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Who killed the golden goose? Sheriff bonus nerfed.


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Superaman #121 Posted Dec 28 2012 - 11:44

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General, if you guys want some real exposure, you guys should do a Super Bowl commercial!  Already have those intense trailers when releasing new tanks with updates, why not mesh some of that together?  I bet you the next day, you will have 20k+ accounts registered that were not there before the game.

And to stay on track, I feel that 500 gold is nice, but it would be better if the team got a small gold payout (ie 25,50 gold or maybe 200 free exp) and the person who killed the sheriff got the 500 so it would make it less of a leroy jenkins for the sheriff

CHR157IAN_ALPHA #122 Posted Dec 28 2012 - 11:48

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GeneralDirection can I ask 2 simple queastions about game mechanics.

1. Can matchmaker make sure there are 2 sheriffs in a game?  Ilke 1 on each side....

2.  Could the sheriff killer get 500 gold, but the non sheriff team all get 500 free xp as a defense reward?

Edited by CHR157IAN_ALPHA, Dec 28 2012 - 11:48.


CHR157IAN_ALPHA #123 Posted Dec 28 2012 - 11:54

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double post sorry

Edited by CHR157IAN_ALPHA, Dec 28 2012 - 11:55.


GeneralDirection #124 Posted Dec 28 2012 - 11:56

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View PostCHR157IAN_ALPHA, on Dec 28 2012 - 11:48, said:

GeneralDirection can I ask 2 simple queastions about game mechanics.

1. Can matchmaker make sure there are 2 sheriffs in a game?  Ilke 1 on each side....

2.  Could the sheriff killer get 500 gold, but the non sheriff team all get 500 free xp as a defense reward?

Neither of those are possible right now. The sheriff mechanics are very basic at the moment.

We're discussing some ideas to improve the sheriff system, including what you're suggesting (maybe not the exact numbers, but similar).

Comorat #125 Posted Dec 28 2012 - 12:00

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Really the only improvement I could see would be to not have the sherrif platoon up with anybody.  They should be an independant entity in my eyes.

mrmojo #126 Posted Dec 28 2012 - 12:12

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Make the sheriff anonymous until the end of the battle ....

holakc #127 Posted Dec 28 2012 - 12:56

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I WILL JUST STATE THE FOLLOWING,

most of FREEMIUM players search ways of geting gold, sherif is one, please dont remove chances for freemium players to get gold, most of us dont care about XP.

ShivaX #128 Posted Dec 28 2012 - 13:03

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View PostHurk, on Dec 27 2012 - 17:55, said:

if they made the reward 1250 free exp i think most people would be happy. as it is, i play a lot of capped tanks, so exp bonuses dont matter as much. gold on the other hand had a real dollar value.

Lets hope the Sheriffs gravitate to lower tiers.  I don't really care about extra XP in my Tier10s, though it would be nice in the lower tier tanks (gold would still be better since I could just convert more than that).

Edited by ShivaX, Dec 28 2012 - 13:04.


Winter13 #129 Posted Dec 28 2012 - 13:22

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The best part was one of the community guys scolding correcting another poster that the cut was only 90% not 95%.

Like it makes a difference after 90% is cut.  Thats like telling me not to worry its just a small T Rex attacking.....

mp31b30q9 #130 Posted Dec 28 2012 - 13:23

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View PostCinnibar, on Dec 27 2012 - 13:45, said:

Was it because accusations were flying that clans were abusing the accounts for Gold/XP farming via click-ins and platoons?

No way !?!?

Gatomon #131 Posted Dec 28 2012 - 14:19

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My opinion is that WG decided to become cheap.

Comorat #132 Posted Dec 28 2012 - 14:21

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View PostGatomon, on Dec 28 2012 - 14:19, said:

My opinion is that WG decided to become cheap.

Considering you have over 12,000 battles played in a game that is FREE to play, you really should be kicked in the taint for this comment.

Deusmortis #133 Posted Dec 28 2012 - 14:55

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View PostShivaX, on Dec 28 2012 - 13:03, said:

Lets hope the Sheriffs gravitate to lower tiers.  I don't really care about extra XP in my Tier10s, though it would be nice in the lower tier tanks (gold would still be better since I could just convert more than that).

I know at least one who is planning to do exactly that.  For exactly that reason.

Gatomon #134 Posted Dec 28 2012 - 14:59

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View PostComorat, on Dec 28 2012 - 14:21, said:

Considering you have over 12,000 battles played in a game that is FREE to play, you really should be kicked in the taint for this comment.
I've never played for free. Go kick your own nads. I've also never shot a sheriff. Do the math if you have any brains. Dispite the statment that the cost is
insignificant? It really is not. Couple that with some shady stuff that happened. I can see it killed.

rocketbrainsurgeon #135 Posted Dec 28 2012 - 16:28

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View PostGeneralDirection, on Dec 28 2012 - 09:41, said:

The problem is that it seems--at least from feedback--that this completely changes the reason a person plays a battle. This is not good.

Direct confirmation that the change was due [at least in part] to whining.

Knowing that whining helps: Getting obliterated 30 seconds into a tier 10 game by arty is some of the least fun I've had.  A limit of FIVE isn't going to do anything, and the new nerfs do nothing to address insane damage an accuracy.

Edited by rocketbrainsurgeon, Dec 28 2012 - 16:29.


SearingFrench #136 Posted Dec 28 2012 - 16:43

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I would rather have the Sheriff be anonymous, just a message saying there is a sheriff present during this match and have the game randomly pick someone and make them the sheriff.  No red tent and no special names, and at the end the person that killed the sheriff gets a little surprise when they get to the garage.  If the sheriff survives then give the gold to the sheriff.

Italiax #137 Posted Dec 28 2012 - 16:49

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View PostCHR157IAN_ALPHA, on Dec 28 2012 - 11:48, said:

GeneralDirection can I ask 2 simple queastions about game mechanics.

1. Can matchmaker make sure there are 2 sheriffs in a game?  Ilke 1 on each side....

2.  Could the sheriff killer get 500 gold, but the non sheriff team all get 500 free xp as a defense reward?

#2 would completely change objectives of current game modes and would lead to matches similar to the Assault Mode with the Sheriff team camping like there's no tomorrow.

Pope_Shizzle #138 Posted Dec 28 2012 - 17:10

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If you're truly looking at diversifying the rewards in sheriff events and not messing up the game play of the people in those events, how about giving away credits and/or free xp.  Not just regular xp, but the actual free xp that doesn't need to be converted.  The gold equivalent of each metric would be 200,000 credits and 20,000 free xp.  And instead of making the goal to kill the sheriff or defend him, make the goal to win the match.  Each person on the winning team gets 2,500 free xp.  Or each person on the winning team gets a 25,000 credit bonus.  You can even work it so that the guy who kills the sheriff gets a bonus as well.  This gives players rewards based on winning, not just killing a particular tank.

Kuroialty #139 Posted Dec 28 2012 - 18:06

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I am disappointed by the further loss of opportunities to earn gold.

Major_Rampage #140 Posted Dec 28 2012 - 19:58

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Thanks again everyone here for you feedback I am taking it all into consideration for up coming sheriff events.

To peel back the curtain a bit on this and let you in on my train of  thought,  I  thought it would be good to change things up a bit.   Sure 500 gold is a nice prize,  but running the same event over and over I don't want it to get stale.  In the same way that Mint Chocolate Chip Ice Cream is  my favorite flavor of ice cream,  but I don't eat  it all the time.  Variety is the spice  of life.

Also as GD has said we are testing this,  and we can continue tweaking this until we  come up with something that works  (Even if it scrapping this change in the end and going back to the standard gold reward for killing a sheriff.)

Like I have said in a few places since I  took over events.  I am  very  open to feedback. That being said this  up coming event is happening,  the rewards for this one are 1,250 FREE EXP which you will not need to convert.  So please give this a shot we will see how it goes,  and then make tweaks from there.




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