Recommended skills/perks for M18 Hellcat
PeXu
Nov 01 2012
What skill recommended for the M18 Hellcat?
Right now I have these skills, but Im doubting the skills for the commander, gunner and loader:
- Commander: ?
- Gunner: ?
- Driver: Clutch braking. Hellcat have bad turn rate.
- Radio: Situacional awareness.
- Loader: ?
PD. sorry for my bad english.
Right now I have these skills, but Im doubting the skills for the commander, gunner and loader:
- Commander: ?
- Gunner: ?
- Driver: Clutch braking. Hellcat have bad turn rate.
- Radio: Situacional awareness.
- Loader: ?
PD. sorry for my bad english.
ysoignorant
Nov 01 2012
Commander: Sixth Sense.
Gunner: Designated Target.
Driver: Clutch Braking.
Radioman: Camouflage.
Loader: Camouflage.
Gunner: Designated Target.
Driver: Clutch Braking.
Radioman: Camouflage.
Loader: Camouflage.
Allurai
Nov 01 2012
If you're happy to spend gold I would recommend the same as what a recommend for the T49:
1st skill:
Com: Mentor
Gun: Camo
Driv: Camo
Rad: Camo
Loa: Camo
Starting 2nd skill:
Com: Retrain to Sixth Sense, Camo
Gun: Camo, Snap Shot
Driv: Camo, Clutch Braking
Rad: Camo, Situational Awareness
Loa: Camo, Repair
Starting 3rd skill: Retrain all crew members to:
Com: BiA, Sixth Sense, Camo
Gun: BiA, Camo, Snap Shot
Driv: BiA, Camo, Clutch Braking
Rad: BiA, Camo, Situational Awareness
Loa: BiA, Camo, Repair (Or Adrenaline Rush to save you 200g if you're gonna get to 4 skills)
Starting 4th skill:
Com: BiA, Sixth Sense, Camo, Recon
Gun: Retrain to: BiA, Camo, Deadeye, Snap Shot
Driv: BiA, Camo, Clutch Braking, Off Road Driving
Rad: BiA, Camo, Situational Awareness, Signal Boosting
Loa: BiA, Camo, Adrenaline Rush, Repair
Starting 5th skill:
Com: BiA, Sixth Sense, Camo, Recon, Repair
Gun: BiA, Camo, Deadeye, Snap Shot, Repair
Driv: BiA, Camo, Clutch Braking, Off Road Driving, Repair
Rad: BiA, Camo, Situational Awareness, Signal Boosting, Repair
Loa: BiA, Camo, Adrenaline Rush, Safe Stowage, Repair
1st skill:
Com: Mentor
Gun: Camo
Driv: Camo
Rad: Camo
Loa: Camo
Starting 2nd skill:
Com: Retrain to Sixth Sense, Camo
Gun: Camo, Snap Shot
Driv: Camo, Clutch Braking
Rad: Camo, Situational Awareness
Loa: Camo, Repair
Starting 3rd skill: Retrain all crew members to:
Com: BiA, Sixth Sense, Camo
Gun: BiA, Camo, Snap Shot
Driv: BiA, Camo, Clutch Braking
Rad: BiA, Camo, Situational Awareness
Loa: BiA, Camo, Repair (Or Adrenaline Rush to save you 200g if you're gonna get to 4 skills)
Starting 4th skill:
Com: BiA, Sixth Sense, Camo, Recon
Gun: Retrain to: BiA, Camo, Deadeye, Snap Shot
Driv: BiA, Camo, Clutch Braking, Off Road Driving
Rad: BiA, Camo, Situational Awareness, Signal Boosting
Loa: BiA, Camo, Adrenaline Rush, Repair
Starting 5th skill:
Com: BiA, Sixth Sense, Camo, Recon, Repair
Gun: BiA, Camo, Deadeye, Snap Shot, Repair
Driv: BiA, Camo, Clutch Braking, Off Road Driving, Repair
Rad: BiA, Camo, Situational Awareness, Signal Boosting, Repair
Loa: BiA, Camo, Adrenaline Rush, Safe Stowage, Repair
karl_eller
Nov 03 2012
I don't think the Hellcat needs snap-shot, as the turret traverse is so incredibly slow that any aim bloom from the turret rotation is almost non-existent. If you're sitting still, the circle settles pretty much instantly as it is, and if you're moving, most of the aim bloom comes from your hull rotation.
TheUDF
Nov 04 2012
Plus if they're THAT close, then something's very wrong with the situation you put yourself in.
Or you have awesome camo skills for your crew.
Or you have awesome camo skills for your crew.
Major_DeFeet
Nov 07 2012
As much as you might want to avoid close encounters in your Hellcat, sometimes you don't have a choice. I have won knife fights with light and medium tanks because I have clutch braking, smooth ride and snap shot skills on my crew. It's not that I recommend using a Hellcat to brawl or for firing on the move, but if you find yourself in a situation where you have to do it, at least you're not totally outmatched.
Newcomer06
Nov 07 2012
Since I'm not as experienced as the other players here, I'd first suggest taking my advice with a grain of salt.
I'm currently on my 2nd crew skill, but my first skills were as follows:
Commander: 6th sense (This has saved my hide from return fire so many times)
Gunner: Camouflage
Loader: Camouflage
Driver: Clutch Braking (M18 turns like a darned KV-1)
Radioman: Camoflage
Since the hellcat already has some good camo, I opted to only have three crewmen run it.
For the second skill:
Commander: Camouflage
Gunner: Snap Shot (M18 is NOT ideal for brawling, but murphy declares that no battle will ever be ideal. 2nd skill takes forever to train anyways, so i'd rather take a skill vs a perk)
Loader: Repairs (everything there was meh for me, might respec when 100%)
Driver: Camouflage
Radioman: Situational Awareness (hellcat's radio was already pretty good, figured extra view range never hurt, and skills are nice)
I play like a sniper, use speed to get to an ideal spot, fire a few shots then bolt. I look at the map, and go to where i'm needed.
Edited by Newcomer06, Nov 07 2012 - 03:47.
I'm currently on my 2nd crew skill, but my first skills were as follows:
Commander: 6th sense (This has saved my hide from return fire so many times)
Gunner: Camouflage
Loader: Camouflage
Driver: Clutch Braking (M18 turns like a darned KV-1)
Radioman: Camoflage
Since the hellcat already has some good camo, I opted to only have three crewmen run it.
For the second skill:
Commander: Camouflage
Gunner: Snap Shot (M18 is NOT ideal for brawling, but murphy declares that no battle will ever be ideal. 2nd skill takes forever to train anyways, so i'd rather take a skill vs a perk)
Loader: Repairs (everything there was meh for me, might respec when 100%)
Driver: Camouflage
Radioman: Situational Awareness (hellcat's radio was already pretty good, figured extra view range never hurt, and skills are nice)
I play like a sniper, use speed to get to an ideal spot, fire a few shots then bolt. I look at the map, and go to where i'm needed.
Edited by Newcomer06, Nov 07 2012 - 03:47.


