When the shells from a tank, or etc hits a wooden structure , it show a certain degree of damage. Please do the same for all the structures - including the stone/brick buildings. Increase the splash damage of these types of hits also, since they happen in the real world & the past wars. Also include any structures that can be used to hide behind, such as railroad cars, etc.
Building Damage
Started by
JMW6175
, Dec 23 2012 - 15:44
8 replies to this topic
#2 Posted Dec 23 2012 - 15:53
It would be nice if stone and concrete structures could be damaged and possibly destroyed.
#4 Posted Dec 23 2012 - 16:03
no splash except from HE shells. Should depend on how thick armor is compared to shrapnel and what-not. however, this is probably a far too caomplex calculation for the servers.
#6 Posted Dec 23 2012 - 16:25
#7 Posted Dec 23 2012 - 16:49
iamajellydonut, on Dec 23 2012 - 16:08, said:
This is World of Tanks. Not Worms Armageddon.
Nymous, on Dec 23 2012 - 15:53, said:
It would be nice if stone and concrete structures could be damaged and possibly destroyed.
Full destructibility would be awesome along with stationary ram damage from running into buildings at full speed (above a certain speed) and the ability to blow out bridges and take damage from falling debris
#9 Posted Dec 24 2012 - 15:55
Not godzilla, but but a heavy enough tank with a strong enough engine can push its way through a wall, especially one already damged by HE shells. It would be interesting to be able to push your way into a building and use it for cover without completely destroying it (with, of course, the possibility of the building having a basement... woops!).








