Skirmish 3
Captain_Judo
Jan 09 2013
Registration
With a maximum of 7 players per battle, a team (maximum 10 players per team) must field a selection of tanks based on the below tier limits.
Rounds will begin at 7:30PM PDT (10:30PM EST, 02:30 UTC) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!
Prizes
The following prizes will be provided to each member of the respective team, including reserves.
There will only be one map used during Skirmish 3. The map played on will be Steppes.
- Registration begins: January 9, 2013
- Registration ends: January 11, 2013 at 9:00AM PDT (12:00PM EDT)
- The winner of each round will be determined as the first to 3 victories on a given map.
- Each battle will last 10 minutes.
- The Encounter battle mode will be used for this tournament.
With a maximum of 7 players per battle, a team (maximum 10 players per team) must field a selection of tanks based on the below tier limits.
- Heavy: 7
- Medium: n/a
- Light: n/a
- TD: n/a
- SPG: n/a
Rounds will begin at 7:30PM PDT (10:30PM EST, 02:30 UTC) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!
- Round 1: January 14th
- Round 2: January 15th
- Round 3: January 16th
- Round 4: January 17th
- Round 5: January 18th
- Round 6: January 19th
Prizes
The following prizes will be provided to each member of the respective team, including reserves.
- First place: 5,000
- Second place: 2,000
- Third place: 1,000
- Fourth place: 1,000
There will only be one map used during Skirmish 3. The map played on will be Steppes.
**Note: Wargaming America's eSports wants your tournament replays for feedback analysis. Please note the new email address!
We request one replay from each round's winning captain. Please submit your replay to tournaments@wargamingamerica.com as an attachment.
AbsoluteRoyal
Jan 09 2013
I gotta say, I like these last few skirmishes 10x more than the challenges. Although I think tier 7 TD's and Mediums could be allowed here without changing the spirit of the skirmish.
BDKas
Jan 09 2013
Every team is going to be the same. I agree with royal. Give us a bit more flexibility.
Edited by BDKas, Jan 09 2013 - 20:45.
Edited by BDKas, Jan 09 2013 - 20:45.
Crazy_Rainbow_Dash
Jan 10 2013
on the tanks site it says up to tier VII but here it lists only 7. Which one is it?
Badkarma
Jan 10 2013
Sweet another event in the middle of the friggin night...some us do have to get up for work
AbsoluteRoyal
Jan 10 2013
Friction
Jan 10 2013
Please allow mediums and/or TDs to be used in this, then at least we might see some different setups, as it is right now with the current map we will see very limited tactical options & diversity.
Lazar_Lyusternik
Jan 10 2013
Quote
both teams hull-down in an attempt to secure victory through attrition
Striker_002
Jan 10 2013
I see every competitive team is going to be the same this tournament...
Pope_Shizzle
Jan 10 2013
Also, thanks for making the skirmish teams larger. 10 man teams allows much greater flexibility and inclusion.
Badkarma
Jan 10 2013
AbsoluteRoyal, on Jan 10 2013 - 02:01, said:
Skirmishes have been literally at the same time for around 30 iterations now. If it's too late at night this may not be the tournament for you.
Thank you for pointing this out Captain Obvious..what gave me away the fact that in my post I was bitching about the late start time?????
AbsoluteRoyal
Jan 10 2013
Badkarma, on Jan 10 2013 - 01:29, said:
Sweet another event in the middle of the friggin night...some us do have to get up for work 
Badkarma, on Jan 10 2013 - 13:32, said:
Thank you for pointing this out Captain Obvious..what gave me away the fact that in my post I was bitching about the late start time????? 
It was the fact you are crying about something very unlikely or plausible to change. The Skirmishes are set at a specific time for a reason.
Z0ID8URG
Jan 10 2013
you mine as well of said T29's only. I will be very surprised to see a team using something else than a T29. Good luck T29 players, let the games begin!
Captain_Judo
Jan 11 2013
I hear you guys, regarding the lacking strategy of Skirmish 3. My apologies. I'll be sure to build on this using Skirmish 3 as a precedent.
In regards to changing the rules, unless absolutely necessary, we find it's best to keep the rules "as is" once posted. This maintains a level, competitive playground as it's often the case that a rule change doesn't reach all teams in time. Thanks all for understanding.
On a side note, Heavy Destruction Weekend is a great way to warm-up your Tier 7 heavies
In regards to changing the rules, unless absolutely necessary, we find it's best to keep the rules "as is" once posted. This maintains a level, competitive playground as it's often the case that a rule change doesn't reach all teams in time. Thanks all for understanding.
On a side note, Heavy Destruction Weekend is a great way to warm-up your Tier 7 heavies
AbsoluteRoyal
Jan 11 2013
Captain_Judo, on Jan 11 2013 - 20:27, said:
I hear you guys, regarding the lacking strategy of Skirmish 3. My apologies. I'll be sure to build on this using Skirmish 3 as a precedent.
In regards to changing the rules, unless absolutely necessary, we find it's best to keep the rules "as is" once posted. This maintains a level, competitive playground as it's often the case that a rule change doesn't reach all teams in time. Thanks all for understanding.
On a side note, Heavy Destruction Weekend is a great way to warm-up your Tier 7 heavies
In regards to changing the rules, unless absolutely necessary, we find it's best to keep the rules "as is" once posted. This maintains a level, competitive playground as it's often the case that a rule change doesn't reach all teams in time. Thanks all for understanding.
On a side note, Heavy Destruction Weekend is a great way to warm-up your Tier 7 heavies
This makes absolutely no sense to me. About a year ago when challenges first started signup's started Monday, like always. Registration ended the following Friday, again like now. The difference being previously we played what the players in those events wanted to play. Between Monday the tournament was announced and Friday the rules were all changed accordingly to the feedback given.
Now you say "we find it's best to keep the rules "as is" once posted". OK well I don't know what the rules are until you post them. So how could any player feedback possibly have any effect other than on future events?


