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A Noob's Thoughts on the French Heavy Line

D1 D2 B1 BDR G1B Renault FT ARL 44

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cwjian90 #1 Posted Mar 02 2013 - 01:46

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I've noticed on the various servers (NA and EU) that people tend to complain about the French tanks, particularly at the lower tiers. I am by no means an expert on the French tanks, but I have played a fair amount of games on all the tanks up till the ARL 44 and these are mostly my observations and opinions on the tanks in the line. Hopefully, this will help some of the newer players.

Renault FT

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D1

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D2

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B1

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BDR G1B

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ARL 44

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Overall, is this line noob-friendly?

I'll have to say it's decently easy to pick up at the lower tiers, with their good armour, but as you get up the line, you will have to switch your playstyle up significantly at Tier 5. It can come as a nasty surprise to new players, and the ARL 44 is the last tank in this line that has any significant armour for its tier.

I would not recommend it to a completely new player, there are a lot of quirks that you need to be aware of and overcome. But if you want a challenge, by all means: allez France!

Jagdzeit #2 Posted Mar 02 2013 - 01:48

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the b1, fully pimped out... is awesome.

HOTA_CHATON #3 Posted Mar 02 2013 - 02:13

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It's the British Line that needs to be avoided.  Have plenty of gold, exp, and credits to buy your way through to the higher tiers.  Don't waste your
time and effort on the lower ones.

The French line is actually a better line than the Brit ones.

CaptainCool309 #4 Posted Mar 02 2013 - 02:15

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Great Overview on the Low-Tier French Heavy Line! +1 for you Good sir. The B1 really needs that historical 75mm hull cannon though.

cwjian90 #5 Posted Mar 02 2013 - 02:26

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View PostHOTA_CHATON, on Mar 02 2013 - 02:13, said:

It's the British Line that needs to be avoided.  Have plenty of gold, exp, and credits to buy your way through to the higher tiers.  Don't waste your
time and effort on the lower ones.

The French line is actually a better line than the Brit ones.

That's good to know. I have heard some pretty bad things about the Vickers Mediums.

View PostCaptainCool309, on Mar 02 2013 - 02:15, said:

Great Overview on the Low-Tier French Heavy Line! +1 for you Good sir. The B1 really needs that historical 75mm hull cannon though.

Thanks. I may do one on the Soviet medium line next time.

nublex #6 Posted Mar 02 2013 - 07:42

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B1: If angle to the left in B1 you only make the howitzer easier to get hit. Pz 38nA that didn't move its hull to make you spin crazy is a driver error. In general, the best way to not get hit in B1 is encircle so you don't have to face as many tanks, ideally picking them off one by one; but in general, the battle was determined for you.

BDR G1B: Also note the turret is so high there are alot arch in city maps that you will get shot at, turret weak spots are generally not in the way if you stay behind....always try to stretch the fighting distance, unless it is arty.

cwjian90 #7 Posted Mar 02 2013 - 08:19

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View Postnublex, on Mar 02 2013 - 07:42, said:

B1: If angle to the left in B1 you only make the howitzer easier to get hit. Pz 38nA that didn't move its hull to make you spin crazy is a driver error. In general, the best way to not get hit in B1 is encircle so you don't have to face as many tanks, ideally picking them off one by one; but in general, the battle was determined for you.

BDR G1B: Also note the turret is so high there are alot arch in city maps that you will get shot at, turret weak spots are generally not in the way if you stay behind....always try to stretch the fighting distance, unless it is arty.

You can hide both weakspots if you turn so that only your angled right side faces the enemy (what I meant by "angling to the left"). The example was just to illustrate how incredibly agile the B1 is.

Most of the problems on the G1B can be remedied with some simple situational awareness and knowledge of the limitations of your tank.

nublex #8 Posted Mar 04 2013 - 09:49

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View Postcwjian90, on Mar 02 2013 - 08:19, said:

You can hide both weakspots if you turn so that only your angled right side faces the enemy (what I meant by "angling to the left"). The example was just to illustrate how incredibly agile the B1 is.
You didn't understand what I said: use the right side to face the enemy only put the howitzer right at the red dot.

Quote

Most of the problems on the G1B can be remedied with some simple situational awareness and knowledge of the limitations of your tank.
Or rather demonstrated how limited G1B is? Although I am surprise how it can survive situations which I don't think T1 survive, and bounce shot I never think it would bonce by looking at its armour layout, it is a tank that make me die a little when I realize it is only good against dumb opponents.

cwjian90 #9 Posted Mar 04 2013 - 10:22

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View Postnublex, on Mar 04 2013 - 09:49, said:

You didn't understand what I said: use the right side to face the enemy only put the howitzer right at the red dot.

Or rather demonstrated how limited G1B is? Although I am surprise how it can survive situations which I don't think T1 survive, and bounce shot I never think it would bonce by looking at its armour layout, it is a tank that make me die a little when I realize it is only good against dumb opponents.

What red dot?

I think the G1B is fine. You need some weaknesses in order to have a gun as powerful as it has. And it fares better at Tier 6 and 7 than most of the other heavy tanks.

nublex #10 Posted Mar 06 2013 - 16:19

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Red dot of the target, right in the middle for aim.

G1B is fine as in heavies in tier V are pretty much meh these days. I however don't agree it would fare better than Churchill I against tier 6/7 nor T1 against tier 6, since DCA30 have low impulse, slow shell speed and tendency to fly into bounce traps.

RanKizama #11 Posted Mar 07 2013 - 01:08

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I haven't played the BDR yet but I agree with everything you wrote on the B1 and lower. Excellent write up!

alex08060 #12 Posted Mar 07 2013 - 06:01

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BDR is pretty bad without the 90mm gun.

cwjian90 #13 Posted Mar 12 2013 - 03:51

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Updated with my first impressions of the ARL.

alex08060 #14 Posted Mar 12 2013 - 06:27

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ARL 44 is a bad@ss tank once you got the upgraded turret with the 90mm DCA 45 gun, problem is you need to get tracks in order to mount the DCA 45. Radio and engines can come later.

cwjian90 #15 Posted Mar 12 2013 - 06:40

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View Postgoff, on Mar 12 2013 - 06:27, said:

ARL 44 is a bad@ss tank once you got the upgraded turret with the 90mm DCA 45 gun, problem is you need to get tracks in order to mount the DCA 45. Radio and engines can come later.

I hope so. It doesn't help that I can't mount any equipment at all, since the ARL 44's equipment choices are all very expensive, plus the suspension is so overloaded.

alex08060 #16 Posted Mar 12 2013 - 07:21

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View Postcwjian90, on Mar 12 2013 - 06:40, said:

I hope so. It doesn't help that I can't mount any equipment at all, since the ARL 44's equipment choices are all very expensive, plus the suspension is so overloaded.

The upgraded turret actually lighter than the stock turret.

cwjian90 #17 Posted Mar 12 2013 - 07:26

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View Postgoff, on Mar 12 2013 - 07:21, said:

The upgraded turret actually lighter than the stock turret.

Yes, I know. Still need another 4000 XP to get it, though.

ket101 #18 Posted Mar 12 2013 - 08:20

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I'm inclined to say that getting the suspension, turret and engines will make a little more difference than the guns on the ARL 44.  Once you have the first 3, the tank is fairly agile without being hugely fast, but it's a lot more livable when going up rises.  I'd get the 105 as a good all rounder gun, and its alpha damage is good for taking out damaged targets with one shot, which can be very helpful.  Aim times and load times on the higher guns isn't great, though.  If you get the top 90, it's pretty much a point and click penetrator in its own tier and lower, with 212 avg penetration, though the damage isn't as good as the 105.  It helps when you get higher tier matches, though.

Edited by ket101, Mar 12 2013 - 08:21.


cwjian90 #19 Posted Mar 12 2013 - 08:32

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View Postket101, on Mar 12 2013 - 08:20, said:

I'm inclined to say that getting the suspension, turret and engines will make a little more difference than the guns on the ARL 44.  Once you have the first 3, the tank is fairly agile without being hugely fast, but it's a lot more livable when going up rises.  I'd get the 105 as a good all rounder gun, and its alpha damage is good for taking out damaged targets with one shot, which can be very helpful.  Aim times and load times on the higher guns isn't great, though.  If you get the top 90, it's pretty much a point and click penetrator in its own tier and lower, with 212 avg penetration, though the damage isn't as good as the 105.  It helps when you get higher tier matches, though.

So would you go for say

Turret ---> Suspension ---> Engine ---> 90 mm F3

in that order? Or get the 90 mm F3 first before the engine?

ket101 #20 Posted Mar 12 2013 - 08:53

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You could swap the engine and the F3 around, yes.  Personal taste, really.  I tend to think, whether or not it's true, that the lower tier you can keep your gun, the lower the battle tier of the game you get.  So while the F3 is certainly better than stock, the level of game tends to go up, too.  Whether that's true or not is open to argument, it's just my feeling and no one else is required to agree with it.  Increasing agility gives you more of a chance with the lower tiers, and the better gun doesn't necessarily improve your chance with them as far as damage goes.




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