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XVM Full Stats Config Request

_Rosco's Photo _Rosco Aug 17 2012

Hey, Im searching for somone who is real savvy with XVM and making modifications to it to suit their needs.

I have an OTM setup that I converted to XVM with their online editor, with the full stats install.

What I have failed to accomplish on my own, and even find anywhere on the internet is a true minimalistic apporach to the config.

I would like an XVM config that shows stats, but not everywhere. Id like the stats to be shown only on the loading screen, and when you push 'Tab'.

All other configs I see have stats all over the place, id like just a clean one.



Ive attatched my current XVM config, if anyone can help that would be muchly appreciated.
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Folterknecht's Photo Folterknecht Aug 17 2012

Jimb0S crosshair + my xvm.configPosted Image

winrate below health bar. after battle starts only tank type is displayed after kill counter (also coloured by WR).

xvm.config
Edited by Folterknecht, Aug 17 2012 - 20:22.
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bashotokoro's Photo bashotokoro Aug 17 2012

haha your taste is just like me. i also like my screen to be clean from the colorful of the xvm
but i made mistake with the config and now my loading screen wont show the name of every tank, just win%,eff and tanks icon. quite hard to differentiate new tanks, especially E3 and E4 :Smile_sad:
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CBARoughneck's Photo CBARoughneck Aug 17 2012

you need to edit these sections for what ever ya want it to show

// Display format for the left Players Panel

// Parameters of the Battle Statistics Form

// Parameters of the Players Panels

Macros available:
    In players panel, battle loading screen and statistic form:
  {{nick}}     - player name
  {{vehicle}} - vehicle name
    In tank markers:
  {{hp}}   - current health points
  {{hp-ratio}}    - current health ratio (without '%' sign)
  {{hp-max}}   - maximum health points
  {{nick}}     - player name
  {{vehicle}} - vehicle name
  {{level}}    - vehicle level (Arabic numerals)
  {{rlevel}}   - vehicle level (Roman numerals)
  {{dmg}} - damage health points
  {{dmg-ratio}}   - damage health ratio (without '%' sign)
    Statistics macros ('rating/showPlayersStatistics' must be anabled):
  {{rating}}   - GWR (Global Win Ratio)
  {{eff}} - player efficiency (http://wot-news.com/...p/stat/calc/en/)
  {{kb}}   - number of kilo-battles (total battles count divided by 1000).
  {{battles}} - total battles count
  {{wins}}     - total wins count
  {{rating:3}}    - GWR aligned from left to 3 chars
  {{eff:4}}    - player efficiency aligned from left to 4 chars
  {{kb:3}}     - number of kilo-battles aligned from left to 3 chars
  {{t-rating}}    - vehicle win ratio
  {{t-kb}}     - number of kilo-battles for current vehicle
  {{t-battles}}   - total battles count for current vehicle
  {{t-wins}}   - total wins count for current vehicle
  {{t-rating:3}}  - vehicle win ratio aligned from left to 3 chars
  {{t-kb:4}}   - number of kilo-battles for current vehicle aligned from left to 4 chars
  {{t-battles:4}} - number of battles for current vehicle aligned from left to 4 chars
  {{t-kb-0}}   - number of kilo-battles for current vehicle with leading zero
  {{t-hb}}     - number of hecto-battles for current vehicle (hecto = 100)
  {{t-hb:3}}   - number of hecto-battles for current vehicle aligned from left to 3 chars
    Dynamic colors macros:
  {{c:hp}}     - color depended from current health points (only in vehicle markers)
  {{c:hp-ratio}}  - color depended from current health ratio (only in vehicle markers)
  {{c:vtype}} - color depended from vehicle type (only in vehicle markers)
  {{c:eff}}    - color depended from player efficiency
  {{c:rating}}    - color depended from GWR
  {{c:kb}}     - color depended from kilo-battles
  {{c:t-rating}}  - color depended from current vehicle win ratio
  {{c:t-battles}} - color depended from current vehicle battles
    Dynamic transparency macros:
  {{a:hp}}     - transparency depended from current health points (only in vehicle markers)
  {{a:hp-ratio}}  - transparency depended from current health ratio (only in vehicle markers)
  "format" field examples:
    1. Show number of kilo-battles, efficiency and GWR without changing a color:
  "{{kb}} {{eff}} {{rating}}"
    2. The same, but with each number colored by its value:
  "<font color='{{c:kb}}'>{{kb}}</font> <font color='{{c:eff}}'>{{eff}}</font> <font color='{{c:rating}}'>{{rating}}</font>"
    3. Same as 2, but with aligned columns:
  "<font face='Consolas' size='11'><font color='{{c:kb}}'>{{kb:3}}</font> <font color='{{c:eff}}'>{{eff:4}}</font> <font color='{{c:rating}}'>{{rating:3}}</font></font>"
    4. Show GWR colored by efficiency:
  "<font color='{{c:eff}}'>{{rating}}</font>"
  Dynamic color and transparency usage examples:
  In XVM.xvmconf:
    "color": "{{c:eff}}" - color depended from efficiency
    "alpha": "{{a:hp}}" - transparency depended from current health
  Clan and players icons.
  Config parameter battle/clanIconsFolder set path to clan icons root folder.
  All icons are loading automatically from game region subfolder (RU/EU/US/...).
  To add your clan or player icon, just copy icon file to:
    clanicons/[REGION]/clan/ (for clan)
    clanicons/[REGION]/nick/ (for single player)
  Also you can create default clan and player icons:
    clanicons/[REGION]/clan/default.png (for default clan)
    clanicons/[REGION]/nick/default.png (for default player)
  Search order is:
    nick/<player>.png -> clan/<clan>.png -> clan/default.png -> nick/default.png
  TOP 100 clans are added to mod archive by default.
  Full archive with all clans can be downloaded separately:
    http://code.google.com/p/wot-xvm/downloads/detail?name=clanicons-full-ru.zip (RU)
    http://code.google.com/p/wot-xvm/downloads/detail?name=clanicons-full-eu.zip (EU)
    http://code.google.com/p/wot-xvm/downloads/detail?name=clanicons-full-us.zip (US)
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_Rosco's Photo _Rosco Aug 17 2012

 Folterknecht, on Aug 17 2012 - 20:08, said:

Jimb0S crosshair + my xvm.configPosted Image

winrate below health bar. after battle starts only tank type is displayed after kill counter (also coloured by WR).

xvm.config


Wow man, that is a freaky config.

Because I use jimbos with almost those exact settings, white dots and such. I also use pogs contour lol, freeeeeaky.

Thanks for the config, Ill give her a go later tonight,
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TheDevil74's Photo TheDevil74 Aug 28 2012

When using the editor what is the path to clan icons folder supposed to be? Do I leave the icons in the folder or extract them out?
I have tried putting it in several places the then writing it in the xvm editor but it does not work for some reason.
I need someone to tell me like I'm stupid I guess. I wrote my own config using editor figured out macros but I can't get this one simple thing to work.  https://encrypted-tbn0.google.com/images?q=tbn:ANd9GcTzpBBZt8vBPqlogkByiHEMsnARTBWKOzk1XDuyPwUnNrysHlkZKQ


Edit: this is the line I do not understand: Config parameter battle/claniconsFolder set path to clan icons root folder.
Edited by TheDevil74, Aug 28 2012 - 03:38.
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sirmax's Photo sirmax Aug 28 2012

Just leave default value and place your icons to res_mods/clanicons/US/clan
This is written in readme.
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TheDevil74's Photo TheDevil74 Aug 28 2012

 sirmax, on Aug 28 2012 - 06:19, said:

Just leave default value and place your icons to res_mods/clanicons/US/clan
This is written in readme.
I reset default value in editor and put clanicons file in res_mods it is next to 0.7.5 file now correct? Still not showing icons I have them enabled at loading screen, player panel and overmarkers. It is showing them in editor but not in game.

My config http://www.mediafire...67mmt5p9n7wvg8w
Edited by TheDevil74, Aug 28 2012 - 07:36.
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sirmax's Photo sirmax Aug 28 2012

1. This is not the config.
2. *.png must be in "res_mods/clanicons/US/clan" folder
3. *.png must be named according to clan names.
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TheDevil74's Photo TheDevil74 Aug 28 2012

 sirmax, on Aug 28 2012 - 09:07, said:

1. This is not the config.
2. *.png must be in "res_mods/clanicons/US/clan" folder
3. *.png must be named according to clan names.
I have placed the clanicons folder in res_mods folder already my clan is already in the na folder so do not need to put the png in there. No clan icons are showing in game I do not understand what I am doing wrong.
Thank you for trying to help me sirmax but this is going nowhere.
Edited by TheDevil74, Aug 28 2012 - 09:57.
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_Rosco's Photo _Rosco Aug 28 2012

Im having a strange problem with the clan icons too.

They display correctly in replays, but not in regular play.

Thoughts?
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sirmax's Photo sirmax Aug 28 2012

 TheDevil74, on Aug 28 2012 - 09:29, said:

I have placed the clanicons folder in res_mods folder already my clan is already in the na folder so do not need to put the png in there. No clan icons are showing in game I do not understand what I am doing wrong.
Thank you for trying to help me sirmax but this is going nowhere.
Read 2 and 3 again.
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TheDevil74's Photo TheDevil74 Aug 28 2012

 sirmax, on Aug 28 2012 - 18:10, said:

Read 2 and 3 again.
Ok I get it I have to write it all in manually to xvm config editor does not do it.
What you are saying would only make sense to someone who has done this before. Your instructions are shady and cryptic at the very least.
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sirmax's Photo sirmax Aug 28 2012

Deer-o-meter starts working during installation. ©
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TheDevil74's Photo TheDevil74 Aug 28 2012

 sirmax, on Aug 28 2012 - 19:25, said:

Deer-o-meter starts working during installation. ©
Deer-o-Meter? Sorry buddy that's not funny in English try less vodka in your morning coffee.

Edit: switched to roughnecks config and clan icons work fine.
So it was the config that was wrong.
Edited by TheDevil74, Aug 28 2012 - 20:30.
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KilgorSoS's Photo KilgorSoS Aug 28 2012

Ive been able to work the config to my tastes, but cant find the line for disabling that post mortem cap at the bottom of my screen, after dead, anyone know which line it is?

The "Crap" I speak of is that icon, "esc to exit, lmb to spectate" that one. I thought XVM 2.5.1 included a feature to disable this.
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sirmax's Photo sirmax Aug 28 2012

"showPostmortemTips": false, // false - Disable pop-up panel at the bottom after death. True by default.
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KilgorSoS's Photo KilgorSoS Aug 28 2012

 sirmax, on Aug 28 2012 - 20:58, said:

"showPostmortemTips": false, // false - Disable pop-up panel at the bottom after death. True by default.

Thank you Sirmax
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TheDevil74's Photo TheDevil74 Aug 29 2012

The reason they are giving people problems is that the folder that should be labeled "NA"  is not and is instead labeled "US". Change this and problems go away
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sirmax's Photo sirmax Aug 29 2012

 TheDevil74, on Aug 29 2012 - 05:25, said:

The reason they are giving people problems is that the folder that should be labeled "NA"  is not and is instead labeled "US". Change this and problems go away
My mistake. I'll fix it today, everywhere will be US.
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