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Armoured Cars: Poll


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Poll: Armoured Cars (104 members have cast votes)

Addition of them.

  1. Yes (26 votes [25.00%] - View)

    Percentage of vote: 25.00%

  2. No (49 votes [47.12%] - View)

    Percentage of vote: 47.12%

  3. Wouldn't mind it (29 votes [27.88%] - View)

    Percentage of vote: 27.88%

Would you Use them?

  1. Yes (25 votes [24.04%] - View)

    Percentage of vote: 24.04%

  2. No (48 votes [46.15%] - View)

    Percentage of vote: 46.15%

  3. Depends on how they turn out (31 votes [29.81%] - View)

    Percentage of vote: 29.81%

Vote Hide poll

bsredbaron #1 Posted Jan 28 2013 - 17:45

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So, armoured cars. There are some good choices out there. Like the German Puma, 50 mm gun in turret, goes faster than the fastest tannk in this game (as do all the other ones), and on top of that, pretty much a light tanks armour.

Wazer_Wifle #2 Posted Jan 28 2013 - 17:47

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I think if they were to add this to the game they would have to be all low tier because I bet most of them couldnt pen the higher tier tanks.

Das_Schlippo #3 Posted Jan 28 2013 - 17:47

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The devs have already said there will be no wheeled vehicles in the game.

stickjock #4 Posted Jan 28 2013 - 17:48

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View PostDas_Schlippo, on Jan 28 2013 - 17:47, said:

The devs have already said there will be no wheeled vehicles in the game.

^^  Old news as well... long ago they said over and over that wheeled vehicles of any sort have no place in a tank game... go figure...  :Smile_amazed:

Blackhorse_Six #5 Posted Jan 28 2013 - 17:50

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Although We would like to see AC in the game, wheeled vehicles were nixed by WG a long time ago.

Given the rate at which tanks move now, ie, full rated road-speed, even cross-country, the introduction of wheeled vehicles traveling at Warp Factor 5 would force a major rewrite of game-balance all across the board. WG is not ready to do that.

Nice avi, Sticky ...

Oceanlord1 #6 Posted Jan 28 2013 - 18:12

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Dude.. World of Tanks... not World of Armored Cars.

Tiger_Tank_Tim #7 Posted Jan 28 2013 - 18:12

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Then there would be more softies for us heavies to murder  :Smile_trollface-3:

feaglin #8 Posted Jan 28 2013 - 18:35

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Why bother when the weakest tank could probably ram/kill them with one hit.

crookytweet #9 Posted Jan 28 2013 - 18:35

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Search for your topic in google and then if you don't see your topic as being already posted (numerous times), then post. Otherwise this subject has been addressed many times before and you get a link to the discussion in the forums from this site.

Celebrim #10 Posted Jan 28 2013 - 19:18

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In the WoT era and in WoT terms, armored cars only go up to about tier 5, with the majority being tier 3 or under.  Within those tiers, they are fairly competive though they generally suffer from the same problems as light tanks with the added problem of doing less well on soft ground.  There are some higher tier AC's with capabilities up to roughly tier 8 designed to fill the role formerly filled by light tanks and to be a cheaper to operate alternative to MBTs, but those were pretty much all made after 1970.

There as some myths about armored cars.  The largest and most capable have weights equivalent to light tanks, and many have frontal armor equivalent to tanks of the same era.  The highest thickness I've seen is 100m (gun mantlet), and there are mutliple instances of sloped frontal armor of 50m or greater.  Fire power is generally comparable to low tier tanks.  They lose out to tanks mostly in soft stats, though they make up for it in high road speeds.  Unfortunately, road speeds would need to be capped at the existing 72 kmh, though in fact, those caps would only effect about half of the AC's as many - particularly British - were designed to the 72 kmh standard.

There are no really strong objections that can be made to adding armored cars, but the strongest is probably that content of tier 5 or less doesn't have a consistant revenue stream for WoT under current models.  The strongest reason to add them is to support a historical mode, but SerB has shown little interest in a historical era based match maker.  Between the fact that there isn't an obvious revenue stream and there isn't a pressing reason for them (in general, existing generally ahistorical light tanks do everything that you'd want the historical armored cars to do in game) I don't expect to see them any time soon (next 2-3 years).

Personally, I would like to see them, but then I'm not the designer and I don't get a say.

oilczar #11 Posted Jan 28 2013 - 19:27

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Something like the GMC M3 half-track that could mount a quad .50, or 3" anti-tank gun would be seriously cool and fun, I think. Other ideas would include the Bren Gun Carrier.  I see a lot of potential with the M3, at least since the playstyle should be versatile and the vehicle relatively agile, although the half-track would probably be fragile in game and would be placed low-tier; but then again, low tier is sometimes more fun.

TalonV #12 Posted Jan 28 2013 - 22:25

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READ MY TEXT. NO WHEELED VEHICLES.

bsredbaron #13 Posted Jan 28 2013 - 23:04

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Ok... There is no need to get all over me, bar those who didn't. 1. Armoured cars would be scouts. 2. The Puma has a Leopard turret, with the 50 mm, which is able. 3. I did not know there was a "ban" on wheeled vehicles, and maybe they could be implemented.

amaROenuZ #14 Posted Jan 28 2013 - 23:27

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There is a ban on wheeled vehicles. Comes straight down from the top. Not to mention that the Physics engine caps movement at 75 km/h.

Celebrim #15 Posted Jan 29 2013 - 00:18

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View PostamaROenuZ, on Jan 28 2013 - 23:27, said:

There is a ban on wheeled vehicles. Comes straight down from the top. Not to mention that the Physics engine caps movement at 75 km/h.

Bah.  There is the suggestion that they have no plans on implementing wheeled vehicles.  But then again, at one time they said 'No tanks after 1960, we want to focus on the WWII/Korean War era'.  Now we have tanks edging up on 1970 in some current and proposed lines.  So now they say things like 'No composite armor' or 'No smoothbores'.  Except there is a rumor now they might do the T95 medium tank - smooth bore 90mm and composite armor.

But companies are all the time drawing lines in the sand that they later cross.  There is no reason behind no armored cars other than, "We don't see a point at this time."

And the physics engine doesn't actually cap movement at 75 kmh.  It's possible to go much faster than that in a fast tank going down a hill.  I've seen 90 kmh in videos.  Tanks base speed is capped at 72 kmh to ensure reasonable performance from the engine in the presence of less than perfect connections.  The fast a tank goes, the more you risk 'ghosting' and 'teleporting' effects.

SomeGuyFromXBox #16 Posted Jan 29 2013 - 20:06

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The devs have confirmed that there will be no wheeled and\or otherwise untracked vehicles in the game.
One of the reasons is because a wheeled armored vehicle is classified as an Armored Car, Even the Puma, With its 50mm Gun.
But that doesn't mean that they are out of the question, It would be an interesting option.

Sentrom #17 Posted Jan 29 2013 - 20:40

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In business, profitability teaches one to never say never. I could see a company bending their own rule, if an exceptionally profitable, 12,000 gold, tier 5, wheeled vehicle could be introduced that wouldn't upset the game balance.

Celebrim #18 Posted Jan 29 2013 - 21:42

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View Postofcoursesaysmbison, on Jan 29 2013 - 20:06, said:

The devs have confirmed that there will be no wheeled and\or otherwise untracked vehicles in the game.
One of the reasons is because a wheeled armored vehicle is classified as an Armored Car, Even the Puma, With its 50mm Gun.
But that doesn't mean that they are out of the question, It would be an interesting option.

I'm not sure what you are trying to say.  I think many people get hung up on the semantic argument, "The name of the game is 'World of Tanks' and armored cars aren't tanks."

There are numerous problems however with that argument.

1) Not everything in the game meets the definition of tank.  For example, a Marder II (and any open topped vehicle) is not a 'tank'.  Tanks are enclosed.  The game is filled with tank destroyers, assault guns, and self-propelled artillery none of which is a tank.  And the name of the game is not, 'World of Tracked Armored Fighting Vehicles' so the entire semantic argument is spurious.
2) During the time frame, not everything with tracks was called a 'tank' nor was everything with wheels called an 'armored car'.  I have a book listing every tank made between 1915 and 1945, and the author pointedly refuses to list tank destroyers in this category (probably so he can sell another book, as its already pretty thick).  But, there are in the book wheeled tanks, tanks with wheels and tracks, vehicles designated 'armored cars' by their makers that in fact had treads.  The point is that a tank is a rather loosely defined concept especially during the early development of AFV's.
3) The semantic argument is wholly arbitrary.  No one one argues that because the name is 'World of Warcraft', that only warcraft is allowed in the game and gnomes, elves, dwarves, orcs and the like must stay out, or that - because it isn't WarCraft - there ought not be Tailoring, Fishing, or other pursuits.  Or if they do argue stupid things like that, no one bothers to listen to them.

So ultimately, it doesn't matter what the Puma was classified as or even that the devs have said, "No wheels."  That should always be read as, "No wheels (for now)".

hobokill12 #19 Posted Jan 29 2013 - 21:43

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the armored would be weak and be killed way too fast.

Celebrim #20 Posted Jan 29 2013 - 22:27

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View Posthobokill12, on Jan 29 2013 - 21:43, said:

the armored would be weak and be killed way too fast.

Oh good.  We seem to have progressed past the semantic argument.

This http://en.wikipedia....i/T18_Boarhound is the T18 Boarhound.  At 27 tons, it weighs as much as a Panzer IV.  It has 50mm of frontal armor, and it mounts the 57mm M1 L/50 gun (the licensed copy of the British 6lber) in a powered turret.   It has a top speed of 80 kmh on a hard surface, which translates to 72 kmh in WoT terms, as fast as anything in the game.  The main reason this thing didn't see combat in Europe is somebody said, "Why build an armored car that is as expensive as a medium tank, when you could just have a medium tank?"   But, I expect that at tier 4, it would perform pretty well, especially on city maps where it could really wheel around (soft ground is the bane of most armored cars because of their high ground pressure).

This http://en.wikipedia....i/Alvis_Saladin is the 11 ton Alvis Saladin, a light armored car.  It has 37mm of frontal armor, and mounts the 76mm L5A1 howitzer firing HESH and HEAT rounds at a base rate of 6 rounds per minute.  It has a top speed of 72 kmh.