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Skirmish XVIII


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___Laser___ #1 Posted Sep 28 2012 - 19:07

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Registration

A news update will be published on the community portal once the tournament page is live and registration is available.
  • Registration begins: September 28, 2012
  • Registration ends: September 30, 2012 at 3PM PST
Victory Conditions

The winner of each round will be determined as the first to 3 victories on a given map.

Each battle will last 15 minutes.


The Encounter battle mode will be used for this tournament.

Tier & Point Limits


With maximum number of 7 players per battle, a team (maximum 10 players per team) must field a selection of tanks based on the below tier limits. Teams are also limited to a maximum total of 42 tier points.
  • Tier 8 is the maximum tier for all tanks
No other tank types allowed.

Schedule

Rounds will begin at 7:30PM PDT (10:30PM EST, 02:30 UTC) each scheduled day.

Curious what time this is in your region? Use this handy Time Zone Converter to help you out!
  • Round 1: October 1
  • Round 2: October 2
  • Round 3: October 3
  • Round 4: October 4
  • Round 5: October 5
  • Round 6: October 6
There will be a 2 minute break in between rounds.


Prizes

The following prizes will be provided to each member of the respective team, including reserves.
  • First place: 5,000
  • Second place: 2,000
  • Third place: 1,000
  • Fourth place: 1,000
Maps

There will only be one map used during Skirmish XVII. The map played on will be Malinovka.

Edited by Captain_Judo, Sep 28 2012 - 20:12.


Justin_Ward #2 Posted Sep 28 2012 - 19:38

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Your tier point limit and tank types make no sense, please pick one or the other, or better yet a rule set that makes sense. If you can only take T8 tanks then there is no combination that will add up to 42.

___Laser___ #3 Posted Sep 28 2012 - 19:44

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View PostJustin_Ward, on Sep 28 2012 - 19:38, said:

Your tier point limit and tank types make no sense, please pick one or the other, or better yet a rule set that makes sense. If you can only take T8 tanks then there is no combination that will add up to 42.

It's my wording that seems to be causing the confusion. Tier 8 is the maximum tier. All tiers below (and including) 8 are available for this skirmish.

Justin_Ward #4 Posted Sep 28 2012 - 20:03

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Well a simpler way to put it would be: Up to T8 for all Tank types.

Skirmishes has aslways been 5 on 5 but with this tier point and the need for more players, how many reserve do we get now with 7 players in battle? And since u say a maximum of 7 per battle can we take less than 7 players? BTW one last question. Since the last skirmish was encounter, what will this one be?

Edited by Justin_Ward, Sep 28 2012 - 20:16.


___Laser___ #5 Posted Sep 28 2012 - 20:14

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View PostJustin_Ward, on Sep 28 2012 - 20:03, said:

Well a simpler way to put it would be: Up to T8 for all Tank types.

Skirmishes has aslways been 5 on 5 but with this tier point and the need for more players, how many reserve do we get now with 7 players in battle? And since u say a maximum of 7 per battle can we take less than 7 players?

The skirmish is set to allow up to 10 players per team. I edited the text for clarity.

You're free to take less than 7 players to battle.

rumor_esq #6 Posted Sep 28 2012 - 20:52

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To clarify: no Tank Destroyers or SPGs allowed? Tanks only?

Edited by rumor_esq, Sep 28 2012 - 20:52.


___Laser___ #7 Posted Sep 28 2012 - 20:55

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View Postrumor_esq, on Sep 28 2012 - 20:52, said:

To clarify: no Tank Destroyers or SPGs allowed? Tanks only?

All tanks are available. This includes arty and TDs.

Superspeed007 #8 Posted Sep 28 2012 - 20:56

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in one spot you say 15 mins in another it is 10 per battle

rumor_esq #9 Posted Sep 28 2012 - 20:57

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View PostCaptain_Judo, on Sep 28 2012 - 20:55, said:

All tanks are available. This includes arty and TDs.

Thanks for the quick reply!

___Laser___ #10 Posted Sep 28 2012 - 21:03

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View PostSuperspeed007, on Sep 28 2012 - 20:56, said:

in one spot you say 15 mins in another it is 10 per battle

That's a typo on the portal. Please disregard that and direct your attention to the actual tournament page's listing:
http://worldoftanks....Skirmish_XVIII/

Each encounter battle is, in fact, set to 15 minutes.

Thanks for catching this!

Superspeed007 #11 Posted Sep 28 2012 - 21:11

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:)

fmlrommel #12 Posted Sep 28 2012 - 21:16

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ewwww malinovka encounter with tier 8 arty? sounds fun....

holakc #13 Posted Sep 28 2012 - 22:33

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Quote

A team must have at least 7 members to be eligible for participation in the tournament, with a maximum allowed 8 members.

is this true?

only 1 reserve?

(link to actual tournament page) http://worldoftanks....Skirmish_XVIII/


...or is like you state here at the forum

View PostCaptain_Judo, on Sep 28 2012 - 20:14, said:

The skirmish is set to allow up to 10 players per team. I edited the text for clarity.

We really need to unify rules on "news" + "tournament page" + "forum" to all show the same info for same tournament please :)


thx in advance

holakc
-ACA los viejos Captain

___Laser___ #14 Posted Sep 28 2012 - 22:38

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View Postholakc, on Sep 28 2012 - 22:33, said:

is this true?

only 1 reserve?

(link to actual tournament page) http://worldoftanks....Skirmish_XVIII/


...or is like you state here at the forum

Good eye, holakc, thanks for posting this. It's been corrected.

holakc #15 Posted Sep 28 2012 - 22:43

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ty

Justin_Ward #16 Posted Sep 28 2012 - 23:11

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Which game mode will the matches be in?

SCOTTE45 #17 Posted Sep 28 2012 - 23:53

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hey any 1 got a team that needs 2 more players

___Laser___ #18 Posted Sep 28 2012 - 23:57

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View PostJustin_Ward, on Sep 28 2012 - 23:11, said:

Which game mode will the matches be in?

Encounter battle on Malinovka

AbsoluteRoyal #19 Posted Sep 29 2012 - 00:24

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In the past format's that put 99% of the pressure to win on the scout and arty are not fun. You sit and wait for your scout to work, hoping he knows what he is doing. This seems very slow paced and plays against the whole "skirmish" aspect in my opinion.

___Laser___ #20 Posted Sep 29 2012 - 00:46

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View PostAbsoluteRoyal, on Sep 29 2012 - 00:24, said:

In the past format's that put 99% of the pressure to win on the scout and arty are not fun. You sit and wait for your scout to work, hoping he knows what he is doing. This seems very slow paced and plays against the whole "skirmish" aspect in my opinion.

Thanks for the feedback, AbsoluteRoyal. Duly noted :Smile_Default:

I'm primarily focusing on our tournament tools and protocol. Hopefully, next time around, we can redeliver on something more unique!




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