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E50-M: best equipment you can suggest me?

e50m equipment

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hugobrainz #1 Posted Aug 28 2012 - 17:15

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Hello everyone!
I'm wondering how to upgrade my E50-M. I would like some feedbacks here. Usually for my tanks I like Camo - Repair Toolbox - Binoculars - Loader, the first 3 can be transferred from one tank to the next.

So far I got the 10% faster reload on my E50-M.

I'm wondering what's to get next: the Rammer? The 15% Explosion/Collision? (question on this one: is it working like an actual 15% extra armour vs usual shells?) Any other suggestions?

Thanks!

Folterknecht #2 Posted Aug 28 2012 - 17:30

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View Posthugobrainz, on Aug 28 2012 - 17:15, said:

Hello everyone!
...Usually for my tanks I like Camo - Repair Toolbox - Binoculars - Loader, the first 3 can be transferred from one tank to the next.
....

Thanks!

:Smile_amazed:  XXX do you want to tell us with this strange concatenation of symboles?

That aside I m using my old E-50 setup ...

Posted Image

hugobrainz #3 Posted Aug 28 2012 - 17:32

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Cool garage man! How do you do that? And the stripes on your gun?

Folterknecht #4 Posted Aug 28 2012 - 17:58

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That s Butchos Premium Pinup Garage and the skin is from mirtankov.net if I remember it correctly

timwahoo #5 Posted Aug 29 2012 - 01:55

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Vert stab is a must
I also would use gun laying drive
Rammer Optics or vents for the 3rd (in that order to me)

My theory is come out of cover, tank aims as fast as possible, back into cover. OR if having to fire on the move this also works. OR being a sniper it also helps during turret rotation and that.

Ive enjoyed both heavy & medium tanks alot more since taking this setup on pretty much all of them.

It also depends on complementing your crew skills and playstyle

I recommend this but my e50 stats have always been crap, i did struggle with it, about to rebuy & grind the e50m. My best ever game was in the e50 tho - it has highs & lows like no other tank ive played.

hugobrainz #6 Posted Aug 29 2012 - 04:06

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Thanks for the feedback. Yes I was really happy to sell my E50. The E50-M is really everything I was hoping for in my E50. Glad my E50 days are over.

swizzler #7 Posted Aug 29 2012 - 11:23

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used to run optics stab and rammer on my e-50, but since wg messed with the view ranges, dropped the optics for vents on my ausf m

vali1005 #8 Posted Aug 29 2012 - 13:37

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Vents / Rammer / Vertical Stabilizer
or
Vents / Rammer / Optics


Don't do GLD, E-50M gun has 2.1 seconds aim time, absolutely no need for GLD.

hugobrainz #9 Posted Aug 29 2012 - 14:21

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Thanks again! But wow lol I got a -1 for one of my post! Bizarre.

Seems I'll get the stabilizer. For the 3rd, not sure...

I'm confused about the optic: Binoculars give 25% view range bonus, while Optics only give 10%, plus the Binoculars are removable. So why are a lot of people picking Optics over Binoculars?

Edited by hugobrainz, Aug 29 2012 - 14:22.


JLK_250 #10 Posted Aug 29 2012 - 15:30

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View Posthugobrainz, on Aug 29 2012 - 14:21, said:


I'm confused about the optic: Binoculars give 25% view range bonus, while Optics only give 10%, plus the Binoculars are removable. So why are a lot of people picking Optics over Binoculars?

You're at tier 10 and asking this question?  Better now than never, I guess.

Optics work all the time, whether on the move or not.  Binocs only work after sitting still for 3 seconds (I think).  Turret rotation is okay.  Typically mediums will run optics because they never sit still.  TDs and snipers typically use binocs.  A few people run both so one or the other is working all the time.  Some snipers and TDs run neither because they rely on other people spotting for them and they feel that other equipment is more valuable.  

In my E-50 I run rammer, vents and vert stab.  Rammer is mandatory for all tanks, IMO.  The rest depends on your style of play and I think a vert stab is virtually mandatory on all mediums that can run one.  I always run vents when my crew is not yet at 100% and then get lazy and leave them on when my crew gets to 100%.  Not sure what is best.

That being said, I do not have an E-50M yet and am not the best E-50 player out there.  I do have binocs and optics on a lot of tanks though and would run optics on any tank that leads the charge.  


hugobrainz #11 Posted Aug 29 2012 - 15:42

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Thank you! Yes, better late than never! It's a question that has been nagging me for a long time, I finally asked for it. I knew the 'on-the-move' vs '3 seconds' difference, but since I usually just about never shoot on the move, I found 500K and one slot for 10% extra a bit expensive.

Another reason why it took me so long, is because aside from the loader, I did not really upgrade my tanks with permanent upgrade until now. I don't have a premium tank, so credits take a while to pile up, and I use my money to get new tanks. $6M take a lot of games! But now I can spend the money to get upgrades... Thanks again!

One more question: why isn't the 15% collision/explosion rarely mentioned? Is it an actual 15% defence against normal AP shells, or just HE? It seems 15% more defence (i.e. less impact) should be good if it works against AP rounds, no? Cheers!

JLK_250 #12 Posted Aug 29 2012 - 17:05

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Do you mean the spall liner?  It protects against HE rounds and ramming damage, but not against AP rounds.   Some people do run spall liners if they are arty magnets but they are not too common because with only three equipment slots you have tough choices to make and spall liners often don't make the cut.   Also, it's really hard to tell if a spall liner is helping you enough to make it worthwhile.  Would a spall liner have saved you from an arty shot if you had run one?  Or if you have one, would you have died even quicker without it or did it not really make much difference?   Nobody knows for sure.  I have run a spall liner on a couple of tanks and thought it might have been helping but never could be sure.  Fewer people shoot HE rounds after the huge HE nerf (except arty, of course) so I haven't thought about the spall liner much lately.   It's one of the many valid choices for the third slot, IMO, depending on your preferences.    

One hint, buy all your equipment when there is a half-off sale.  I stock up during sales even for tanks that I plan to buy in the future.  If you ever need the cash you can sell them for half price so you're not out any cash if you sell when they are full price.  I also stock up on repair kits when they are half off.  


Folterknecht #13 Posted Aug 29 2012 - 19:10

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- Gun laying drive is big BS - the E50M already aims fast
- Spall Liner even bigger BS - it weights 0,5t and makes you more sluggish -> u re easier to hit for artis and if you ram someone u re standing still ... not good at all in most cases

Edited by Folterknecht, Aug 29 2012 - 19:10.


kulkija #14 Posted Sep 02 2012 - 19:22

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View PostFolterknecht, on Aug 29 2012 - 19:10, said:

- Gun laying drive is big BS - the E50M already aims fast
- Spall Liner even bigger BS - it weights 0,5t and makes you more sluggish -> u re easier to hit for artis and if you ram someone u re standing still ... not good at all in most cases

Spall liner might actually be a good idea, especially with 8.0 and physics coming up. Ramming is going to become much scarier. The E-50M weighs in over 50 t and clocks in at 50+ km/h. Not only would you reduce the ramming damage you take, your ramming damage would also be further increased by having the 0.5 t of extra weight - with that much speed and weight, the 50M is going to be a terrifying, beastly battering ram with a gun.

Personally, if I were going for a brawler fit, I'd go for rammer, vents, spall liner. But then, I don't even have a tier X, so what do I know?

(I personally prefer to use sniping, stealth and cautious flanking with ze Germans, so for that strategy I'd use rammer/camo/binocs.)

Battlecruiser #15 Posted Nov 06 2012 - 23:52

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I'm going to be using optics vents and vertical stabilizer. with bia as well reload is like 9.17, opposed to 8.26 with vents bia and rammer. I figure the range at which I engage means the slower reload speed is fine, and the vertical stabilizer for strafe runs and quickstop shooting. I do have controlled impact as well though, to help suppliment brawling damage, not sure if i should replace vertical stabilizer for spall liner, but the e-50 is slow enough as it is.

Edited by Battlecruiser, Nov 06 2012 - 23:54.


StarkRavinMad #16 Posted Nov 07 2012 - 18:31

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View Postkulkija, on Sep 02 2012 - 19:22, said:

Spall liner might actually be a good idea, especially with 8.0 and physics coming up. Ramming is going to become much scarier. The E-50M weighs in over 50 t and clocks in at 50+ km/h. Not only would you reduce the ramming damage you take, your ramming damage would also be further increased by having the 0.5 t of extra weight - with that much speed and weight, the 50M is going to be a terrifying, beastly battering ram with a gun.

Personally, if I were going for a brawler fit, I'd go for rammer, vents, spall liner. But then, I don't even have a tier X, so what do I know?

(I personally prefer to use sniping, stealth and cautious flanking with ze Germans, so for that strategy I'd use rammer/camo/binocs.)

I may be in the minority, but battering ram with a gun is how I play my 50 and 50M(though admittedly that hasn't really paid off in the 50M...yet). I have the rammer, vstab, and the spall liner on both of them. I can't know for sure, but I seem to take much less arty splash damage than without it, and taking 15% less damage in collisions means I pretty much never die in collisions regardless of being the rammer or rammee. In fact I've gotten more than a few kills from an enemy heavy that had more HP left than me that decided ramming me was a good idea.

Adrianblade01 #17 Posted Nov 07 2012 - 20:55

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You're not alone man. If I can ram someone and get away with it you bet I will. Once took a Type 59 out JUST by ramming him. He called hacks but well it's his fault for charging at me when Im going downhill at 70kph with spall liner and that ramming skill.  :Smile-izmena:

Edited by Adrianblade01, Nov 07 2012 - 20:55.


Armor #18 Posted Nov 07 2012 - 21:39

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Vents, rammer, and stabilizer.

You absolutely want the damage boost from the rammer and vents, and the vert stab is useful in every situation.

Optics are a waste on the 50M. Your profile doesn't allow for safe long-distance scouting. If you're planning on a very conservative sniping playstyle, get the binocs instead. Binocs are at Tier X still an incredibly useful piece of gear.

Battlecruiser #19 Posted Nov 27 2012 - 21:25

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does the e-50m really need a vertical stabilizer?  I've been finding good success with rammer/optics/vents  and have been considering taking off the rammer because it doesn't make sense. A shell rammer would actually raise load times for smaller caliber rounds like 105 because they're so easy to load by hand

Pope_Shizzle #20 Posted Nov 28 2012 - 08:16

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I'm undecided on a vstab for the E50m.  I think it's pretty mandatory for the E50, but all of the tier 10 mediums, save the batchat, aim in really fast and have small reticules to start with.  I'm going to do 50 games with one and then 50 subbing optics and see how things change.

Vents and rammer are my first 2.