not that {vulgarity removed as instructed by GM} heavy. Even so, it was perfectly ballanced before the upcoming nerf. Honestly...what it looks like to me is a nerf to move the M103 and T110 down to tier 8 and 9, respectivley, to make room for an alternate heavy line and a second new tier 10 heavy. As a tier 10, the nerfed version of the T110 will be obsolete. If any line is diserving of a good tier 10, it is the US heavy line. {Content Removed, I probably shouldn't say that either}
Sorry Dev's for any inadvertant insults. I do enjoy this game. I am very irritated at the player base for getting you guys to nerf all the things you've worked so diligently to create simply because they don't have the fighting spirit to learn how to kill a new enemy. Please accept this apology that was made just as publically as my inadvertant insults.
Edited by Krag_Tankmaster, Jun 15 2012 - 21:59.
Dands
Jun 16 2012
another505
Jun 17 2012
DerJager, on Jun 09 2012 - 05:54, said:
You mean the driver door that I bounced 3 consecutive 128mm rounds off of from 15m, 2 of them hitting square on the armor?
Yeah, I call BS on getting penned by T32's "all the time".
Yeah, I call BS on getting penned by T32's "all the time".
the driver door isnt the weak point , is the front hull armor that is 140 mm sloped only, cant believe you guys are comparing T110 weak point to IS4, IS4 weak point is like T30 in the past, but without the crazy cool gun
Lundqvist
Jun 17 2012
Krag_Tankmaster, on Jun 15 2012 - 04:43, said:
USA M18 Hellcat:
Nerf- dispersion during movement increased by 10%;
Meh wtf ever- the cost of a Top suspension reduced from 23000 credits to 17000 credits;
Nerf- turning speed with the Top suspension reduced on 2 degrees per second;
Enhancement- 76mm AT Gun M1A1 gun reloading time reduced from 4.1 to 3.9 seconds.
USA ΠΆ30:
Nerf- turning speed reduced by 2 degrees per second;
Nerf- 105mm AT Gun T5E1 gun reloading time increased from 7.8 to 8.2 sec;
Nerf- 120mm AT Gun T53 gun reloading time increased from 7.8 to 8.2 sec;
Nerf- 155mm AT Gun T7 gun reloading time increased from 20 to 20.3 sec;
Nerf- 155mm AT Gun T7 gun aiming time increased by 0.1 sec;
Nerf- influence of turret rotation on gun dispersion increased on 20%.
USA M103:
Nerf- passability on bad and middle soils decreased by 5%;
Nerf- 120mm Gun M58 gun reloading time increased from 10.9 to 11.2 sec.
USA T110:
Nerf- passability on all soils decreased by 10%;
Nerf- 120mm Gun M58 gun reloading time increased from 9.3 to 10 sec.
USSR KV-4:
Enhancement- durability increased by 40 hit points;
Enhancement- side armor increased by 20mm;
Enhancement- cupola armor on the second turret increased on ;
Enhancement- passability on bad and middle soils increased by 5%;
Enhancement- stock turret is now able to mount 107 mm ZIS-24 gun;
Enhancement- 107 mm ZIS-24 gun reloading time on top turret decreased from 11.5 to 11.1 sec;
Enhancement- influence of turret rotation on 107 mm ZIS-24 gun dispersion decreased by 20% for top turret;
Enhancement- Angles of vertical aiming of 107mm ZIS-24 gun on top turret increased by 6 degrees
Final Score
USA Nerfed 12 times Enhanced 1 time
USSR Enhanced 8 times
Seriously WTF?
Thanks WGN for finally giving the US Heavy line something worth grinding for then nerfing the hell out of it. Is no one aware that out of the top 150 players in each of the tier 10's the T110 was within 1/4 percent (perfectly in the middle) victories with everything but the AMX 50B? The 50B was what? 4 percent over everything else? Why did the T110 get nerfed if it was average? I predict that the T110 will become nearly unplayable. It's mobility, fast firing gun and decent front armor is what made the T110 capable of being average. Mobility nerfed by 10% on all soils. Fire rate nerfed by 7%.
Is anyone as irritated as I am with this?
Nerf- dispersion during movement increased by 10%;
Meh wtf ever- the cost of a Top suspension reduced from 23000 credits to 17000 credits;
Nerf- turning speed with the Top suspension reduced on 2 degrees per second;
Enhancement- 76mm AT Gun M1A1 gun reloading time reduced from 4.1 to 3.9 seconds.
USA ΠΆ30:
Nerf- turning speed reduced by 2 degrees per second;
Nerf- 105mm AT Gun T5E1 gun reloading time increased from 7.8 to 8.2 sec;
Nerf- 120mm AT Gun T53 gun reloading time increased from 7.8 to 8.2 sec;
Nerf- 155mm AT Gun T7 gun reloading time increased from 20 to 20.3 sec;
Nerf- 155mm AT Gun T7 gun aiming time increased by 0.1 sec;
Nerf- influence of turret rotation on gun dispersion increased on 20%.
USA M103:
Nerf- passability on bad and middle soils decreased by 5%;
Nerf- 120mm Gun M58 gun reloading time increased from 10.9 to 11.2 sec.
USA T110:
Nerf- passability on all soils decreased by 10%;
Nerf- 120mm Gun M58 gun reloading time increased from 9.3 to 10 sec.
USSR KV-4:
Enhancement- durability increased by 40 hit points;
Enhancement- side armor increased by 20mm;
Enhancement- cupola armor on the second turret increased on ;
Enhancement- passability on bad and middle soils increased by 5%;
Enhancement- stock turret is now able to mount 107 mm ZIS-24 gun;
Enhancement- 107 mm ZIS-24 gun reloading time on top turret decreased from 11.5 to 11.1 sec;
Enhancement- influence of turret rotation on 107 mm ZIS-24 gun dispersion decreased by 20% for top turret;
Enhancement- Angles of vertical aiming of 107mm ZIS-24 gun on top turret increased by 6 degrees
Final Score
USA Nerfed 12 times Enhanced 1 time
USSR Enhanced 8 times
Seriously WTF?
Thanks WGN for finally giving the US Heavy line something worth grinding for then nerfing the hell out of it. Is no one aware that out of the top 150 players in each of the tier 10's the T110 was within 1/4 percent (perfectly in the middle) victories with everything but the AMX 50B? The 50B was what? 4 percent over everything else? Why did the T110 get nerfed if it was average? I predict that the T110 will become nearly unplayable. It's mobility, fast firing gun and decent front armor is what made the T110 capable of being average. Mobility nerfed by 10% on all soils. Fire rate nerfed by 7%.
Is anyone as irritated as I am with this?
Dude they dont care about North American players, and they never will. We are redheaded stepchildren to them.
It is glaringly apparent that no tank in the game can be better than a Russian tank by those numbers you posted, their bias towards other nations vehichles is borderline ridiculous, almost to the point of a major inferiority complex. I for one have spent money on this game, buying several premium tanks and some gold, however if the these nerfs to the T-110 go thru I promise they will never see another penny from me ever.
Lundqvist
Jun 17 2012
Another thing, do they ever respoind to us? I have never seen a developer respond to any post in these discussions. At least Blizzard devs will talk about WoW and any changes they are making.
Wulf_Springer
Jun 18 2012
Praetor77
Jun 18 2012
I can understand how tired the devs must be of all the "russian bias" talks.
All the nerfs are slight ones, and pretty well justified in my view. I own all the nerfed tanks and I agree with the nerfs.
For everybody talking about unjust T30 nerfs, drive a T95 or a Jagdtiger, and then tell me the T30 isn't OP.
The T110 was/is EXTREMELY OP. Same goes for Hellcat.
Lastly, KV-4 is a VERY, VERY bad tank. Play it in 7.3 and you will see. Stop complaining about things you know nothing about please...
All the nerfs are slight ones, and pretty well justified in my view. I own all the nerfed tanks and I agree with the nerfs.
For everybody talking about unjust T30 nerfs, drive a T95 or a Jagdtiger, and then tell me the T30 isn't OP.
The T110 was/is EXTREMELY OP. Same goes for Hellcat.
Lastly, KV-4 is a VERY, VERY bad tank. Play it in 7.3 and you will see. Stop complaining about things you know nothing about please...
lSherlockl
Jun 18 2012
So if the t110 is so op then why can I take on 3 with the old is4? Gun Nerf fine mblity Nernot, now it is missing its edge / unique factor cuz rof is similar to is4 now...
Kallor
Jun 19 2012
Lundqvist, on Jun 17 2012 - 19:08, said:
Dude they dont care about North American players, and they never will. We are redheaded stepchildren to them.
Praetor77
Jun 19 2012
Sigh. Maybe you killed 3 newbie T110 drivers with your IS-4. I can say the same thing the other way around. I have taken on 3 IS-4s with my T110. Doesn't mean anything... look at the big picture.
SilverSil
Jun 19 2012
Praetor77, on Jun 18 2012 - 14:20, said:
For everybody talking about unjust T30 nerfs, drive a T95 or a Jagdtiger, and then tell me the T30 isn't OP.
I drive a T95, and i think that the T30 is actually UNDERPOWERED compared to other tier 9 TDs.
its only saving grace is the turret armor. but that cant awalys be exploited either, so half the time people have a massive weakspot that is the hull that a tier 7 can reailably pen, to shoot at.
The fact that it has a turret is of no concern, since its traverse was nerfed so much from the move to a TD it cant keep up with the faster tanks, so it can be circlejerked to death by a quick med or light.
the object & T95 can at least bounce stuff off the front of them, and hold a flank if they must.
Id put it with the jagdtiger in terms of UP, i dont fear T30s or JT's in any tank tier 7 or up anymore due to there glaring weaknesses overcoming there strengths. but, its ok, i guess i will have an eaiser time with both since they are both getting made even easier to kill.
nerf is unjustified, most of the current T30 drivers right now had it when it was a tier 10 heavy tank, so they (hopefully) know what exactly they are doing.
not to mention there mathmaking was probably reduced when it down a tier so they got to fight even easier tanks more often, which resulted in more experinced players fighting lower tiers more often.


