beta 0.5.4.1 update
@tylernd16
Jul 17 2010
clan wont be seen in CB or next patch i believe a mod once said that it will be only in release..dont hold me to it tho, jus search the forum
Trebs
Jul 17 2010
@jteu
Jul 17 2010
luwinkle
Jul 18 2010
@liebestod
Jul 19 2010
So what we all want to know is, is the patch going to wipe everything out in the beta so far, or not?
GozerTC
Jul 19 2010
Hmm.. not sure where I feel on a possible wipe. I've been in enough Closed and open betas to know wipes ARE coming. Perhaps wipe us but give us a large pot of gold to compensate.
I can dream can't I?
I can dream can't I?
WMD
Jul 19 2010
GozerTC, on Jul 19 2010 - 02:26, said:
Hmm.. not sure where I feel on a possible wipe. I've been in enough Closed and open betas to know wipes ARE coming. Perhaps wipe us but give us a large pot Mountain of gold to compensate.
I can dream can't I?
I can dream can't I?
Fixed for you.
I want to try out the End of Tree big tanks before then end of closed beta wipe.
BISH0P
Jul 19 2010
Overlord, on Jul 16 2010 - 15:16, said:
Men, there will be no beta 0.4.6 patch today for the European beta (July, 16). There was some kind of misunderstanding here.
This patch is RU open beta only. No need to spread panic about that.
This patch is RU open beta only. No need to spread panic about that.
Britannia, on Jul 18 2010 - 03:29, said:
BT-2 and BT-7 both have there aim improved with patch 0.4.6 for RU beta I posted it someplace as well.
heres the patch for RU beta again.
WoT beta: patch 0.4.6
Change the patch :
- Change the parameters of tanks (all changes are small) :
• IS- 3 : +90 HP the second tower , -90 HP first tower. (not sure if it's hit points or horse power)
• Pz V "Panther": -30 hp on the top-end engine . (not sure if it's hit points or horse power)
• T- 44 : -20 HP on the top-end engine . (not sure if it's hit points or horse power)
• PanzerJager I: - 10HP.
• T -26: reduced scatter in the movement.
• BT-2 : reduced scatter in the movement , improved patency .
• BT -7: The reduced scatter in the movement, improved patency .
• SU-76 : reduced visibility in a stationary position .
• SU -26: Turret rotation slowed down to 5 g / sec , increased recharge time . (Was 20 Traverse speed (deg/sec))
• Sturmpanzer II: increased recharge time .
• Hetzer: reduced visibility stationary, accelerated turn, improved patency .
• A-20 : reduced scatter in the movement , improved patency .
• SU- 100: decreased spread of the movement , improved throughput , accelerated rotation , +50 HP.
• Jagdpanzer IV: improved patency , accelerated rotation /
- Bugfix to the complexity of the destruction of ACS when firing into the open for the following felling of ACS :
• Germany : Hummel, Bison, Wespe, Marder II, PanzerJager I, Sturmpanzer II, Grille
• Soviet Union : SU - 5, C -51, SU-76 , SU- 85б , SU -8 , SU -26
- Small changes in the cost of repairing some of the tanks (in the economic balance ).
heres the patch for RU beta again.
WoT beta: patch 0.4.6
Change the patch :
- Change the parameters of tanks (all changes are small) :
• IS- 3 : +90 HP the second tower , -90 HP first tower. (not sure if it's hit points or horse power)
• Pz V "Panther": -30 hp on the top-end engine . (not sure if it's hit points or horse power)
• T- 44 : -20 HP on the top-end engine . (not sure if it's hit points or horse power)
• PanzerJager I: - 10HP.
• T -26: reduced scatter in the movement.
• BT-2 : reduced scatter in the movement , improved patency .
• BT -7: The reduced scatter in the movement, improved patency .
• SU-76 : reduced visibility in a stationary position .
• SU -26: Turret rotation slowed down to 5 g / sec , increased recharge time . (Was 20 Traverse speed (deg/sec))
• Sturmpanzer II: increased recharge time .
• Hetzer: reduced visibility stationary, accelerated turn, improved patency .
• A-20 : reduced scatter in the movement , improved patency .
• SU- 100: decreased spread of the movement , improved throughput , accelerated rotation , +50 HP.
• Jagdpanzer IV: improved patency , accelerated rotation /
- Bugfix to the complexity of the destruction of ACS when firing into the open for the following felling of ACS :
• Germany : Hummel, Bison, Wespe, Marder II, PanzerJager I, Sturmpanzer II, Grille
• Soviet Union : SU - 5, C -51, SU-76 , SU- 85б , SU -8 , SU -26
- Small changes in the cost of repairing some of the tanks (in the economic balance ).
Correct me if im wrong, Overlord said there wil be no 0.4.6 patch for the EU beta.
this patch you are talking about is never comming to us
merig00
Jul 19 2010
BISH0P
Jul 19 2010
Britannia
Jul 19 2010
BISHOP, on Jul 19 2010 - 15:34, said:
Correct me if im wrong, Overlord said there wil be no 0.4.6 patch for the EU beta.
this patch you are talking about is never comming to us
this patch you are talking about is never comming to us
I will correct you in due course the notes are for ROBT. yes
The notes maybe different in EUCBT 0.5 patch but as I understand it the patch is a big one hence 0.4.6 maybe (Also due to WoT.RU and EU.WoT, They will be linking all servers together for clan wars so yes I would say this patch will be) included in it that is one thing no one seem's to have caught onto just yet, and yes the JGPzIV is going to be even tuffer to destroy but half the fun is trying too kill all the enemy.
@silentalfa
Jul 19 2010
BISH0P
Jul 19 2010
okay then im wrong.
i rather belive what what the officials are posting here then other people. but you also have a point about all including the EU patch
Edited by BISHOP, Jul 19 2010 - 20:53.
i rather belive what what the officials are posting here then other people. but you also have a point about all including the EU patch
Edited by BISHOP, Jul 19 2010 - 20:53.
Dark_MadMax
Jul 19 2010
Trebs, on Jul 17 2010 - 17:02, said:
Screenshot or its a lie
Its information I am getting from Russian forums . They said tanks cost more to repair now - the numbers stated were 20% . Nothing more precise. Could be they are exaggerating ,I dunno, but they are definitely increased based on the reports
Jarith
Jul 19 2010
Dark_MadMax, on Jul 19 2010 - 20:21, said:
Its information I am getting from Russian forums . They said tanks cost more to repair now - the numbers stated were 20% . Nothing more precise. Could be they are exaggerating ,I dunno, but they are definitely increased based on the reports
This would make sense for the first 2 tiers, as you can max out a tier 1 or 2 experience fairly quickly and the total winning credits versus cost of repair seems higher. At tier 3 and above though I think this would create a serious grind as it already is so, unless there's other elements in the final game to augment this as other ways to make money? I had read elsewhere on the forums that there was supposed to be some kind of player-based economy for tanks and parts? The other thing to consider that kind of concerns me is how easy it is for players to get to the 'end game'. I was seeing people with Tigers in the first weekend. Personally I am still on tier IV, with a Pz III/IV and IV right now and I play a lot. The other day I even saw a tier X tank in a match, I think it was an IS-7. It took 3 or 4 of us pounding on it to take it down. Something needs to be adjusted so people can't get to that tier so quickly in a week.
I think it's still is too early to say how any credit changes may effect the final game, since we don't know how many other ways there will be to make money. I am looking forward to seeing this game evolve from what it is now. I am loving it as is....
I CANNOT STOP PLAYING THIS THING!
LOL. I think part of it is how easy it is to jump into a match right now. Hopefully that does not change with the final game. Looking forward to the .5 patch.


