I thought it might be a good idea to reduce the range of artillery HEAT shells, and keep them for self defense.
It just doesn't really make any sense that an SPG (or battery of SPGs, which is what one SPG in this game supposedly represents) could get a direct hit (more or less reliably) with a single HEAT shell at maximum range. Keep them for perhaps medium to close range, direct fire, whatever.
Please don't discuss any other problems with SPGs in this thread
Edited by Twan, Feb 12 2013 - 15:34.