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Lert's thread of 'Duh', or 'MSPaint schematics explaining gameplay basics'


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cheesellama #41 Posted Sep 15 2012 - 00:41

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Lert, on Sep 11 2012 - 15:40, said:

Posted Image

To tank 1:

http://media-titaniu...39221257881.jpg

Panzerkompanie #42 Posted Sep 15 2012 - 02:20

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Lert, great tutorial.

+1 for you sir.

cheesellama #43 Posted Sep 15 2012 - 14:05

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Half of the +1s you got came from this. :Smile-tongue:

Lert, on Sep 11 2012 - 15:40, said:

- Teammate 2 has parked right behind teammate 1, blocking 1's retreat. Teammate 2 is a douche. Don't be teammate 2.


YazidGuile #44 Posted Sep 29 2012 - 04:28

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Thats incredibly helpful, thank you very much +1

Admiral_Karl_Donuts #45 Posted Oct 06 2012 - 16:10

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View Postlolccp, on Sep 14 2012 - 16:38, said:

That really depends on the tank, the aufs A and B being the most extreme examples.  Do that in an aufs A and I'll be shooting at your exposed ammo rack.

Agreed, same goes for Tigers, too.  Racked two of them recently who showed me their sides.

+1 for the simple guide though, should be required reading for new accounts.

NeboCema #46 Posted Nov 13 2012 - 15:24

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yep , very well done - i remember reading this post a while back hehe

ThatsAPaladin #47 Posted Nov 14 2012 - 03:50

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You haven't said much on the subject of destructible cover being knocked down to expose as enemy, and in general. Some players should learn this. (Once I tried that and found I could go through it without knocking it down with just holes in the walls. Small tanks FTW.)



Also(common sense that's not very common):
Don't drive onto roofs. It's possible but you die.
Think before diving into that river. Is it too deep?
Cap, don't manhunt.
Impassable surfaces may be more passable than you think. Cliffs are one way. You should se what happens when gravity wins and you slam into a derp gun (not pretty for you unless you broke something on him/her when you fell)
Arty can't hit you if a roof is over you. It blocks their line of sight from their arty view, even though the trajectory is possible.
Arty is not an orbital Lazer cannon with a spy satellite.

ThatsAPaladin #48 Posted Dec 08 2012 - 05:47

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In the "How not to be a douche" part, the stupidity is relative as it shouldn't be needed for four tanks (Counting #2 who is engaging the side of a building) to be engaging just one tank. Maybe if there were two enemies or three. For the purposes of an example it's fine, though.

Note: This is a bump in disguise, this thread must be bumped back to the front if pub users are to stay sane.

slambuggy #49 Posted Feb 19 2013 - 05:59

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I have guilt when working in twos finding myself behind my partner at a choke point or peak a boo and deciding to look for the flank and leave my partner alone.....I am useless behind that tank. Is the better option to retreat and find a better vantage point?
So many times we find ourselves lined up at a choke point and everyone in line is jockeying for the shot while each one gets picked off one by one. What is the best maneuver here?

I have logged over 1000 battles now and I learned to stack my tanks with all the trappings to acquire the edge and don't want to let my team/partner down. thanks for you tailboard lesson.  

slambuggy

DessieDoo #50 Posted Feb 19 2013 - 10:56

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In my experience, you CAN hide in a bush with corners exposed, and the visibility mechanics guide agrees with me here: Posted Image

Link: http://wiki.worldoft...attle_Mechanics (scroll down to spotting mechanics)

As long as the enemy can't draw a ray from one of its view-range ports to one of the above points on your tank, you are hidden.

So here:


Posted Image
Tank 1 is in a superior position for hiding, provided the bush is tall enough to obscure her turret.  Tank 2's side can be spotted from downgun.  Tank 3 can be spotted by that sneaky light who got to your flank or rear.

Edited by DessieDoo, Feb 19 2013 - 11:06.


Lert #51 Posted Feb 19 2013 - 12:46

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That is all fairly advanced stuff though, dessie. It's accurate and true, but beyond the scope of my guide, which is more about providing quick-and-dirty rules-of-thumb that are easy to remember and lay the groundwork for further improvement.

tvanderhart #52 Posted Feb 19 2013 - 14:36

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Thing about being in the bush as opposed to behind it is that you lose the camo bonus from foliage within 15m when you fire, so being behind the bush is more likely to retain the camouflage then being in it.

DessieDoo #53 Posted Feb 19 2013 - 22:17

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View Posttvanderhart, on Feb 19 2013 - 14:36, said:

Thing about being in the bush as opposed to behind it is that you lose the camo bonus from foliage within 15m when you fire, so being behind the bush is more likely to retain the camouflage then being in it.

Tank 3 in that image would still have to back up before firing to keep the camo bonus.  Basically, if you can see through the bush, don't shoot if you can't afford to be seen.

hotshot75 #54 Posted Feb 19 2013 - 23:41

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all guides should be done like this, that way i dont have to think about it, i just learn it.

im out of plus ones depressingly.

Lert #55 Posted Feb 19 2013 - 23:48

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View Posthotshot75, on Feb 19 2013 - 23:41, said:

im out of plus ones depressingly.
Meh, that's ok. I've got enouh rep as is.

Thanks for the kind words. Look up the other ones in my collection.

hotshot75 #56 Posted Feb 19 2013 - 23:49

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View PostLert, on Feb 19 2013 - 23:48, said:

Meh, that's ok. I've got enouh rep as is.

Thanks for the kind words. Look up the other ones in my collection.

you're's are the first(and best)guides i've found.

Eon264 #57 Posted Mar 28 2013 - 12:48

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View PostKingkrieg, on Sep 11 2012 - 15:43, said:

- The blue bits are the tracks. Shooting here will probably knock the track off, but very likely not do hitpoint damage.
- The red bit is the upper glacis. This is usually the second strongest part of the tank. Only shoot here when you're sure you can pen.
- The green bit is the lower glacis. This is much weaker armored than the upper glacis. It's a good idea to shoot here. You're much more likely to pen and do hitpoint damage than any other bit.
- The purple bit is the gun mount. Shooting here is very unlikely to do hitpoint damage. But a good hit with HE has a chance of knocking his gun out.
- The pink bit is the gun mantlet. This is the thickest armor on the tank. Don't shoot here.
- The dark red bit is the turret itself. This is usually fairly strong armor. Shoot here only if you don't have a shot at the lower glacis.
While this is true for most tanks, the american heavies from tier 7 and up will throw some noobs for a loop when they run into them. On the american heavies do NOT shoot the turret. You'll only be wasting shells unless you have a decent shot at it's crew hatch. Encountering one of these in a hull-down position (their lower hull is covered by terrain and all you can see is the turret) can be really difficult for new players to figure out. Basically, hide and only peek out to keep him sighted. let art handle it, or your team flank. On these aim for the hull, preferably the lower glacis. It's always a good idea to keep them tracked so your team can flank easier. Also, just some general supplemental, most tanks have a machine gun mount and/or a drivers view slit on their upper glacis. These are weak spots on the frontal armour and can generally be easily penned, at least more easily than the surrounding armour. Also, many tanks have tall crew hatches on the tops of their turrets that can be shot for an easy pen and likely crew damage.

DemetriousII #58 Posted Mar 28 2013 - 20:58

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In my few days here in this game I have witnessed a different type of douche. This type likes to fly out of nowhere proceed to get in front of you and block your shot.  I had an enemy pinned down and this John Wayne type comes in guns ablaze proceeds to get his ass killed by getting in front of my exchanges.

Great guide as always very useful on the tank hit zones, and also I was the noob that wasn't hiding properly behind the bush.

Keep'em coming I'm learning quite a bit. I'm not one of those wallet warriors so the grind is paying off.

ndifference #59 Posted Mar 28 2013 - 21:37

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View PostDemetriousII, on Mar 28 2013 - 20:58, said:

In my few days here in this game I have witnessed a different type of douche. This type likes to fly out of nowhere proceed to get in front of you and block your shot.  I had an enemy pinned down and this John Wayne type comes in guns ablaze proceeds to get his ass killed by getting in front of my exchanges.

So true.  I like to play TD's and have to constantly check my fire because some numbnut pulls in front of my gun.  I don't know if they are trying to poach my kill or are just mental.

BuubyTrap #60 Posted Mar 31 2013 - 22:52

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In most cases I'd say lack of situational awareness that another tank is in firing position behind you, especially if you are in sniper mode.

View Postndifference, on Mar 28 2013 - 21:37, said:

So true.  I like to play TD's and have to constantly check my fire because some numbnut pulls in front of my gun.  I don't know if they are trying to poach my kill or are just mental.





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