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Doing the Simple Research


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otakuben #1 Posted Jan 17 2013 - 18:50

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This is more of a thread to point out that some times doing the simple research can resolve many questions. Most asked out of anger or frustration.


The Scenario:

I was playing a game in my Tiger H. At one point I found myself with a T43 and a KV-2 derp going up against a Churchill Black Prince, Jagdpanther, and KV-2 derp. After taking some hits and losing a decent amount of health the Jagdpanther and Churchill were disposed of leaving only the KV-2 derp left. So we moved up the road, the T-43 moving ahead to try and flank him. The Kv-2 derp destroyed the T-43 in one shot. I moved around it and went around the side of a buildign as cover in hopes of shooting it from a more covered spot and use it to peakaboo. I peaked around the corner and BAM! I was thoroughly derped.

However I thought to myself "That seems like a fast reload for a KV-2 Derp. The tank that has a notoriously slow reload time". So after the game was over I took a minute to look into it.


The Math

First I reloaded the replay and timed the moment from the destruction of the T-43 to my own tank's destruction to see if maybe it had been a bit fast. It was roughly between 20-21 seconds.

Then I went to the World of Tanks wiki to check the reload time. Since it only shows rounds per minute I had to take that number and divide it into 60 seconds. With a 100% crew, Brothers in Arms, and Vents the reload time of the KV-2 152mm gun is just barely over 21 seconds. That doesn't include rammer and food.

Lastly i went to the player's online profile and check how many games he had played in the KV-2 and what his W/R was like in that tank. With 50% W/R he has played a little over 160 games in it.




The Conclusion
From that I came to this conclusion. With 160+ games at a 50% w/r and starting out with a 75% crew it is perfectly plausible for a player to have a KV-2 with the first skill fully researched, have it be Brother's in Arms (A popular skill to start with), vent's, and a rammer and have a reload time under 21 seconds.

I came to that conclusion with roughly 10-15 minutes of research time and using only the tools provided by Wargaming.


My point is this. If something happens and you are rather uncertain as to whether it's possible. Take some time to look into it. You might learn something. The knowledge is there for people to use they just need to do it.

Because of this I will be more wary about how much time I let the KV-2 derp reload before hurting it since it's reload is faster than I anticipated.

minerguy1 #2 Posted Jan 17 2013 - 18:53

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Good read, and it shows that a little research can go a long way.

sampak #3 Posted Jan 17 2013 - 18:57

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You can simply reach 21-23 odd second reload time by using 100% crew, vents, and rammer. Nothing else complicated is required. I base that on my battles in the KV-2 152mm setup. In 160 games, if he started with 75% crews on the Kv-2, he will not have reached more than 50-70% into his first set of skills, unless that was a premium player and made lots of average exp, so I would rule out BiA being at 100%.....that is assuming he didn't use an older KV crew in which case 160 games is more than enough to attain 100% in BiA.

tenshin111 #4 Posted Jan 17 2013 - 18:59

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I was expecting some whining or hacking accusations but you've nicely surprised me :)

Interesting findings and a very constructive post!

tenshin111 #5 Posted Jan 17 2013 - 18:59

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Oh, and thumbs up for you!

otakuben #6 Posted Jan 17 2013 - 19:02

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View Postsampak, on Jan 17 2013 - 18:57, said:

You can simply reach 21-23 odd second reload time by using 100% crew, vents, and rammer. Nothing else complicated is required. I base that on my battles in the KV-2 152mm setup. In 160 games, if he started with 75% crews on the Kv-2, he will not have reached more than 50-70% into his first set of skills, unless that was a premium player and made lots of average exp, so I would rule out BiA being at 100%.....that is assuming he didn't use an older KV crew in which case 160 games is more than enough to attain 100% in BiA.

Either way the plausibility is there to have that kind of reload with even what can be considered only a few games.

Though the reason i say the BiA is possible is because in my KV-13 challenge the person who did it with me got a 75% crew to 100% with most of the first skill researched in only 50 games. Now granted he had a much higher W/R and overall performance than I did in the tank.

IHaveAHugeNick #7 Posted Jan 17 2013 - 19:03

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I'm not sure why you just didn't cry "hack!!" moments after your death. It's more fun and makes you look cool, since all the kids are doing it.

I agree with Minerguy1. Good read and smart idea to look into things.

Edited by IHaveAHugeNick, Jan 17 2013 - 19:04.


SULOMON #8 Posted Jan 17 2013 - 19:04

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Yay someone not making accusations of hacks.  How helpful is BIA?

otakuben #9 Posted Jan 17 2013 - 19:09

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BIA seems to be the go to first kill since it improves the crews performance. Better aim time, better rof, better accuracy, better view range, all the good stuff.

sampak #10 Posted Jan 17 2013 - 19:10

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View Postotakuben, on Jan 17 2013 - 19:02, said:

Either way the plausibility is there to have that kind of reload with even what can be considered only a few games.

Though the reason i say the BiA is possible is because in my KV-13 challenge the person who did it with me got a 75% crew to 100% with most of the first skill researched in only 50 games. Now granted he had a much higher W/R and overall performance than I did in the tank.

One more thing to add to your commentary.

Perception is the biggest hack of all -- Whenever I'm getting shot at, it feels like the red tank's carrying a 30mm rotary cannon, but later I find out it was just a lonely E8 Sherman with his 76mm M1A2 gun. Whenever I'm handing out pain, my loader seems to be doped up on green stuff and I cannot get the reload timer to count the final 2 seconds down any faster before the damn T-50-2 darts into cover.

My E-75's 15 second reload seems to take eons to get through, giving enemy tanks loads of time to flank me. My Patton cannot seem to get up to speed in the time the enemy E-100 has already loaded another round ready to nuke my flank as I'm rushing to his after he missed me the first time.

FROMCANADAWITHLOVE #11 Posted Jan 17 2013 - 19:10

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i wouldn't call spending 15 minutes trying to find out if someone was hacking reload speed in a server side game "simple research."


I would use very different terms to describe such a waste of time.

otakuben #12 Posted Jan 17 2013 - 19:15

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View PostCanucker, on Jan 17 2013 - 19:10, said:

i wouldn't call spending 15 minutes trying to find out if someone was hacking reload speed in a server side game "simple research."


I would use very different terms to describe such a waste of time.

People who want to believe hacks exist will always believe hacks exist. The point isn't to discredit hacks but to understand better the harder to swallow mechanics of the game

I have never believed the hack accusation but at times I do wonder how things are possible.

Buckman3141 #13 Posted Jan 17 2013 - 19:28

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My KV-2 Derp reload is 19.81 seconds with 100% Crew, Brothers in Arms, Gun Rammer, and Vents.

otakuben #14 Posted Jan 17 2013 - 19:31

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That's crazy.

killswitch95 #15 Posted Jan 17 2013 - 19:37

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good job man

ricktoberfest #16 Posted Jan 17 2013 - 19:48

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Another note- the smaller derp gun  with gold is still enough to take out many tanks-and has a much shorter reload. I was caught by a KV-2 the other day when I expected a long reload too

Kankou #17 Posted Jan 17 2013 - 19:52

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I always assume the KV-2 derp has a 20 second reload, and act accordingly. Three shots from my StuG III, and it's hiding time.

Charger89 #18 Posted Jan 17 2013 - 19:52

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Nice post. 15 minutes to figure out more about the game mechanics is nothing compared to me and lots of other people.

PuddleSplasher #19 Posted Jan 17 2013 - 20:55

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Credit where its due and +1 for me.

It is so unusual for a player to report on the forum that they were beaten legitimately and still be able to explain the reason why.

IMHO you are worthy of special praise and if one players follows your example then your post was more than worthy.

Thank-you for a good experience, it's appreciated.  :Smile_great:

View Postotakuben, on Jan 17 2013 - 19:15, said:

I have never believed the hack accusation but at times I do wonder how things are possible.

Well now you have a better understanding as do many other players that such heinous crimes are not required nor possible.

edited: added last quote

Edited by PuddleSplasher, Jan 17 2013 - 20:59.


otakuben #20 Posted Jan 17 2013 - 21:40

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Thanks. I've always found it interesting and valuble when I am able to solve a problem that sometimes frustrates me.