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To all XVM users...(Not a rant thread)

XVM percentage win good bad

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Six_Days_Of_Warfare #1 Posted Jul 28 2012 - 02:19

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I have a question to all of those who use the well-known mod called XVM;

What is considered a decent win rate?

To be more specific, at what win rate will you start being ridiculed?

And this is PURELY on win rate.





Mine is 49%



I don't use XVM, and I never will.

Lert #2 Posted Jul 28 2012 - 02:20

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49% is perfectly average, given 2% draws.

Just do your job, play to the best of your ability and don't tell others how to play and you likely won't get ridiculed.

BandofBrothers101 #3 Posted Jul 28 2012 - 02:20

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Win rate doesn't matter... I've seen 50% players with 1800 efficiency, and 60% players with 1000 efficiency...

Ezz #4 Posted Jul 28 2012 - 02:23

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I've seen blokes around 40% get called out. It's very unfortunate when it happens. But i guess people feel agrieved that they were lumped with that player.

__Endo__ #5 Posted Jul 28 2012 - 02:34

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I have a 44% win rate, I know I know, not anything great whatsoever. What matters to me is that I help out my team, which I do, and that I have fun, which I also do. I mean, Im not saying I dont want a 100% win ratio, its just you can only do what you can do. As Patton said, "If a man does his best, what more can he do?"

stinkycheese #6 Posted Jul 28 2012 - 02:40

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for me id say careful about paying to much attention to the stats, dont be a stat nazi, i have seen a lot of players play to conservative in a game and in effect loose the game because of it.

Erwin_Fox #7 Posted Jul 28 2012 - 02:46

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View PostBandofBrothers101, on Jul 28 2012 - 02:20, said:

Win rate doesn't matter... I've seen 50% players with 1800 efficiency, and 60% players with 1000 efficiency...

So efficiency is way more important? And what exactly contributes to it? (Sorry if I sound really ignorant-I am :Smile-hiding: )

Damonvile #8 Posted Jul 28 2012 - 02:50

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I think at around 45% you'll start hearing about it but really if you go out and give it your best and don't get into arguments when ppl start saying fail team ect you never really hear about it. the ppl you see posting are mostly just thin skined or drama queens....or they like to argue with people in game chat.

Most people ( myself included ) don't say anything to ppl who really are here just to have fun and play tanks. If that means go out and fight not hide in the back of the map.

WarWalrus #9 Posted Jul 28 2012 - 03:02

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I don't really care about win rate and don't call people out. Unless, of course, you are doing something really stupid which more often than not is related to win rate. But as long as you are giving an honest effort and not doing something maladaptive, I can live with it.

I really only use XVM if I'm one on one with another guy. Their stats determines how aggressive I'll be when attacking them.

GW_Panther #10 Posted Jul 28 2012 - 03:41

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Well when you see a lowe that has 780 battles and he has a 25% win rate and 240 efficiency, you know he is terrible.

del1001295635 #11 Posted Jul 28 2012 - 03:43

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View PostBandofBrothers101, on Jul 28 2012 - 02:20, said:

Win rate doesn't matter... I've seen 50% players with 1800 efficiency, and 60% players with 1000 efficiency...
I think you're confused.  It's efficiency that doesn't matter.  If a player can inflate their 1800 efficiency and only win half their games, or win 60% without it being reflected in their efficiency, then..

METAL666nz #12 Posted Jul 28 2012 - 03:46

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Delete XVM and go back to playing your way. When I ditched it my game play improved as I was not so worried about that low stats. If you have fun then who really cares.

Six_Days_Of_Warfare #13 Posted Jul 28 2012 - 03:50

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Should have added before that I don't use XVM myself and i probably never will, but wondering when i should be watching out for stat-insults

MaxL_1023 #14 Posted Jul 28 2012 - 03:51

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I call out players out based on poor play, regardless of their stats. I WILL berate a 70% player if I witness him make an egregious mistake. I am more angry then when a 40% player does it, as the good players should know better.

KilgorSoS #15 Posted Jul 28 2012 - 04:00

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View PostSix_Days_Of_Warfare, on Jul 28 2012 - 03:50, said:

Should have added before that I don't use XVM myself and i probably never will, but wondering when i should be watching out for stat-insults

Dont draw an insult and you wont get an insult.

RDE2 #16 Posted Jul 28 2012 - 04:24

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I have been using XVM for a while and lately the red players have been better than the greens. What's depressing (and I have been keeping track) Is when you end up 4 out of 5 times with a team that has less than a 20% win chance. Really brings down the W/L thing.

Harlech #17 Posted Jul 28 2012 - 04:57

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Well, to be honest, I don't pay the win rate so much attention as the efficiency rating. Typically (but not always) the high efficiency ratings will have a higher win ratio. I don't EVER ridicule anyone... until they are stupid enough to start mouthing off (usually after they solo rushed the other side and get turned into scrap metal). A little copy-paste into chat is enough to shut them up. Sometimes they will retort "stats don't mean anything". Tell that to a professional baseball player.

Efficiency tells the tale. Higher the efficiency, the person at least TRIES to pull their weight.

I use XVM to check my team and the other team. Saw an IS-7 the other day with 14K battles, 590 efficiency,... and a 42% win rate. He was either a botter, or living proof anyone can fail their way to the top. I will guarantee that the IS-7 former team mates were hating on him for either stupidity, or sitting in the spawn.

And on a side note: talk about the W/L ratings dropping over the summer... wonder if they will go back up once school starts back up? Hmmm...... noticed the teams going to crap around the 2nd week in June. Very suddenly. Anyone else come away with the same impression?

The_Millard #18 Posted Jul 28 2012 - 04:58

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View PostSix_Days_Of_Warfare, on Jul 28 2012 - 02:19, said:

I have a question to all of those who use the well-known mod called XVM;

What is considered a decent win rate?

To be more specific, at what win rate will you start being ridiculed?

And this is PURELY on win rate.





Mine is 49%



I don't use XVM, and I never will.

You should never be winrate ridiculed(but yes people do it o/c).

A winrate that will start netting abuse is probably 46.

Veril #19 Posted Jul 28 2012 - 06:43

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First I look at winrate, I like to see 55%+ on my team and 45% on enemy team :) Anything below 49% winrate usually implies that the person is incompetent and quite likely either useless to the team or actively hindering it. Statistics don't lie, and with every extra sample the probability they are wrong decreases by a significant margin. If you have a winrate of say, 45% it's far more likely by astronomical odds that you are simply terrible and not that you got unlucky given something like 5000 games.

Dissidence #20 Posted Jul 28 2012 - 08:33

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I don't call people out unless their play merits it - failing to respond to teammates pleas for assistance when they are free, hiding behind cover in the back as top tank, "guarding" the arty by standing right on top of it, arty not shooting at something because it "has a lot of armor", suiscouts, scouts who refuse to scout, tanks that spam HE, or players who don't understand how capping and base defense work.

Generally speaking, 45% and down is usually the ones that will get called out. These players generally do things inordinately stupid to cripple their team.

Case in point, Siegfried Line, in my Tiger (P). Good even match with Tiers 4-7 tanks and 3 arty per side in Encounter.

North Spawn, I go all the way to the east edge and prepare to push forwards, while most tanks amass in the center and east, and a few go field. At the start of battle, our KV-1S, with his 42% W/R starts whining about how unfair the match is since we have 33% odds to win. I remind him battles are not fought in XVM. I damage a couple tanks, destroy a T25AT, take some hits from arty and keep pushing, getting to their spawn. I then kill all 3 arty and a StuG III, who's the only survivor for either team from field. Meanwhile that ultimately leaves me, the 42% KV-1S, and a Pz38nA vs. an enemy E2 Sherman somewhere west city which XVM says is a good player.

The 38nA has been capping steadily so with the arty now dead (my biggest threat), I head back to the city to protect him. The KV-1S is also city, and joins the cap. WIth the E2 expected to defend (he is a good player after all...), I go to the cap but don't get on it (I intend to cover the cappers), while the KV-1S and 38nA continue capping. Sure enough, I spot the E2 coming through the city from the west, without line of fire on either of the capping tanks. WIth the cap at 97, the KV-1S leaves the cap to go after the E2, which lowers the cap enough for the E2 to ignore him completely and drive by him (and of course the 42% KV-1S misses him entirely with the 122mm gun, meaning a long reload, and uncontested E2 pursuit of the 38nA since I covered the flanking route which the E2 avoided once the KV-1S took the bait). The E2 then easily one shots the 38nA, so cap back to 0, and now he has a very real shot at winning since I am low HP from the arty hits and T25AT damage (~200), and certainly I don't expect much out of the KV-1S at this point. The KV-1S is content to just chase him in circles around buildings, which he will lose because the E2 is more maneuverable, but I take the alternate route so the E2 will run into me in his teasing of the 1S. Sure enough he does, and I pop him for full damage. I keep my front to him, but he hits my lower plate and pens me, 1 more hit and I'm done. He loads HE and dings me, but not for much if anything, then tries to circle with the useless 1S just now rounding the corner in pursuit of him. I spin as fast as I can in a Tiger (P) and finish him off before he can get to my weak side.

XVM in that situation was invaluable, because it told me the E2 was a good player, so I had some idea of what a good player would do in that situation, and it also told me the KV-1S was terribad, and that it would be wise to use him as a distraction/decoy, which is exactly what I ended up doing in the end anyway.