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A summary of German tanks and some info on a peek-a-boo tactic.

German Tanks PeekABoo

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King_Of_Chaos #1 Posted Aug 06 2012 - 08:56

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What you need to learn from German tanks is they are the most difficult to master. Why? Because it has been imprinted in our minds that they are indestructible beasts. When playing German tanks you will almost always be supporting or sniping. Ever wonder why people don't do well when they rush with German tanks? I'll tell you why. German tanks are large, and often squishy vehicles. It's not until Tier 8 where you begin to really get armour, unless you have used the Porsche Tiger. Played right, any German tank becomes the most feared and deadly vehicle on the battlefield. Their large hitpoint pool ensures they can lumber out of heavy engagements victorious, and their guns allow you to rip your enemies to shreds even from afar. Every German tank is a support vehicle, though they vary significantly in how they support your team. Some snipe, some flank, some are second line bunkers on tracks and some are jacks of all trades. I have 8 kills in my Tiger, was close to 10, but a Chaffee got me. All that round I sat in bushes and sniped, relocated, and sniped. German tanks are wonderful when played properly, the only problem is they have a very, very steep learning curve. I'll sum the lines up for you really quickly without going into too much detail. The E-100 line is a mix of snipers and second line support tanks. The E-100 is a heavy support tank, meant to rough up the enemy team and cripple them, even if it means being taken out itself. The E-75 is the jack of all trades. It can snipe, brawl, and support, it's good at them all, but it does not stand out in any particular role. The Maus line is a line of almost pure bread assault tanks. They are a mix of flankers and second line bunkers on tracks. These are generally better where the E-100 line isn't. The Maus is a god among tanks. Have adequate backup and you can break any enemy's defence. This line is quirky and is almost the opposite of the E-100 line. The mediums are really a bunch of snipers and flankers, they quickly become deadly machines when sniping or used to engage an enemy from the flank. While too big and bricky to brawl, they will shred mediums and heavies apart from long range. The E-50M is a major sniper and flanker, its gun is stunning and gives it the ability to out perform many heavies at longer ranges. You are a sniper and flanker, plain and simple. Your rivals will crumble as you decimate them from long range. They will cry out in fear as your shots tear into their sides with deadly precision. The Jagdpanzer E-100 line is what you would expect from the Germans. These are pure bread assault guns. They are meant to support your team from the third or second line. Sniping is their chosen niche. However, they have the armour to enter urban areas and support their heavies. These beasts can lock down sectors and make your enemies run in fear. Some are more suited to long range combat, while others are more suited to urban destruction. The general rule of thumb with every German tank is that you try your hardest to avoid brawling. The reason for this is that you have very vulnerable weakspots at close range. German tanks and armour shine at longer ranges, where the other nations lack precision to hit the weakpoints. Long story short, Germans are a mixed bag of armoured fighting vehicles that are generally superior at longer ranges and as support tanks. Start brawling and you will almost always lose. Remember, German tanks are very boxy, and angling your tank can often save your life. I learned a trick from a buddy of mine. There is a special way to play peek-a-boo if you are forced to, and it will result in bouncing almost all of the enemy's shots off of your side. Yep! Your side.


Here's the tactic if some of you do not already know: German tanks are not supposed to play peek-a-boo, however if you are forced into this situation, this may save your life. Okay, so here's the scenario. You're in a Tiger and there's a T-29 that has you pinned down behind a house. If you drive out to shoot, he will get you every time. Here's what you do, you want to rotate before leaving the wall, you want your front armour facing the enemy tank, now, you slightly angle yourself so you can back up and only expose your side and so you can shoot. Keep this angle as shallow towards the enemy tank as possible. If they have not experienced this before, they will shoot and the round will slide down the side of your tank, you then peek out some more, fire and repeat. When done right this can keep you alive and can sometimes result in you not taking one damaging hit. Also, by showing your side, I mean on a shallow angle towards the enemy tank, not square on okay? Be cautious though, some enemies will get wise after a few shots and will wait for a shot at your front, however, most will panic and end up shooting your side. Be prepared to be called a hacker and all sorts of things. This tactic works the best with tanks like the Maus, 4502P, 4502A, King Tiger, Tiger, Tiger P and E-75... especially the E-75!

Thanks for reading!

Edited by King_Of_Chaos, Aug 06 2012 - 09:10.


flashfang #2 Posted Aug 06 2012 - 09:17

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Ah so true! My friend please make the little ones learn the way of superior German angling.

A trick I always used for when getting caught in head-to-head fights with other tanks in my E-75, with no cover. A good way to measure how much to angle is look down at you tank (we are going with a E-75 or King Tiger chassis for this one) is to look over you tank (literally look down at it, from above) then you point you gun at the enemy tank. (lets say he is more towards you left, so you will use the left corner of your tank) So you scoot, you hull over to the right, till the line where the side, meets the front is just touching the barrel of you gun.

I promise if you do this correctly, and you have some range this will increase your deflection rate quite a bit more then looking right at the enemy.

Edited by flashfang, Aug 06 2012 - 09:18.


Bribarian #3 Posted Aug 06 2012 - 09:19

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Sounds about right, I never charge in with my Tiger H.   The Tiger P seems to get away with though.

The_Choosen1 #4 Posted Aug 06 2012 - 09:21

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plus 1 but use more paragraphs next time please

Anfield #5 Posted Aug 06 2012 - 09:22

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Corner camping.

FeeTFooD #6 Posted Aug 06 2012 - 09:23

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<iframe width="560" height="315" src="http://www.youtube.com/embed/akOFgYt0was" frameborder="0" allowfullscreen></iframe>

How to sidescrape. It has raised the durability of my Lowe and E50, have yet to try it with my E75.

Ajaxhart #7 Posted Aug 06 2012 - 10:49

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That is extremely good advice. I have 25 German assorted vehicles, and one Type59. I got rid of all other nationalities for just the reasons you stated! After almost 6,000 battles using mostly German hardware, I still get accused of being a chicken, and called all sorts of demeaning things.  Most players (especially the young ones), don't have a clue how you're supposed to play a "Tank Destroyer", such as the Jagd Tiger!  I am extremely accurate from one end of the battle field, to the other end.  The tanks I take out usually don't have a clue as to where the shot came from.  All my teammates see is a large heavt tank, that is not out in front of their Charge in the opening round!  They don't seem to realize that the "JT", is very vunerable out in a field, especially with no support!  One or Two Faster and more manuverable Tanks will make short work of a JT or my Maus.  Thanks for your insight into the German Line.  I have had a real passion for German Machines of any kind, (and NO I'm not German and have never been there).

King_Of_Chaos #8 Posted Aug 07 2012 - 06:16

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I find that the people who rage at you for playing smart in a German tank are often people who either die all of the time, or they have not touched German tanks.

Odirom #9 Posted Oct 02 2012 - 19:53

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Not to Necro a topic...but um...

So you come out with your backside first? and only expose your side? Use the numbers on a clock. There is a house, the corners of the house are at 12, 3, 6, and 9 (diamond shape) The side of the house where the enemy is lies between 12 and 3. You are hugging the side between 3 and 6. You point your nose where? And then peek out how?

Do you point your nose between 6 and 7 and then back out toward him? Or do you point your nose between 11 and 12 and then bock out toward him? (the later making the angle on your side extreme, but allowing your turret to clear to fire...)

Just a bit confused and wanted to clarify...

Thanks,

O