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things needed to either stop, or modify/add.


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Rager_Beater #1 Posted Jun 21 2012 - 01:01

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i have been since in the closed beta, followed the devs/staffs decisions over the game.

- continously buffing the soviet tanks, and nerfing or other tanks is getting ridiculous. this is creating a favouritism towards the USSR, damaging Wargaming reputation, most people I've talked to have already a bad impression on the company.

-another thing that is damaging Wargaming's reputation is the lack to listen to their customers and what they want.

-before releasing a patch, it needs to be tested fully, and extensively...

i.e.: patch 7.4 released new game modes (wich are fun and great) but one thing that should have been thought is... : in assault mode, the defending team doesn't need scouts, nor mediums, and the attacking team certainly doesn't need TDs, but needs scouts... hard to get scouts in tier 10 games.

-continuously struggling to make credits is a problem. xp gain is fine, but credits gained vs credits spent is in a ridiculous ratio... not enough credits are gained (or repairs/ammo buying is too expensive) of course, tier 9 and 10 would be the only tiers i think that are properly balanced towards this problem. (limits players to continuously play tier 10s/9s I guess)

- premium vehicles have to be boosted, at least a little, this game is free, but we, the paying users, who actually support you, want something in return... either that or boost the gain we get in premium accounts... 50$ for a lowe is pricy, close to a whole game... it should be worth what its payed for. right now im seeing a 10$ tank and not 50$...

-another problem is that 100$ for 25000 gold is a litle ridiculous... i am willing to buy gold, but the prices for the gold you get, is high. with 25000 gold i cant even get past 2 months with it. not to mention premium vehicles are costly...

btw, those were constructive comments, any flamming i will report. i dont tolerate being flamed for no reason when im explaining in a civilised matter.

thanks, and... good day! :)

Rager

ohsi #2 Posted Jun 21 2012 - 01:15

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1) Russian bias no more, please. Seriously.
2) They buffed American tanks by request (coughwhinecough), removed /reworked maps by request, and did several changes / additions by request /suggestion of players. Not only NA players, but also EU and RU players, keep that in mind.
3) They test patches, every time.
4) I don't run premium account, and I don't have problems buying new tanks, shells, etc., even when I play tier 9 and 10 from time to time. You just need to play some tier V and VI battles, or use your premium tank.
5) No. I have 4 premiums (bought Churchill and Valentine, and I got a free T34 and Tetrarch). And no. They don't need buffings, I don't want to see newcomers making the game even worse, or experienced players farming noobs ftw.
6) Can't talk about that, I don't buy "forever" premium packs.

cb1001 #3 Posted Jun 21 2012 - 01:16

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I agree with all of that EXCEPT for the premium statement. At that point it sounds like you want this to become a "pay-to-win" game.

NeoGodHobo #4 Posted Jun 21 2012 - 01:19

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I agree, 100%

tallstar5 #5 Posted Jun 21 2012 - 01:20

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My replies in bold.

View PostRager_Beater, on Jun 21 2012 - 01:01, said:

- continously buffing the soviet tanks, and nerfing or other tanks is getting ridiculous. this is creating a favouritism towards the USSR, damaging Wargaming reputation, most people I've talked to have already a bad impression on the company.
The statistics show that Soviet tanks are often under-performing. I personally think it's because they're attractive to narbs who like to rush through and get the biggest, baddest tank, the ones who like to think they're Superman, and die quickly and lose a lot. Therefore, it seems like they only receive buffs, causing the "Russian bias" thinking. In the hands of someone with any skill, they're quite capable of putting the smackdown on other tanks.

-another thing that is damaging Wargaming's reputation is the lack to listen to their customers and what they want.
I agree on this point, but they don't really have to care about the NA server. We're a tiny portion of the player base, and a tiny portion of their income, so our opinions aren't as valuable to them. Whether they listen to the RU players is another question, the answer to which I do not know.
With that in mind, they do change things based on player feedback, so they must listen to some players somewhere.

-before releasing a patch, it needs to be tested fully, and extensively...
That's why the test server's there, but you can't catch every bug ever. I doubt many other games release every patch completely bug-free.

i.e.: patch 7.4 released new game modes (wich are fun and great) but one thing that should have been thought is... : in assault mode, the defending team doesn't need scouts, nor mediums, and the attacking team certainly doesn't need TDs, but needs scouts... hard to get scouts in tier 10 games.
I certainly agree with this. I expect to see a match in the coming days where the attackers get three T95s...

-continuously struggling to make credits is a problem. xp gain is fine, but credits gained vs credits spent is in a ridiculous ratio... not enough credits are gained (or repairs/ammo buying is too expensive) of course, tier 9 and 10 would be the only tiers i think that are properly balanced towards this problem. (limits players to continuously play tier 10s/9s I guess)
Tier 7s/8s can make good money if you're good/careful. They want to keep people in the mid-low tiers, so they make those the best moneymaking tiers and severely handicap the top tiers. Otherwise, it would just be "World of Tier X"

- premium vehicles have to be boosted, at least a little, this game is free, but we, the paying users, who actually support you, want something in return... either that or boost the gain we get in premium accounts... 50$ for a lowe is pricy, close to a whole game... it should be worth what its payed for. right now im seeing a 10$ tank and not 50$...
Premiums are fine. Lowe, KV-5, and T34 have their own strengths and weaknesses, and can excel when played to those. It's nearly impossible not to profit in them, anyhow. You don't need premium tanks to succeed, so I think the prices are fine.

-another problem is that 100$ for 25000 gold is a litle ridiculous... i am willing to buy gold, but the prices for the gold you get, is high. with 25000 gold i cant even get past 2 months with it. not to mention premium vehicles are costly...
I don't know how you can only last 2 months with 25k gold, unless you're converting every bit of exp that you get to free exp, as a month of premium is only 1/10th of that. Premium vehicles are one-off anyhow. They're costly once, but they rake in credits and exp. WG has to make money somehow.

Edited by tallstar5, Jun 21 2012 - 01:23.


The_Toaster #6 Posted Jun 21 2012 - 01:21

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i agree with the price of gold...it's ridiculous...

what i don't see is real issues, like the ridiculous cost of converting xp with gold...the gold costs an arm and a leg, the least they could do is give us more than 25xp per 1 gold.

Spiley_Craw #7 Posted Jun 21 2012 - 01:23

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Your experience of the game seems completely dissimilar to mine.

Nerfing - sure, there seems to be some Russian vehicle bias. I'm not really surprised. It doesn't make the Russian vehicles unstoppable doom tanks in my experience, though.

Credit income - I don't have any t9 or t10 yet. From what I've seen t7 and t8 seem to have pretty tight business models. Tiers one through six make money just fine.

Premium vehicles - I disagree vehemently. These generally offer a slight edge already. Improving them further vis-a-vis their tier equivalents would equate to buying victory; which is to say institutionalized cheating. If anything Type 59 is still a little too good.

Need for gold - What the heck do you "need" gold for that you're spending 12,000 a month!? I've bought some gold in the game, generally because I enjoy it and think the devs deserve money for their efforts. 99% of that gold goes to garage size increase and permanent camo to make tanks I'm keeping pretty... neither of which I "need".
-Kle.

Malphator #8 Posted Jun 21 2012 - 01:27

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I wish I had the fifty bucks to spend on the T34. I'm in sore need of a good credit farmer (the 750 gold Churchill I snatched up recently has been a godsend). Must be nice. haha.

I have to agree with most of the replies. The game does have it's faults, but what game doesn't? It can't cater to every single players last little whim. It's just not possible.

rtp099 #9 Posted Jun 21 2012 - 01:28

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Hey Rager, I noticed your signature has CF member since 2010. My commissioning scroll for the CF was dated in 1987. Let the torch be passed to the next generation, I'm getting too old to play silly bugger!   :Smile_veryhappy:

ironhorsey #10 Posted Jun 21 2012 - 01:30

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My IS struggles to get shots on target with the 122mm. Like someone said its like shooting a beach ball on a windy day. I agree the Soviet tanks are beefed up a little more it seems, but with my Tier 4 Grille and the 150mm I still hand them some decent damage and can knock them out if they are arond 400hp and hit them in just the right spot. I also think that once Planes comes out, a lot of people will migrate away and I suspect a mass exodous from tanks anyway so they might want to re-think the way they are making it a very hard grind for some to get better tanks. I brought 2 premiums and use them to make credits also. But the Gold is way to expensive IMO. Also...........

Rager_Beater #11 Posted Jun 22 2012 - 02:30

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View Postrtp099, on Jun 21 2012 - 01:28, said:

Hey Rager, I noticed your signature has CF member since 2010. My commissioning scroll for the CF was dated in 1987. Let the torch be passed to the next generation, I'm getting too old to play silly bugger!   :Smile_veryhappy:


wow... you still in service? :)

View Postohsi, on Jun 21 2012 - 01:15, said:

1) Russian bias no more, please. Seriously.
2) They buffed American tanks by request (coughwhinecough), removed /reworked maps by request, and did several changes / additions by request /suggestion of players. Not only NA players, but also EU and RU players, keep that in mind.
3) They test patches, every time.
4) I don't run premium account, and I don't have problems buying new tanks, shells, etc., even when I play tier 9 and 10 from time to time. You just need to play some tier V and VI battles, or use your premium tank.
5) No. I have 4 premiums (bought Churchill and Valentine, and I got a free T34 and Tetrarch). And no. They don't need buffings, I don't want to see newcomers making the game even worse, or experienced players farming noobs ftw.
6) Can't talk about that, I don't buy "forever" premium packs.

be less contructive, please. and crack my nut. your saying it as if it were from everyone'es point of view... i posted this because i am generalising here of what iver heard the most from the other players.

View PostSpiley_Craw, on Jun 21 2012 - 01:23, said:

Your experience of the game seems completely dissimilar to mine.

Nerfing - sure, there seems to be some Russian vehicle bias. I'm not really surprised. It doesn't make the Russian vehicles unstoppable doom tanks in my experience, though.

Credit income - I don't have any t9 or t10 yet. From what I've seen t7 and t8 seem to have pretty tight business models. Tiers one through six make money just fine.

Premium vehicles - I disagree vehemently. These generally offer a slight edge already. Improving them further vis-a-vis their tier equivalents would equate to buying victory; which is to say institutionalized cheating. If anything Type 59 is still a little too good.

Need for gold - What the heck do you "need" gold for that you're spending 12,000 a month!? I've bought some gold in the game, generally because I enjoy it and think the devs deserve money for their efforts. 99% of that gold goes to garage size increase and permanent camo to make tanks I'm keeping pretty... neither of which I "need".
-Kle.

on the premium vehicles i agree with you, but as i said, its a general statement from most players ive talked to lol.  cost of gold is way too high indeed, i use it to convert experience. and with buying new premiums? hell, ive almost got 300$ spent on the game... think its time i stopped lol. :P

Spiley_Craw #12 Posted Jun 22 2012 - 03:24

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If I had $300 in the game, Idd stop too. Then I'd have my head examined.

Really, $300 for a game? I wouldn;t spend that much on a game, even if I was actually allowed to own it...
-Kle.