Now, with the sherrif events team killing if the sherrif is on your side is punished, ergo I've not seen anybody do it. I know that is HAS but its a good discouraging factor.
i think what I'm getting at is that the gripes and complaints voiced here are what we like to call the "vocal minority". You hear about how bad the events are and how they ruin the game and blah blah blah, but the truth is there are a relatively small percentage of people acting the fool when the complaints are formed. You have just as much a chance of entering a match with some idiot that wants to drown himself, or roadblock his team, or team kill or act like a jackass in chat as you do someone dropping everything and trying to score an in-game reward.
I want to see mroe events, events are fricken FUN! Anybody remember the "blood plague" in World of Warcraft? Holy hell, it was hilarious! There were panic in teh streets, bodies everywhere, some jerks were running around spreading it, some were working ot heal those affected, some stayed away from hot zones while others just didnt play for a while.
Events are interesting social experiments, dont just stop doing them because you're afraid of humans acting like retarded monkeys....we ARE retarded monkeys.
Don't worry, I'm not looking to get rid of the sheriff events. Part of our philosophy is to design events like this. We have to make money as a business, but we're also going to stick to our guns that the game is free to play, and that means giving away gold as a reward for events. 500 gold as it was before this particular sheriff event is insignificant in the grand scheme of things.
Like I mentioned in a recent thread about removing the countdown--not everyone can afford to upgrade their computer at the drop of a hat, and not everyone can afford to pull out their wallet every time a purchase in-game is involved. We realize that, and we respect it.
At the end of the day, even if you can't spend the most money on your block, you're still contributing to the game. This is a player versus player game after all, so everyone counts. Without the player base as a whole, there are a lot less tanks driving around, which results in potentially longer queues and a weaker experience once you're in a battle.
So we're going to continue designing these kinds of events, because it gives someone an opportunity to pick up a garage slot, or some free experience, or to retrain a crew. You might even be able to pick up some premium time, purchase some camouflage or top off the gold needed to buy a premium vehicle. We're fine with that.