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Which tanks are ruining the game?

Poll: Which tanks are ruining the game? (161 )

Which vehicles are ezmode and ruining the game?

  1. SPG (79 [49.07%])

    Percentage of vote: 49.07%

  2. TD (13 [8.07%])

    Percentage of vote: 8.07%

  3. SPG & TD (9 [5.59%])

    Percentage of vote: 5.59%

  4. I'm a noob who doesn't recognise sarcasm (60 [37.27%])

    Percentage of vote: 37.27%

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pooky's Photo pooky Aug 12 2012

well try penning a KT from the front, then try penning a Ferdi and tell me which is easier, angling or not. Same tier, yet KT has absolutely no advantage in practice. The maps are too small to have any chance of flanking, battles are nearly always front vs front, and if you try to flank you will be exposed to other players on their team. The same comparison can be made of nearly every TD with a heavy or medium from the same tier, the TD is always stronger. MM doesnt account for this, and that is what the real problem is. All you really need is strong front armor and a big gun, the enemy wont even have a chance to get close. The only time they will is either if your team is already losing, or if you are isolated from your team mates (your own fault). 1 v 1 heavy tanks cant flank theyre too slow, meds can try but TDs rotate fast enough that its up to the TD to make a mistake.

I was in my KT the other day less than 100m from a T95, it had previously been spotted by another tank it killed so I knew where it was yet the vision system wouldn't spot it. He could see me and easily destroys me without even the chance of taking damage, or being flanked like I was trying to do. Even one of the slowest TDs, still can easily defend itself with no repercussion. The truth of it is that T95 is the equivalent of a tier X heavy, and yet even a tier X heavy would not have been invisible. The easiest fix would be to +1 tier for every TD, which is what their actual battle strength really is.
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Firemoth's Photo Firemoth Aug 12 2012

View Postpooky, on Aug 12 2012 - 02:09, said:

well try penning a KT from the front, then try penning a Ferdi and tell me which is easier, angling or not. Same tier, yet KT has absolutely no advantage in practice. The maps are too small to have any chance of flanking, battles are nearly always front vs front, and if you try to flank you will be exposed to other players on their team. The same comparison can be made of nearly every TD with a heavy or medium from the same tier, the TD is always stronger. MM doesnt account for this, and that is what the real problem is. All you really need is strong front armor and a big gun, the enemy wont even have a chance to get close. The only time they will is either if your team is already losing, or if you are isolated from your team mates (your own fault). 1 v 1 heavy tanks cant flank theyre too slow, meds can try but TDs rotate fast enough that its up to the TD to make a mistake.

I was in my KT the other day less than 100m from a T95, it had previously been spotted by another tank it killed so I knew where it was yet the vision system wouldn't spot it. He could see me and easily destroys me without even the chance of taking damage, or being flanked like I was trying to do. Even one of the slowest TDs, still can easily defend itself with no repercussion. The truth of it is that T95 is the equivalent of a tier X heavy, and yet even a tier X heavy would not have been invisible. The easiest fix would be to +1 tier for every TD, which is what their actual battle strength really is.
the ferdi is absolutely easier to pen from the front. its got unsloped 200mm on its upper hull and the flat plate, which you can penetrate anyway with 225 pen. the lower glacies is 100mm, the two edge plates around its headlights are 80mm. the KT's lower plate is at least immune to 160 pen guns. additionally, there is always tracks. you shoot the tracks off a ferdi and he can do nothing except wait for bads to drive into his gun arc or repair. the KT can still fight tanks that are too slow to outrun its turret.

as for TDs traversing, you can shoot the tracks off a TD, then take one hit and drive up beside him. the TD becomes useless at this stage. mediums do this all the time, its how you kill half competant heavies who traverse the hull and turret to keep up with you. even a heavy tank can close 50 to 100 meters in the time it takes for them to repair tracks, so its all a matter of out position the enemy.  what alot of people do however is drive infront of TD, shoot the TD, get shot at then drive back into cover, rinse and repeat. this is where the TD is stupidly superior. it has much higher alpha and does not need to move to fight you. you are hiding while its reloading and you come out in the exact same place, have to aim at him when he is already aimed at you.

as for the T95 shooting you, the only situation where i can think of him being completely invisible at 100 meters and firing at you is if you are driving straight at him through a row of bushes like TD road in prohk. not to mention that a KT should not be a match frontally for the T95, one is a tier higher. even if you sat infront of each other and slugged it out all day. the T95 is one of the few TDs with enough armor on its front to reliably cockblock any heavy tank that gets infront of it.

@edit, just had a game in my Jpz4 where i shot the tracks off a Jpanther as he came at me. spun him around and he missed me. then i shot his other track off and he died
Edited by Firemoth, Aug 12 2012 - 06:40.
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kidnoob's Photo kidnoob Aug 12 2012

:Smile_trollface-3: :Smile_trollface-3: :Smile_trollface-3:
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Ooglyboogly's Photo Ooglyboogly Aug 14 2012

L2p issue.
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Blint's Photo Blint Aug 14 2012

Well pooky why don't you go do ur little player stalker thing and tell me how I size up mmk? I'm gonna tell you a couple things before you start another fight about stats you can find issues with his stats and be an ass about it. Second you clearly have no idea what this is about Teir 8 arty is nothing they are extremely challenging and only work if well cordinated. I as you can see from stalking my stats have battles in all Teir 9 meds have played Teir 9 tds have Teir 8 arty and Teir 10 heavies and I will gladly use anyone of them to beat any thee they are all good at something and none are overpowered the game is balanced this way for a reason it's so good players can always work with a situation regardless of how players like you act
End slapping the little punk in face and back to the game thanks for reading
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Silty's Photo Silty Aug 15 2012

Biased polls are ruining the game.
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kingmenes's Photo kingmenes Aug 20 2012

Pooky himself and all the other fooltrolls are ruining this game. It's too bad you can't nerf stupidity, trolls, or n00b pub gamers.
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CaptnC25's Photo CaptnC25 Aug 20 2012

just rivers of tears here .... Artys are fine. TDs are fine. Tanks are fine.

Artys can be easily rushed.

TDs have mobility and flanking issues

Tanks are tanks , some are awesome some suck.

quit your bitchen and adapt and learn to play with some stratagy and team co ordination. it isn't ALL about you and what YOU like to do. (hard to believe i know, i mean lets be honest if you aren't topping the scoreboards it is obviously OP tanks and bad teamates amirite?)
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Beowolff's Photo Beowolff Aug 27 2012

quite true what he said, about being 'only' important till cap is attempted then being totally forgotten afterwards.  arty is ALWAYS totally abandoned and everyone here knows that.  every single poster.  (which is neither historic nor common sense reasonable.)  we've all seen it (see it actually as it's on-going) game after game after game...  the arty merely left defenseless/expected to defend themselves against usually 'hard core' heavy battle tanks (KV's, IS types, Tigers, and so on) while the tanks bum-rush forward to attempt the glory.  lol.

ah...  but that does not prevent tank drivers from DEMANDING covering fire and expecting it EVERY inch forward they push.

nor does it prevent them from verbally abusing/blasting their arty coverage (even though they have little clue of arty damage done) if they feel they didn't get as much 'coverage' as they needed/demanded, got killed, or lost the game.  heck, they'll even abuse a tank if someone driving it has the guts to hang back a little and try to help protect the arty.  "Get up front and fight, you coward!" they'll scream in their high-pitched, squeaky-arsed seven year old typing voices.  lol!

i don't (so far) play arty...and heck, as it is, i wouldn't.  not the way the arty is treated in this game by the "very" people that need and demand it the most.

in fact i wouldn't blame people if NOBODY played arty.  after all, there's very little benefit to it under the brutal way it is now unrealistically treated by the majority of the raging, loud-mouthed tankers in the game.  sure, sure there are some arty that find a hole and sit out the game, and there's tankers that do the same too but not near as much is said for them.  there's also many brave arty that slug it out till the last round or ounce of armor plate...and by far there's more of them than of the 'other' sort...yet few tankers ever compliment them for good deeds or even say 'thanks.'

it's just a continuing sign of how players are abused, rail-roaded, put-down and bullied by the 'i'm a bad punk/bleeding expert gamer' pack attitude that runs amok on this and nearly every other halfway good game on the internet.  a darn shame, but hey they don't care as all they care about is their stats, and their instant gratification.

well right here and now i'd like to 'thank' the good arty guys...  i 'do' appreciate the help you give and also your bad situation most of the time.  and in the future, i'll strive to always show my appreciation more.

S!

Beo
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Gasboy's Photo Gasboy Aug 27 2012

I'm having trouble completing this poll.  It asks me to select which tanks are ruining the game, but I don't see any tanks to choose.  Can someone show me the M3 Lee button?
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Blacksails's Photo Blacksails Aug 27 2012

Sorry, I couldn't get past the OP stating the T34 was the best T8 heavy.

I mean, really?
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Daishi2442's Photo Daishi2442 Aug 27 2012

I always felt the KT was the best T8 heavy. Reliable, accurate, fast firing gun. Decent armor. Excellent mobility. Killer looks (obviously a requirement) Good view range and speed. I never feel impotent in my KT, regardless of what I'm fighting.

TDs? Give me a break. Low tier TDs have virtually no armor, no speed, and a decent gun. High tier TDs have virtually no speed, with decent armor and epic guns. Your comment about TDs getting support against flanking maneuvers? Bullshit. You get outflanked all the time, its a fact of the game. The moment your support is gone and its you versus three tanks with an ounce of intelligence, you're screwed. They get good guns in the upper tiers in exchange for the safety of a turret. As for the american turret TDs, I don't consider them TDs. They're heavy tanks with big guns.

Arty...don't even try. Low tier arty has limited range, limited view distance, and are slow, unarmored hulks with virtually no hitpoints. Upper tier arty are huge, poorly armored weapons of opportunity. They have a perturbing lack of hitpoints, not to mention some of them can't even depress their gun far enough to defend themselves inside of 50m. A t50-2 gets past friendly lines, or finds a hole in your defense, guess what. Game over. You get spotted, because he's intelligent and knows where arty can hide on a map. Once he spots you, the enemy arty flocks to you like pigs to shit. Yes, their guns are very effective at softening up an enemy advance, or even full-out destroying it if they decide to stop. There's a reason for that. It breaks up stalemates.

I'm sorry you can't understand the concept of support by fire. I wish I could fix that terrible chip on your shoulder that makes you think you're the end-all, be-all knowledgebase for the game. If you're being serious, I feel sorry for you, because you need help. If you're trolling, congratulations, I had fun writing my thoughts out.
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Killertomato's Photo Killertomato Aug 27 2012

WHY DO YOU HATE FREEDOM?
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c4cloud's Photo c4cloud Aug 27 2012

There's absolutely nothing wrong with SPG and TD. They just have really big guns but that's all.

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I have played SPG. It is stupidly easy

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It takes very little skill, the skill of an infant.
What arty did you play? You must have driven this one firing satellite-guided missiles

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Seriously, You need NO skill to play arty: just find a bush, camp there for the entire battle. Surely, no one would bother to counter-arty you, no one would bother to scout you, and no one would bother to take cover from arty... God, i wish i were in one of those battles
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