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Rise of the Americas Stage III & IV; the End is Near


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Gaea #1 Posted Feb 23 2013 - 00:04

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Tankers!

We would like to share the details of the final events of the Rise of the Americas! Please find all the information you need here.

Starred Provinces:
  • Atlanta
  • New York
  • Riverlands
  • Chicago
  • San Antonio, TX
  • Missouri Plateau, South Dakota
  • Big Horn, Wyoming
  • Front Range, Colorado
  • Ogden, Utah
  • Hood, OR
  • Death Valley

Edited by Gaea, Feb 23 2013 - 00:26.


sax202 #2 Posted Feb 23 2013 - 00:08

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en is near, eh?

JohnGaltCobraCommander #3 Posted Feb 23 2013 - 00:16

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thank god

wait, is this the entire extent of the map (Canada, Mexico not included?)

Stroganoff #4 Posted Feb 23 2013 - 00:18

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...Anyone want to bet that it wont actually end on that day? For some strange reason, I have the feeling that something will get messed up and it will be pushed back....

ed_anger #5 Posted Feb 23 2013 - 00:19

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can you list all 11 special provinces in the news article please? you're missing the east coast ones, and the copy still says "four provinces"

Quote

Achievement Medals and Details

Atlanta
New York
Riverlands
Chicago

San Antonio, TX: Yellow star "Messed with Texas"
Missouri Plateau, South Dakota: Blue star "Rushmore, Capfast"
Big Horn, Wyoming: Green star "Butting Heads"
Front Range, Colorado: White star "Mile High Ranger"
Wasatch Front, Utah: Orange star "Needs More Salt"
Hood, OR: Purple star "Tankz n the Hood"
Death Valley, CA: Red star "Sand Crawlers"

If you hold one of the four eleven listed provinces at the end of the entire Rise of the Americas event once all stages are complete, and you hold additional provinces, you'll earn 50,000 for each province you own excluding the four eleven listed above.

For example: If you hold San Antonio, TX and four other provinces, you'll receive the Messed With Texas medal with 4 x 50,000 = 200,000 in your Clan Treasury.

In addition, if you hold land at the end of the Rise of the Americas event (once all stages are complete) that does not include one of the four eleven provinces listed above you'll receive 10,000 in your Clan Treasury per province.

For example: If you hold four provinces at the end of the Rise of the Americas event and none of them are the four eleven provinces listed above, you'll receive 4 x 10,000 = 40,000 in your Clan Treasury.


ed_anger #6 Posted Feb 23 2013 - 00:20

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View PostJohnGaltCobraCommander, on Feb 23 2013 - 00:16, said:

wait, is this the entire extent of the map (Canada, Mexico not included?)

afaik we are still getting Canada, Alaska and Greenland after the event ends. Mexico, Latin and South America are a TBD thing. confirmation would be nice.

Gaea #7 Posted Feb 23 2013 - 00:21

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View Posted_anger, on Feb 23 2013 - 00:19, said:

can you list all 11 special provinces in the details please? you're missing the east coast ones, and the copy still says "four provinces"


Added in OP.

Bryant21 #8 Posted Feb 23 2013 - 00:25

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View PostGaea, on Feb 23 2013 - 00:21, said:

Added in OP.

Maybe im blind.... Wasatch Front, Utah does not appear to be on the CW map... at least not in Utah. Salt Late, Ogden, Fish Springs, and Canyonlands are the only Utah provinces.


Nice stealth edit.... I WILL ALWAYS REMEMBER

Gaea #9 Posted Feb 23 2013 - 00:26

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View PostBryant21, on Feb 23 2013 - 00:25, said:

Maybe im blind.... Wasatch Front, Utah does not appear to be on the CW map... at least not in Utah. Salt Late, Ogden, Fish Springs, and Canyonlands are the only Utah provinces.

You're not blind ;) it's actually Ogden, Utah. I'll get that fixed.

2RCHA #10 Posted Feb 23 2013 - 00:29

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Europe and Africa should at least remain open until Canada and Mexico are opened.

Closing EU, and Africa and having all those clans coming to NA on such a small map
is going to be a huge repeat of the current EU map.  Thus having all the smaller
clans complaining they cant land.

The_Alaskan #11 Posted Feb 23 2013 - 00:31

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Glad to see a plan for the rest. Could you clarify what "rest of North America" means ... if that includes Canada, Mexico and Central America?

JohnGaltCobraCommander #12 Posted Feb 23 2013 - 00:31

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Personally I hope that they dont open Mexico/canada

This would make CW MUCH more competitive

Gaea #13 Posted Feb 23 2013 - 00:40

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View PostBryant21, on Feb 23 2013 - 00:25, said:

Maybe im blind.... Wasatch Front, Utah does not appear to be on the CW map... at least not in Utah. Salt Late, Ogden, Fish Springs, and Canyonlands are the only Utah provinces.


Nice stealth edit.... I WILL ALWAYS REMEMBER


I gots mad edit skillz.

Gaea #14 Posted Feb 23 2013 - 00:41

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View PostJohnGaltCobraCommander, on Feb 23 2013 - 00:31, said:

Personally I hope that they dont open Mexico/canada

This would make CW MUCH more competitive


This is interesting, can you elaborate please?

JohnGaltCobraCommander #15 Posted Feb 23 2013 - 00:41

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Gaea: exceptionally skilled at avoiding questions

L0GIX #16 Posted Feb 23 2013 - 00:44

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oh this is great news but dont you think it would be better to sort the kind of thing mentioned here


http://forum.worldof...-screwed-still/

Gaea #17 Posted Feb 23 2013 - 00:44

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View PostJohnGaltCobraCommander, on Feb 23 2013 - 00:41, said:

Gaea: exceptionally skilled at avoiding questions


Shoot! You've discovered my supa powa!

ed_anger #18 Posted Feb 23 2013 - 00:45

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View PostGaea, on Feb 23 2013 - 00:41, said:

This is interesting, can you elaborate please?

not complicated, the less land there is the more fights -- more clans are funneled into a smaller area. if there's too much land clans can find their own space and end up content without having to fight. i would expect whomever is in charge of the map already takes this into consideration, ie how the RU server with it's vastly higher population ends up with 8+ map areas and we will have 1 or 2.

JohnGaltCobraCommander #19 Posted Feb 23 2013 - 00:45

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View PostGaea, on Feb 23 2013 - 00:41, said:

This is interesting, can you elaborate please?
Look at the European map right now, there is no fighting on the map because all of the major powers can get enough gold to satiate everyone. The real "problem" with CW is that there is not enough high level competition. If your goal is to have major clans fight each other than you have to either:

A) increase the talent pool in which good clans are formed from which results in more clans competing for the same limited supply of gold and therefore increase the scarcity (ideal solution, really tough to do)

B) Force the same clans to fight over less gold. If the overall map was worth about 2/3-1/2 of the former EU/Africa map then you create a scarcity that would force more fighting and increased competition. The africa map was terrible for CW. It basically created a lower level CW that caused stagnation of talent for clans that couldnt cut it in the EU portion of the map. 99% of clans there were content to sit there and not get any better because leaving it would mean leaving their comfort zone and taking a risk.

I really want to see more, better clans on the map. It is absolute bull that clans I can take an A team to and beat 15-3 90% of the time should be allowed on the map and yet they are and they farm gold. The way to make CW better is to make it more competitive. Not hamstring good clans or have gimmicky events

Vird_Killer #20 Posted Feb 23 2013 - 01:00

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Can we get a map with all final LZs for all NA with time zones prior to 3/5?