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- win6 efficiency


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Leadpiper #1 Posted Feb 11 2013 - 06:38

    Sergeant

  • Players
  • 11136 battles
  • 220
  • [REL_3] REL_3
  • Member since:
    08-28-2012
So I found this promising (or not) new player that has -147 win6 score...??? wdfuq is that even possible? His regular efficiency is @430 with 95 battles played, how does this work out? confused

Lt_Death #2 Posted Feb 11 2013 - 07:01

    Sergeant

  • Players
  • 16822 battles
  • 167
  • [SG1C] SG1C
  • Member since:
    06-20-2011
Screw it at that point. the guy is probably still learning the game. more than likely he is figuring out how the game works. so dont insult his eff yet

Leadpiper #3 Posted Feb 11 2013 - 07:03

    Sergeant

  • Players
  • 11136 battles
  • 220
  • [REL_3] REL_3
  • Member since:
    08-28-2012
Did not want to do that just wondering how you can get negative values, besides TKing?

cmcgillen #4 Posted Feb 11 2013 - 07:04

    Major

  • Players
  • 16549 battles
  • 2,396
  • Member since:
    03-28-2011
Punished for low tier play.

Lt_Death #5 Posted Feb 11 2013 - 07:06

    Sergeant

  • Players
  • 16822 battles
  • 167
  • [SG1C] SG1C
  • Member since:
    06-20-2011

View PostLeadpiper, on Feb 11 2013 - 07:03, said:

Did not want to do that just wondering how you can get negative values, besides TKing?

probably TKed for a few matches before someone told him how the game works a little. that would be my guess

_verminator_ #6 Posted Feb 11 2013 - 07:10

    First lieutenant

  • Players
  • 17771 battles
  • 686
  • [-PCK-] -PCK-
  • Member since:
    08-31-2012
too many xvm mod people these days..... really i just respect every player as equal and don't judge them by their stats

Dogbeast #7 Posted Feb 11 2013 - 07:32

    Major

  • Beta Testers
  • 16785 battles
  • 3,358
  • [VILIN] VILIN
  • Member since:
    10-07-2010

View Postcmcgillen, on Feb 11 2013 - 07:04, said:

Punished for low tier play.


Maverick92 #8 Posted Feb 11 2013 - 08:28

    First lieutenant

  • Players
  • 18990 battles
  • 974
  • Member since:
    06-17-2011

View Post_verminator_, on Feb 11 2013 - 07:10, said:

too many xvm mod people these days..... really i just respect every player as equal and don't judge them by their stats

You, along with all other XVM haters have no idea what XVM is about... The "stats" side of XVM is only a portion of what it does, and yet seems to be the most discussed part. Sure some people misuse it, but most just use to have a rough idea about their team's average skill level vs the enemy, and so they know who to try kill first should they have to choose between a noob and unicum. I respect all people as equal, but in terms of team mates helping you win a match...No, they are not equal.

Just a few other features that XVM provides other than stats:
  • Damage counter, of how much damage you do to enemies - real time, not just a report.
  • Cap Counter: lets you know how long until you, or the enemy has to complete a cap based on the number of people capping
  • Personal configuration of the over target markers you can change, Colours and size of text, locations of the tier and tank icons, information displayed (name or tank) size, colour and location of the health bar.
  • You can also adjust the side players panels
  • Makes it easy to change the 6th sense icon to whatever you want.
  • For features which I haven't mentioned/used


CrabEatOff #9 Posted Feb 11 2013 - 18:22

    Major

  • Players
  • 15974 battles
  • 4,727
  • [-G-] -G-
  • Member since:
    06-12-2012
http://forum.worldof...-wn6-read-here/

This should  help. You can get negative WN6 in several ways. This explanation of the formula should help.

I don't think anyone could stay in the negatives without trying though, even the bots get above 0. The penalty for low tier play is fairly harsh, but disappears when the player goes above tier 6, or is heavily mitigated when the player grows some skills and starts killing things.




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