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WR VS. EFF RATING


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gretzky9916 #1 Posted Nov 29 2012 - 20:04

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Ok, i can't seem to get an answer to this question.  I was in a clan (not still in) where we had a guy who had a 46% WR.  Average at best.  His efficiency rating was 1800.  Almost godlike..hehe.  Is he a good or bad player?  

This obviously goes to the topic of what WR really means in game.  The WR fanatics say he's bad.  The efficiency fanatics say he's really good.  

So you tell me.  Good or bad?

Duqe #2 Posted Nov 29 2012 - 20:05

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Neither are perfect, and both are seen as perfect by their own flock.

Both of them are horribly mistaken.

ForeverN00b #3 Posted Nov 29 2012 - 20:07

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LOL.  Just LOL.  Maybe he plays a lot of scout tanks and gets useless cap points, I couldn't even imagine how those numbers are possible even if a 46%er were to explicitly farm eff rating....Maybe he only plays tier 1 and 2?

Edit:  When I see players stats in XVM there is usually a high correlation between WR and Eff Rating; however, this doesn't hold true for low tiers.

Edited by ForeverN00b, Nov 29 2012 - 20:08.


Superspeed007 #4 Posted Nov 29 2012 - 20:07

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knows how to play very well, just doesn't know how to get the win

Duqe #5 Posted Nov 29 2012 - 20:08

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View PostForeverN00b, on Nov 29 2012 - 20:07, said:

LOL.  Just LOL.  Maybe he plays a lot of scout tanks and gets useless cap points, I couldn't even imagine how those numbers are possible even if a 46%er were to explicitly farm eff rating....Maybe he only plays tier 1 and 2?

Cap points are useless. Because victory isn't important in win ratio?

ArmorStorm #6 Posted Nov 29 2012 - 20:08

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You can farm efficiency. 46% WR means he isn't helping his team win so who cares how efficient he is?

PrototypePegasus #7 Posted Nov 29 2012 - 20:08

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IDK i use performance rating instead. Maybe the MM gods just hate him and he gets teams of people who like to go swiming each match.

CrabEatOff #8 Posted Nov 29 2012 - 20:08

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read this, it will either entirely answer your question, or confuse you horribly.

http://forum.worldof...ciency-formula/

ArmorStorm #9 Posted Nov 29 2012 - 20:09

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Useless cap points are like when you are up 6-1 and the other 5 tanks are going for the kill. Stuff like that.

Duqe #10 Posted Nov 29 2012 - 20:09

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View PostArmorStorm, on Nov 29 2012 - 20:08, said:

You can farm efficiency. 46% WR means he isn't helping his team win so who cares how efficient he is?

Whereas using a T-46 with a 100% crew, full equipment, 2-4 crew skills and gold rounds can be used to farm win rate.

ForeverN00b #11 Posted Nov 29 2012 - 20:10

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View PostDuqe, on Nov 29 2012 - 20:08, said:

Cap points are useless. Because victory isn't important in win ratio?

The key word in your argument is VICTORY.  The whole point of this discussion is his relative lack thereof.  Hence, cap points in his case are useless.

kyrin #12 Posted Nov 29 2012 - 20:13

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Or you can be like some guys and have high 57+'s and still have a 1800 eff.

paradat #13 Posted Nov 29 2012 - 20:14

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View Postgretzky9916, on Nov 29 2012 - 20:04, said:

Ok, i can't seem to get an answer to this question.  I was in a clan (not still in) where we had a guy who had a 46% WR.  Average at best.  His efficiency rating was 1800.  Almost godlike..hehe.  Is he a good or bad player?  

This obviously goes to the topic of what WR really means in game.  The WR fanatics say he's bad.  The efficiency fanatics say he's really good.  

So you tell me.  Good or bad?

Well did you ever play with him? You tell us was he good or bad.

Both of the cummulative stats WR and EFF are only a ruff starting point in determining if a player is good or bad right now.

Dogsoldier6 #14 Posted Nov 29 2012 - 20:15

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What you look for is a player with both a good win percentage and a good eff rating, then you have a good player.

Players with split ratings are of a couple of different types, some I can actually relate to in some ways via my individual tanks.

Some are Cap Farmers whom go after the exp points you can farm, like Cap Points, Defense Points, Spotting Points, you get he picture. Basically they don't really engage the enemy. This is not a knock of that player, some of the good scouts in the game will have split stats like this. Most don't, but some do.

Some are one dimensional players whom only drive a handful of tanks. Yes they are very good in those tanks, but wouldn't know where to go on the battlefield to turn the tide for the team. So they will have good eff numbers but a low win rate. I have a couple of tanks in my garage that are somewhat like this. They score real good in the exp points category, but I just cannot seem to get a handle on how to win battles with them.

I hope this gives you some idea of how it can happen.

Staz211 #15 Posted Nov 29 2012 - 20:16

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View PostNightmareMoonTank, on Nov 29 2012 - 20:08, said:

IDK i use performance rating instead. Maybe the MM gods just hate him and he gets teams of people who like to go swiming each match.

I use performance rating as well. I feel that it is (while not perfect) more accurate, plus I can look at my recent stats which WR and efficiency dont do. I wish someone would create an XVM mod that shows me someones stats over the past 30 days/ X-amount of games. The recent stats are more accurate, as it shows how they play now, not how they played when they were first learning the game.

Rankori #16 Posted Nov 29 2012 - 20:25

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all he has to do to farm the eff. is sucide scout, each tank you scout is worth 200 effi each, if he scouts 9 enemy tanks per game, bingo 1800 eff.
the Eff. points system was designed by a person that scouts, caps and defends a lot. because those are what give you high eff. damage and destroying tanks gives you the least amount of Eff. The System is very lop-sided. Before people started using eff. People would hunt down the last few tanks on the map instead of capping. The Eff. has changed the how the game is played now. It was designed to make 1 person look better, so now a lot of people play like that person. this makes me sad.

I think the Eff. would be a great tool if it was a balanced system.

Edited by Rankori, Nov 29 2012 - 20:27.


Duqe #17 Posted Nov 29 2012 - 20:29

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View PostRankori, on Nov 29 2012 - 20:25, said:

all he has to do to farm the eff. is sucide scout, each tank you scout is worth 200 effi each, if he scouts 9 enemy tanks per game, bingo 1800 eff.
the Eff. points system was designed by a person that scouts, caps and defends a lot. because those are what give you high eff. damage and destroying tanks gives you the least amount of Eff. The System is very lop-sided. Before people started using eff. People would hunt down the last few tanks on the map instead of capping. The Eff. has changed the how the game is played now. It was designed to make 1 person look better, so now a lot of people play like that person. this makes me sad.

I think the Eff. would be a great tool if it was a balanced system.

Actually efficiency rating is an in-game statistic used for matchmaking.

It wasn't 'invented' by a third party trying to make himself look good.

rtp099 #18 Posted Nov 29 2012 - 20:46

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View PostArmorStorm, on Nov 29 2012 - 20:08, said:

You can farm efficiency. 46% WR means he isn't helping his team win so who cares how efficient he is?

And WR can't? How about all those stat whores with 2000 games in a tier 1 or tier 2 tanks?

Efficiency mostly points to the consistency of a players ability in "key areas" of elements mostly under his control. WR can also a measure of consistency, but it too can be "farmed" per say.

Either way, they are just numbers and this debate will never end. I use both stats only for my own personal interest to see where I need to improve and not to judge others. No matter what is important to you, I think we can all agree that WoT is a great game so let's focus on that instead!

packet_loss #19 Posted Nov 29 2012 - 20:47

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CAP FAST, be efficient...

This is what happens when you take a new tank and decide to go for cap at the end of battles instead of going for the last kill(s):
Posted Image

edit: By "new" I mean I just unlocked this tank like 2 weeks ago.

Edited by packet_loss, Nov 29 2012 - 20:50.


perlfreak #20 Posted Nov 29 2012 - 20:55

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View Postpacket_loss, on Nov 29 2012 - 20:47, said:

CAP FAST, be efficient...

This is what happens when you take a new tank and decide to go for cap at the end of battles instead of going for the last kill(s):
Posted Image

edit: By "new" I mean I just unlocked this tank like 2 weeks ago.

Not really directed towards you personally, but the game quality would quickly decline for me if many battles were decided in such a manner.

I know we take them now when we get them, and it's not that frequent, just saying.