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How does a gun's accuracy rating work?


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PelicanGuy #1 Posted Dec 10 2012 - 01:14

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I've looked through the wiki and forums, but I can't figure out how the number for a gun's accuracy works. Is a larger number more or less accurate?

Deadly_Stealth #2 Posted Dec 10 2012 - 01:15

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larger is less accurate

_Smiley #3 Posted Dec 10 2012 - 01:15

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A larger number is less accurate

panther has 0.3m this is the best in game right now.


edit: nice accurate image of the Hetzer. just saying

Edited by MrsmilieyfaceC8, Dec 10 2012 - 01:17.


StandardToast #4 Posted Dec 10 2012 - 01:16

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the smaller the number, the more accurate.

mrasianman2 #5 Posted Dec 10 2012 - 01:18

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Basically, as everyone else has states, the smaller the better.

What it actually means is at 100 meters, how wide the shells will disperse. Thus, a gun with the accuracy of 0.3 will have a dispersion of 0.3 meters @ a target of 100 meters.

UglyGosling #6 Posted Dec 10 2012 - 01:21

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By the way the 75 L/100 on the panther is only .32 accurate. It's .30 on the Panther 2.

PelicanGuy #7 Posted Dec 10 2012 - 01:24

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Okay, thanks for clearing that up for me.

tvanderhart #8 Posted Dec 10 2012 - 01:25

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Most accurate is Technically 3 guns with .30.  Panther 2, e50 Ausf. M., and one other I can't remember.

TheRonmasteh #9 Posted Dec 10 2012 - 01:26

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As everyone said above.

Theorically, a 0.00 accuracy = perfectly accurate death ray that will always shoot on the very center. Bigger number, bigger circle, chances the shell can fly somewhere else more distant than the center.

easy8tanker #10 Posted Dec 10 2012 - 02:05

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View PostMrsmilieyfaceC8, on Dec 10 2012 - 01:15, said:

A larger number is less accurate

panther has 0.3m this is the best in game right now.


edit: nice accurate image of the Hetzer. just saying
Don't you mean the E-50M?

jankar #11 Posted Dec 10 2012 - 02:11

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Gun accuracy is given as the ratio of how much the actual hit point deviates from the aiming spot expressed in meters and distance to the target expressed in hundred of meters .

For instance, the gun of accuracy 0.35 can miss the aiming spot by:
35 cm at the distance of 100 m
70 cm at the distance of 200 m
105 cm at the distance of 300 m
and so on

This is the maximum deviation, so on average your rounds will not miss the target by so much.

I found that any gun with accuracy 0.35 or less is very accurate, between 0.36 and 0.39 is fairly accurate and 0.40 and above terribly inaccurate.

PG908 #12 Posted Dec 10 2012 - 05:36

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Also worth mentioning is that the number is if your crew is at 100%
So a 50% crew on a .50 gun would be in reality .75, as its 50% less that 100% and 50% less accurate.

And when you get the StuG go for the Pak, not the Derp (My D Max has a 105 but its non derp(love the pen)! And with $800 shells. But I love it anyway)


P.S. I like your profile picture, I'd love to see "Polywhirl used watergun" "That one bounced" (It missed is so out of style)
"Wild Hetzer used 105mm Derp" "It's super effective" "Critical Hit" "Polywhirl has fainted"
*Trainer searches bag for masterball as the derp reloads because the trainer is out of Pokemon*

AlliedPowers #13 Posted Feb 18 2013 - 18:56

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is 0.35 good for sniping?

kraftinator #14 Posted Feb 18 2013 - 19:47

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View PostAlliedPowers, on Feb 18 2013 - 18:56, said:

is 0.35 good for sniping?

.035 is pretty decent for sniping, but again that's at 100% crew.  Don't expect accuracy from a sniping tank with a 50% crew.  That's when you get shots that sail into the next area code.

Hoss1193 #15 Posted Feb 19 2013 - 14:08

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View Posteasy8tanker, on Dec 10 2012 - 02:05, said:

Don't you mean the E-50M?

I seem to remember (cannot now confirm) that at one time, Panther did have .30 accuracy on its long 75, but that's no longer the case today (if it ever was).  Panther has .32 accuracy.

The E-50M does have .30 accuracy, and is the only tank which has .30 accuracy on its best (and only) gun available.

The E-50 also has .30 accuracy its long 88mm gun, but it's pretty rare to see this weapon (never tried it myself).  Most E-50 players seem to opt for the 105 instead.

RodneyDangerfield #16 Posted Feb 19 2013 - 14:19

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View PostHoss1193, on Feb 19 2013 - 14:08, said:



I seem to remember (cannot now confirm) that at one time, Panther did have .30 accuracy on its long 75, but that's no longer the case today (if it ever was).  Panther has .32 accuracy.

The E-50M does have .30 accuracy, and is the only tank which has .30 accuracy on its best (and only) gun available.

The E-50 also has .30 accuracy its long 88mm gun, but it's pretty rare to see this weapon (never tried it myself).  Most E-50 players seem to opt for the 105 instead.

I'd have to check but I think the 88 L100 aka clown gun has the best accuracy,  .26

Hoss1193 #17 Posted Feb 19 2013 - 14:34

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View PostRodneyDangerfield, on Feb 19 2013 - 14:19, said:

I'd have to check but I think the 88 L100 aka clown gun has the best accuracy,  .26

Nope, it's .30.

Checked both the wiki and the gun characteristics in the ingame tech tree.

Again, 88 L/100 might have been .26 in the past, but if so, no longer.  I would've sworn on a stack of Bibles that Panther's 75 L/100 was .30 until I looked and saw it is .32.  I feel certain it was .30 several months ago when I played it.

I can't go back and confirm, but I get the feeling that they very slightly nerfed T7-T9 German med gun accuracies when E-50M came out, so that the Tier X would be best.  Kinda like they did with the M46 Patton's viewrange, sliding it slightly back so that the M48A1 would have "best" viewrange in the game...even though it was the same 420m that the M46 used to have.

Not really a big deal.  Qualitatively, they're all still pretty darn accurate guns.

JLK_250 #18 Posted Feb 19 2013 - 16:29

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They changed the accuracy stats for all tanks a while back in patch 7.2.  Used to be they gave stats for 100% crew plus vents plus premium consumables.   Now the stats reflect what it is with a plain 100% crew.  Just the stats changed, not the actual accuracy of the guns.  Same for other stats like reload time.  Some wiki entries have been fixed, some still reflect the original stats and of course old forum post do too so you have to be careful.

Here is the line from the final 7.2 patch notes.

Parameters of all tanks renormed (reduced) to fit 100% trained crew, without matters increasing crew skills (Commander's skills, consumables and etc.). Real game parameters of tanks remain the same.

Hoss1193 #19 Posted Feb 20 2013 - 10:41

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View PostJLK_250, on Feb 19 2013 - 16:29, said:

They changed the accuracy stats for all tanks a while back in patch 7.2.  Used to be they gave stats for 100% crew plus vents plus premium consumables.   Now the stats reflect what it is with a plain 100% crew.  Just the stats changed, not the actual accuracy of the guns.  Same for other stats like reload time.  Some wiki entries have been fixed, some still reflect the original stats and of course old forum post do too so you have to be careful.

Here is the line from the final 7.2 patch notes.

Parameters of all tanks renormed (reduced) to fit 100% trained crew, without matters increasing crew skills (Commander's skills, consumables and etc.). Real game parameters of tanks remain the same.

Yep, that's all true.  But I think this thing with the German med accuracies is something different, and slightly more recent.  I played the Panther during the 7.3-7.4 timeframe.

And in any case, vent/consumables/BIA wouldn't change gun accuracy itself (i.e., the diameter of the fully-close reticle), would it?  I think it might make the gunner's dispersion pattern tighter within the reticle, but as far as I know, it doesn't actually tighten the reticle itself.  I could be wrong about that...is there a wiki or other authoritative reference to clarify?

JLK_250 #20 Posted Feb 20 2013 - 14:44

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It's no definitive source, but here's a link to a couple threads about people complaining about German medium gun accuracy stats shortly after 7.2 hit.  There are threads like this all over due to the confusion it caused.  

http://forum.worldof...-accuracy-nerf/

http://forum.worldof...-accuracy-nerf/

Here is a wiki link that says the accuracy circle is a two sigma number.  

http://wiki.worldoft..._and_Dispersion

So if it's true that the accuracy stat and circle is a two sigma number, then the accuracy stat and dispersion circle would indeed improve with a trained crew.  It all depends on how they wrote the code in the game.  

BTW, I checked another wiki that lists gun stats for every gun in the game.  .30 is the best in the game right now.