So I found this promising (or not) new player that has -147 win6 score...??? wdfuq is that even possible? His regular efficiency is @430 with 95 battles played, how does this work out? confused
- win6 efficiency
Started by
Leadpiper
, Feb 11 2013 - 06:38
8 replies to this topic
#2 Posted Feb 11 2013 - 07:01
Screw it at that point. the guy is probably still learning the game. more than likely he is figuring out how the game works. so dont insult his eff yet
#3 Posted Feb 11 2013 - 07:03
Did not want to do that just wondering how you can get negative values, besides TKing?
#6 Posted Feb 11 2013 - 07:10
too many xvm mod people these days..... really i just respect every player as equal and don't judge them by their stats
#8 Posted Feb 11 2013 - 08:28
_verminator_, on Feb 11 2013 - 07:10, said:
too many xvm mod people these days..... really i just respect every player as equal and don't judge them by their stats
You, along with all other XVM haters have no idea what XVM is about... The "stats" side of XVM is only a portion of what it does, and yet seems to be the most discussed part. Sure some people misuse it, but most just use to have a rough idea about their team's average skill level vs the enemy, and so they know who to try kill first should they have to choose between a noob and unicum. I respect all people as equal, but in terms of team mates helping you win a match...No, they are not equal.
Just a few other features that XVM provides other than stats:
- Damage counter, of how much damage you do to enemies - real time, not just a report.
- Cap Counter: lets you know how long until you, or the enemy has to complete a cap based on the number of people capping
- Personal configuration of the over target markers you can change, Colours and size of text, locations of the tier and tank icons, information displayed (name or tank) size, colour and location of the health bar.
- You can also adjust the side players panels
- Makes it easy to change the 6th sense icon to whatever you want.
- For features which I haven't mentioned/used
#9 Posted Feb 11 2013 - 18:22
http://forum.worldof...-wn6-read-here/
This should help. You can get negative WN6 in several ways. This explanation of the formula should help.
I don't think anyone could stay in the negatives without trying though, even the bots get above 0. The penalty for low tier play is fairly harsh, but disappears when the player goes above tier 6, or is heavily mitigated when the player grows some skills and starts killing things.
This should help. You can get negative WN6 in several ways. This explanation of the formula should help.
I don't think anyone could stay in the negatives without trying though, even the bots get above 0. The penalty for low tier play is fairly harsh, but disappears when the player goes above tier 6, or is heavily mitigated when the player grows some skills and starts killing things.








