My 2 cents:
1. Gold ammo mania: we have a saying in Hungary, that translates as "Every miracle lasts for 3 days". The hype with the Gold rounds will eventually cease as people run out of silver if they keep loading their ammo racks with premium shells only. I have bought premium ammo of course, but only 5-10, depending on the tank. They are really good emergency supplies when I'm ending up right in front of a big bad heavy tank.
2. I call BS on the "scout limit". I rarely see people whining about 'scouts', but most players are whining about arties (I don't, I personally have never been in a battle where there were more than 5 arties on one side). Light tanks blow up fast, and let's face it, they are not as hard to hit as the WG team thinks they are. Plus, there is the golden rule: "Not every light tank is a scout, but every arty is an arty."
3. Since the implementation of the new battle reports, I always wondered about what critical modules I've shot out on a tank,did I kill any of his crewmembrs, etc. It's easy to implement, too: when you roll over the "critical damage" icon in the battle report, it will list everything you did in a pop-up window (where it only says the number of the critical damage now), like radio, commander, engine, etc. Let the players decide what information they want to get. There's no such state of mind as "over-informed", but under-informed does exist. If somebody does not care, he/she will just click on the "Close" button ASAP.
Edited by Mieter, Nov 13 2012 - 16:43.