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T110E3 VS T110E4


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Dark_Eagle #1 Posted Jul 28 2012 - 15:23

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E3 (Captain America)
155mm AT Gun T7E2
3.41 RPM (+0.44)
0.34 accuracy (-0.02)
2.3 Aim Time (-0.4)

No Turret
305MM superstructure armor (+102 Superstructure armor)
Speed 26 KPH (-9 KPH)
Traverse 26 (-2)
HP to Ton 11.46 (-1.16)
_________________________________________________________________________________________________

E4
155mm AT Gun T7E2

2.97 RPM (-0.44)
.36 at 100m (+0.02
2.7 aim time (+0.4)

Turret 18
203mm superstructure (-102 armor upper superstructure )
Speed 35 KPH (9)
Traverse Speed 28 (2)
13.3 HP to ton (1.16)

(is the difference of the the respective tank destroyer)
_____________________________________________________________________________________________

The E4 can defend my self a bit tank and work corners.

The E3 is a break the lines protect my sides kinda tank that snipes a bit better.

basically the E4 is better at med ranges and brawling

the E3 is better at breaking in and sniping but in to way is a camp tank.
Because it can bounce a shell or 8 and the mantel cannot be penned by any gun in the game (tested on test server).

Heatofpowers #2 Posted Jul 28 2012 - 15:25

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any idea on te damages just wondering

thundersaver #3 Posted Jul 28 2012 - 15:28

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View PostHeatofpowers, on Jul 28 2012 - 15:25, said:

any idea on te damages just wondering

850, range of about 1000 to 700 or so, medicore compared to the other TDs, but extremely powerful compared to the other tanks.

Heatofpowers #4 Posted Jul 28 2012 - 15:34

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View Postthundersaver, on Jul 28 2012 - 15:28, said:



850, range of about 1000 to 700 or so, medicore compared to the other TDs, but extremely powerful compared to the other tanks.
I heard that the new german TD jagde100 does over 1k damage per shot. OP much? Unless it fires like 1 round a min its probably going to destroy. even 3 rounds a min means over 3k damage in a quick time. Im willing to put money that nerfs are going to release like crazy.

thundersaver #5 Posted Jul 28 2012 - 15:35

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View PostHeatofpowers, on Jul 28 2012 - 15:34, said:

I heard that the new german TD jagde100 does over 1k damage per shot. OP much? Unless it fires like 1 round a min its probably going to destroy. even 3 rounds a min means over 3k damage in a quick time. Im willing to put money that nerfs are going to release like crazy.

Well its kinda nerfed already, from what i heard, 22secs per reload, 1300- 800 damage, with an insanely long aim time.

Dark_Eagle #6 Posted Jul 28 2012 - 15:38

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View PostHeatofpowers, on Jul 28 2012 - 15:34, said:

I heard that the new german TD jagde100 does over 1k damage per shot. OP much? Unless it fires like 1 round a min its probably going to destroy. even 3 rounds a min means over 3k damage in a quick time. Im willing to put money that nerfs are going to release like crazy.

2 things

First please keep this one to the T110E3 and the T110E4 there is a complaint fourm on the JgPz E-100

Second the guns stats are
155mm At Gun T7E2
295/375/90 Average Penetration
850/850/1100 Average Damage

thundersaver #7 Posted Jul 28 2012 - 15:50

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View PostDark_Eagle, on Jul 28 2012 - 15:38, said:

2 things

First please keep this one to the T110E3 and the T110E4 there is a complaint fourm on the JgPz E-100

Second the guns stats are
155mm At Gun T7E2
295/375/90 Average Penetration
850/850/1100 Average Damage

So did you just neg-rep us because we went to compare the two? that sucks :Smile_mellow: .

Anyways the T110e3 is nothing spectacular compared to the T110e4. E3 is just like the T28 TD in every way, even it has one of the highest DPM of its Tier. Thus going to the T110E3 is like going T28 to T95 and T28 again. The super structure cheek is about 305mm, with the mantlet it goes up to about 400mm(tested in the RU server by RU players, my thread about the numbers: http://forum.worldof...-some-benefits/ )

Please note that since the T95 was previously on the M26 pershing medium tank chassis, and now its on the T110 heavy tank chassis, repair speed is also slower, so play with caution, your tracks being destroyed would take a longer time than the T95 to repair, thus more prone to flanking.

View Postthundersaver, on Jul 12 2012 - 16:49, said:

The block:  http://youtu.be/u3SMpfkydAI?t=18s

engine box at the back as seen in the video above.

*My apologises on the un-sound hateful remarks on this tank, however i still share a fair-share of grudges against it. I will leave the stats comparison as they were and add slightly more to the compare.

Went to check the post on the RU forums, and it seems the maximum frontal effective armor is 406 or so(super structure), while the 305mm would be around the cheeks area. The lower front plate is about 230 to 240-250 effective. The rest does not need to be talked about.

just a tip for those getting the tank, it has a crew of 5 members (additional loader)

Here is the post about it on the RU thread : http://translate.goo.....5B53/&act=url

Based on these lines:

Quote:
Posted ImageBigChanger (23 Июл 2012 - 19:18) писал:

Если Угол наклона ВЛД составляет 700, то в идеальных условиях (при горизонтальном полете снаряда и горизонтальном положении танта), снаряду придется пройти через 304мм брони в ВЛД.
Аналогично при угле наклона НЛД в 500 (данные танка М103. Кто найдет достоверные данные по Е3 или хотя бы по Т110Е5, прошу поправить), снаряду придется пройти через 236мм брони в НЛД.

Reply:
У Е3 угол наклона ВЛД составляет 68, НЛД - 59 градусов, броня НЛД и ВЛД одинаковая и составляет 152мм, командирская башенка как и маска орудия примерно одинаковая по толщине.
Полоска междлу НЛД и ВЛД 305мм.

translation:
Quote:
If the angle is 70 degrees VFD, in ideal conditions (in level flight the projectile and the horizontal tantalum), the projectile will pass through 304mm of armor in the VFD.
Similarly, when the NLD angle of 50 degrees (data of M103 tank. Who can find reliable data on E3 or at least T110E5, please correct), the projectile will pass through 236mm of armor in the NLD.

Reply:
At E3, the angle is 68 VFD, NLD - 59 degrees,
the NLD and the armor is the same VFD and is 152mm(side of super structure i am assuming),
as the commander's cupola and mask tools(mantlet) is approximately the same thickness.
The bar mezhdlu NLD and VFD 305mm(i am guessing super structure).


Another quote:
Posted Imagelegendaogame (23 Июл 2012 - 19:44) писал:

У Е3 угол наклона ВЛД составляет 68, НЛД - 59 градусов, броня НЛД и ВЛД одинаковая и составляет 152мм, командирская башенка как и маска орудия примерно одинаковая по толщине.
Полоска междлу НЛД и ВЛД 305мм.

Reply:
В предыдущем расчете ошибся с ВЛД: не 304, 445мм

Тогда поправка:
680, снаряду придется пройти через 406мм брони в ВЛД.
590 , снаряду придется пройти через 295мм брони в НЛД.

Which Translates:
Quote:
At E3, the angle is 68 VFD, NLD - 59 degrees,
the NLD and the armor is the same VFD and is 152mm(side of super structure i am assuming),
as the commander's cupola and mask tools(mantlet) is approximately the same thickness.
The bar mezhdlu NLD and VFD 305mm(i am guessing super structure).

Reply:
In the previous calculation was wrong with the VFD: no 304, 445mm

Then the amendment:
68 degrees, the projectile will pass through 406mm of armor in the VFD.
59 degrees, the projectile will pass through 295mm of armor in the NLD

The T110e4 on the other hand is an absolute upgrade with better speed, armor, gun, well everything is better except for gun depression. The mantlet which does not cover the whole frontal turret face has about 290+mm of armor.

The cheeks may seem weak of about 203mm but the previous T30 tank cheek is about 179mm base on the new stats number. Overall the T110E4 benefits until test 7.5#2 where it was nerfed hard with the prone to ammo rack problem. However it sill still be used in clan wars since it is better than the T110E5 in almost every way.

Specs about the T110E4: http://wotarmory.com...-on-testserver/

Armor scheme
Spoiler                     

Edited by thundersaver, Jul 28 2012 - 15:58.


Yoott #8 Posted Jul 28 2012 - 16:24

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The E4 is a game changer... its like a heavy with a super gun....... I played it extensively on the test and I found tons of uses for it. It is on my top priority list to buy when I get the 200k+ I need saved up on my t30 lol (65k in so far)

Darksamus224 #9 Posted Jul 28 2012 - 17:31

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View Postthundersaver, on Jul 28 2012 - 15:50, said:

Please note that since the T95 was previously on the M26 pershing medium tank chassis, and now its on the T110 heavy tank chassis, repair speed is also slower, so play with caution, your tracks being destroyed would take a longer time than the T95 to repair, thus more prone to flanking.
Really? When I played the T110E3 on the test server it seemed to take about the same amount of time to repair a track on it compared to the T95. :Smile_confused:

Dark_Eagle #10 Posted Jul 28 2012 - 17:44

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View Postthundersaver, on Jul 28 2012 - 15:50, said:

So did you just neg-rep us because we went to compare the two? that sucks :Smile_mellow: .

Anyways the T110e3 is nothing spectacular compared to the T110e4. E3 is just like the T28 TD in every way, even it has one of the highest DPM of its Tier. Thus going to the T110E3 is like going T28 to T95 and T28 again. The super structure cheek is about 305mm, with the mantlet it goes up to about 400mm(tested in the RU server by RU players, my thread about the numbers: http://forum.worldof...-some-benefits/ )

Please note that since the T95 was previously on the M26 pershing medium tank chassis, and now its on the T110 heavy tank chassis, repair speed is also slower, so play with caution, your tracks being destroyed would take a longer time than the T95 to repair, thus more prone to flanking.



The T110e4 on the other hand is an absolute upgrade with better speed, armor, gun, well everything is better except for gun depression. The mantlet which does not cover the whole frontal turret face has about 290+mm of armor.

The cheeks may seem weak of about 203mm but the previous T30 tank cheek is about 179mm base on the new stats number. Overall the T110E4 benefits until test 7.5#2 where it was nerfed hard with the prone to ammo rack problem. However it sill still be used in clan wars since it is better than the T110E5 in almost every way.

Specs about the T110E4: http://wotarmory.com...-on-testserver/

Armor scheme
Spoiler                     



this is the type of stuff i was looking for constructive discussion on which is better and if one is better what the other one dose better. stuff like that. I can +1 you for this I just hate it when a post gets hijacked and ran in to some kind of a flame war off topic.
I like both the T110E3 and the T110E4

Termina #11 Posted Jul 28 2012 - 18:28

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View Postthundersaver, on Jul 28 2012 - 15:28, said:



850, range of about 1000 to 700 or so, medicore compared to the other TDs, but extremely powerful compared to the other tanks.

All the other (TierX) TDs have the same damage (per shot), except for the JP100.

Not mediocre in the least.

del1001295635 #12 Posted Jul 28 2012 - 23:03

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View PostTermina, on Jul 28 2012 - 18:28, said:

All the other (TierX) TDs have the same damage (per shot), except for the JP100.

Not mediocre in the least.
That's exactly why its mediocre.  Why would you want to get a TD with a 850 damage gun per shot and nothing else, when you can also get a turret or autoloader on top of that?  The E3 feels like a filler tank that WG just stuck in there because they had no better ideas.  I agree with all the people who say that they should have made an upgrade to the T95 instead, for all the T95 fans.  Instead we've got yet another tank that is good at nothing, not even at being the jack of all trades.

ksix #13 Posted Jul 28 2012 - 23:37

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View PostSilty, on Jul 28 2012 - 23:03, said:

That's exactly why its mediocre.  Why would you want to get a TD with a 850 damage gun per shot and nothing else, when you can also get a turret or autoloader on top of that?  The E3 feels like a filler tank that WG just stuck in there because they had no better ideas.  I agree with all the people who say that they should have made an upgrade to the T95 instead, for all the T95 fans.  Instead we've got yet another tank that is good at nothing, not even at being the jack of all trades.

One of the toughest frontal adversaries you can face is a filler tank? Pre-intro doom and gloom is all you're spouting. People have complained constantly they wish the T95 was faster and WG went and made a subcompact model with much higher mobility and the same tough as nails front and you complain.

KeyserSoze1 #14 Posted Jul 29 2012 - 00:46

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I have unlocked and played all the TDs on the Test Server.

The T110 E3 will bounce alot if you can protect the lower plate.  The upper part of the locked turret piece is penetrable by tanks shooting over 300 pen.  Its a hard shot but a JT can do it as well as many German guns.  The Maus and E100 have trouble with pen if face hugged due to angle.  The IS7 can not pen it well even with gold as the height makes it hard to see when face hugged.  At a distance its a hard shot for most tanks so its a win for the E3.

The T110 E4 has a moving turret that can be penetrated on the cheek pieces by 260 pen, has the same weakness of the E3 upper turret piece plus it also can be penetrated on the lower hull as well all day just like the other T110 variate.  The guns on both are the same with gold will pen about anything anywhere IS7 front turret pretty easy as well as all the other TIer 10 turrets.  The only problem being the the T110E3 locked turret hard to pen from the front.

Object 268 made me cry.  I wanted it to be good as the 704 was my first top tier tank.  Its nothing special about like the 704 but a little faster with a bigger gun and better traverse speed.  Armor on it can be penetrated from the front by 220 pen.

JagE100 mega tank mega damage but its on the E100 body so add mega lic plate to shoot.  Unlike the E100 it can not hull down and pop a corner to shoot but still protect its front.  Gun on it is mean real mean its a freaking arty gun but on a TD.  If your in a building looking out a window on Campanovia he can splash the wall with HE and get a IS7 behind that wall for 500 damage.  Pen with Gold is great put one through the front turret of a IS7 hitting him for 1200 damage.  Pretty accurate as well but your a big target.  The E3 can bounce your gold if you do not hit top of the turret or the bottom plate but with the accuracy you can hit both pretty well.

The freaking French its mean real mean.  Its everything I wanted the 268 to be.  Its fast, it has 180 front slopped armor so it will bounce 300 pen shots pretty well, its gun uber pen uber accurate uber damage and its got a clip.  Then lets add the freaking things camo value and its traverse.  Lets just say one mean ass TD.  Think of it as a Su85 with the 107 stuck in a tier 3 match.  It is a freaking Mako shark cruising around eating tanks.  

I hope this helps you boys decide where to go.

French stand by for one big NERF BAT COMING YOUR WAY.  I expect a Nerf tree to fall on it breaking the thing beyond play.

Dark_Eagle #15 Posted Jul 29 2012 - 01:15

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View PostKeyserSoze1, on Jul 29 2012 - 00:46, said:

I have unlocked and played all the TDs on the Test Server.

The T110 E3 will bounce alot if you can protect the lower plate.  The upper part of the locked turret piece is penetrable by tanks shooting over 300 pen.  Its a hard shot but a JT can do it as well as many German guns.  The Maus and E100 have trouble with pen if face hugged due to angle.  The IS7 can not pen it well even with gold as the height makes it hard to see when face hugged.  At a distance its a hard shot for most tanks so its a win for the E3.

The T110 E4 has a moving turret that can be penetrated on the cheek pieces by 260 pen, has the same weakness of the E3 upper turret piece plus it also can be penetrated on the lower hull as well all day just like the other T110 variate.  The guns on both are the same with gold will pen about anything anywhere IS7 front turret pretty easy as well as all the other TIer 10 turrets.  The only problem being the the T110E3 locked turret hard to pen from the front.

Object 268 made me cry.  I wanted it to be good as the 704 was my first top tier tank.  Its nothing special about like the 704 but a little faster with a bigger gun and better traverse speed.  Armor on it can be penetrated from the front by 220 pen.

JagE100 mega tank mega damage but its on the E100 body so add mega lic plate to shoot.  Unlike the E100 it can not hull down and pop a corner to shoot but still protect its front.  Gun on it is mean real mean its a freaking arty gun but on a TD.  If your in a building looking out a window on Campanovia he can splash the wall with HE and get a IS7 behind that wall for 500 damage.  Pen with Gold is great put one through the front turret of a IS7 hitting him for 1200 damage.  Pretty accurate as well but your a big target.  The E3 can bounce your gold if you do not hit top of the turret or the bottom plate but with the accuracy you can hit both pretty well.

The freaking French its mean real mean.  Its everything I wanted the 268 to be.  Its fast, it has 180 front slopped armor so it will bounce 300 pen shots pretty well, its gun uber pen uber accurate uber damage and its got a clip.  Then lets add the freaking things camo value and its traverse.  Lets just say one mean ass TD.  Think of it as a Su85 with the 107 stuck in a tier 3 match.  It is a freaking Mako shark cruising around eating tanks.  

I hope this helps you boys decide where to go.

French stand by for one big NERF BAT COMING YOUR WAY.  I expect a Nerf tree to fall on it breaking the thing beyond play.

Keep it to the Post to the T110E3 and T110E4

KeyserSoze1 #16 Posted Jul 29 2012 - 01:23

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I got Neg rep for that post.   Get a freaking life.

thundersaver #17 Posted Jul 29 2012 - 03:15

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Can we stop neg repping everything, we are all providing opinions about other TDs compared to the T110 TD series.

View PostTermina, on Jul 28 2012 - 18:28, said:

All the other (TierX) TDs have the same damage (per shot), except for the JP100.

Not mediocre in the least.

It is true that the Damage would not be called Medicore, but the fact that all other TDs have a specialty with their 150mm gun which allow them to use in a short period of time, it just becomes medicore.

An example is that the Jagdpanzer IV , most hated tank TD has the highest DPM for a TD its tier, about 2000+ at tier 6, that's alot. But the problem is because of all other gun stats which are medicore to low, it becomes redundant to compare this stats.

Same thing applies to the T110E3 where it has the one of the highest(not even the highest it loses out to the Object by 100-200 more damage) DPM, while the rest are average stats, which makes it a medicore gun. Compared to the Foch 155 with an autoloader of 2550 damage in 10 seconds, or the T110E4 with a turret, or the Object with 303 pen, the highest fire rate and best accuracy .

Overall the T110E3 gun has no place of comparison, its just good, but better than none(except maybe the best aim-time so its a good shoot and scoot tank). Anyways as i said earlier the T110E3 is like the T28 TD(+ a bit of the Awesome T25 TD), and in the game perspective both tanks are also medicore compared to its peers in hard stats, but both make up with soft stats.

The T110E4 is an upgrade, but its upgrade is also very limited immunity to the tier 9s and below tanks. Only tier 9s which pose a threat to it is the TDs. In addition to the Ammo rack problem reload jumps from 15 seconds to half a minute which is just terrible. The T110E4 is a beast which it deserves outright, but once it gets to tier X battles, its nothing more than a T110E5 with a 155mm gun.

Spoiler                     
I agree with most of your views, except for the Foch. The T110E3 and E4 armor schemes can be seen on top at my previous post. Just to keep it short, the cheeks of it is about 305-330mm and the mantlet is 400+mm for the T110E3.

The object ,according to all the players, is accurate and awesome but the gun traverse(left to right) is so small its not fun and it forces the tank to keep adjusting, and the armor sucks. The E-100 is awesome but the the reload and aim time is hell. The Foch is great but its the most inaccurate now, with a super long aim-time and largest weak spots(police bar and everything).

The T110E4 and E3 would not benefit if flanked form the rear, if you watch the video, the rear is the engine which is only guarded by 38mm of armor. The side of the turret and the superstructure for both E4 and E3 is more than 150mm of armor, but the hull is about 50mm only. Anything HE(just a simple batchat) can blast away at the engine, causing fire and the immobility of the tank.

View PostDarksamus224, on Jul 28 2012 - 17:31, said:

Really? When I played the T110E3 on the test server it seemed to take about the same amount of time to repair a track on it compared to the T95. :Smile_confused:

Well the difference can be offset if you get the repair skill, vents and BIA to a slight difference. But none the less the T95 repairs faster, but at 100 percent crew for each vehicle the difference won't differ by a lot(not more than 5 seconds).

Edited by thundersaver, Jul 29 2012 - 03:16.


KeyserSoze1 #18 Posted Jul 29 2012 - 08:41

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The other thing that is not talked about is tank speed.  The ability of these TDs all of them to get to a fight or move to support one is a major improvement in all of them.  The ones that my clan will be pulling into clan wars will be the T110 variants and the French.

guywitn0life #19 Posted Jul 29 2012 - 11:34

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The ONLY thing I didn't much like about the T110E4 was the lack of gun depression. You go from -10* on the T30 to about -4* on the T110E4.

Otherwise, it's an absolute riot and is the most fun I've had in the game in a long, long time...

Forgotten_Hope #20 Posted Aug 11 2012 - 16:19

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View Postthundersaver, on Jul 28 2012 - 15:28, said:

850, range of about 1000 to 700 or so, medicore compared to the other TDs, but extremely powerful compared to the other tanks.
its the exact same as the other tds excluding the e100