http://imageshack.us.../changelogh.png
Original one was by marsoff.
Redesigned and optimized by J1mB091.
World of Tanks v0.8.7 ready!
1.29
- World of Tanks v0.8.7 supported
- All reload timers now show only 1 decimal place
- All fonts changed to Tahoma due to monospaced numbers requirement
- Multiple avatar_input_handler.xml files available optional
1.28
- Artillery shell travel time optimized
- Dynamic camera settings optimized
- Shaking text in fixed
- Performance optimized
1.27
- Artillery shell travel time fixed
1.26
- World of Tanks v0.8.6 supported
- Artillery and Tank Destroyer angle moved to GunConstraints.swf
- GunConstraints.xml can be customized to adjust angles
- Version of Artillery crosshair with shell travel time included
- Dynamic camera gun fire shake removed
- DebugPanel.swf removed
1.25
- Artillery angle added back into DebugPanel.swf
- Zoom out added
- Clock moved back to DebugPanel.swf
1.24
- XVM v3.5.0 removed
1.23
- World of Tanks v0.8.5 supported
- Green, blue or original aim-circles available through in-game settings
- Visibility of aim-circles optimized
- Crosshair colors optimized
- Version of Artillery crosshair with shell travel time removed
- XVM v3.5.0 included with config matching crosshair colors
- Artillery and Tank Destroyer angle indicators moved to minimap (XVM)
- Clock top left moved to config (XVM)
- J1mB0’s logo added as player icon (XVM)
http://img14.imagesh...ewartillery.png
Full:Medium:Lite
http://img706.imageshack.us/img706/3120/fullcq.th.jpg:http://img43.imageshack.us/img43/9633/mediumct.th.jpg:http://img688.imageshack.us/img688/786/lite.th.jpg
http://img842.images...oncrosshair.png
- Copy the "res_mods" folder to:
"\World of Tanks"
- Optional* Copy the "crosshair_panel_strategic.swf" you like from the "arty-mode ype" folder to:
"\World of Tanks\res_mods\0.8.5\gui\flash"
http://imageshack.us.../settingshb.png
http://imageshack.us...airsettings.png
http://imageshack.us...downloadvsh.png
Download from curse.com
http://imageshack.us.../changelogh.png
1.25
- Artillery angle added back into DebugPanel.swf
- Zoom out added
- Clock moved back to DebugPanel.swf
1.24
- XVM v3.5.0 removed
1.23
- World of Tanks v0.8.5 supported
- Green, blue or original aim-circles available through in-game settings
- Visibility of aim-circles optimized
- Crosshair colors optimized
- Version of Artillery crosshair with shell travel time removed
- XVM v3.5.0 included with config matching crosshair colors
- Artillery and Tank Destroyer angle indicators moved to minimap (XVM)
- Clock top left moved to config (XVM)
- J1mB0’s logo added as player icon (XVM)


[0.8.7] J1mB0's Crosshair Mod | Updated
Started by Treborn, Apr 28 2013 - 01:53
52 replies to this topic
#3 Posted Apr 28 2013 - 09:50
You`re welcome. I will update this topic each time when J1mb0 will update his European topic.
#4 Posted Apr 28 2013 - 18:28
Nice work Treborn and also enjoying your zoom in/out mod from over on the EU forum which I took the liberty of passing along on this thread.
http://forum.worldof...scripts-folder/
http://forum.worldof...scripts-folder/
#5 Posted May 11 2013 - 17:15
Nice! Just figured I'd let people know, since I spent half an hour looking for it...
Shell travel time indicators for arty are considered a cheat now. =\ So that's where they went. Yeah... they did add info that's not provided by default, versus the rest of J1mb0's simply improving the manner the info is given...
Shell travel time indicators for arty are considered a cheat now. =\ So that's where they went. Yeah... they did add info that's not provided by default, versus the rest of J1mb0's simply improving the manner the info is given...
#6 Posted May 11 2013 - 21:42
NanbanJim, on May 11 2013 - 17:15, said:
Nice! Just figured I'd let people know, since I spent half an hour looking for it...
Shell travel time indicators for arty are considered a cheat now. =\ So that's where they went. Yeah... they did add info that's not provided by default, versus the rest of J1mb0's simply improving the manner the info is given...
Shell travel time indicators for arty are considered a cheat now. =\ So that's where they went. Yeah... they did add info that's not provided by default, versus the rest of J1mb0's simply improving the manner the info is given...
Really?? It's funny you link to the EU server which play by different rules then our NA sever. So your information is incorrect.
#8 Posted Jun 19 2013 - 20:26
1.26
- World of Tanks v0.8.6 supported
- Artillery and Tank Destroyer angle moved to GunConstraints.swf
- GunConstraints.xml can be customized to adjust angles
- Version of Artillery crosshair with shell travel time included
- Dynamic camera gun fire shake removed
- DebugPanel.swf removed
- World of Tanks v0.8.6 supported
- Artillery and Tank Destroyer angle moved to GunConstraints.swf
- GunConstraints.xml can be customized to adjust angles
- Version of Artillery crosshair with shell travel time included
- Dynamic camera gun fire shake removed
- DebugPanel.swf removed
#10 Posted Jun 25 2013 - 20:56
I certainly hope WG doesn't decide to ban the recoil removal. Seems trivial, but who knows?
#17 Posted Jun 26 2013 - 02:11
Maybe Im overlooking something...I just did the 8.6 update...I seem to have lost my mod pack...both from my downloads and in the game...Im guessing this is a forum for a new mod pack for 8.6?? Someone please post a link for me, I cant seem to find it...Tanks!
#18 Posted Jun 27 2013 - 02:54
Treborn, on Apr 28 2013 - 01:53, said:
http://imageshack.us.../changelogh.png
Original one was by marsoff.
Redesigned and optimized by J1mB091.
World of Tanks v0.8.6 ready!
1.26
- World of Tanks v0.8.6 supported
- Artillery and Tank Destroyer angle moved to GunConstraints.swf
- GunConstraints.xml can be customized to adjust angles
- Version of Artillery crosshair with shell travel time included
- Dynamic camera gun fire shake removed
- DebugPanel.swf removed
1.25
- Artillery angle added back into DebugPanel.swf
- Zoom out added
- Clock moved back to DebugPanel.swf
1.24
- XVM v3.5.0 removed
1.23
- World of Tanks v0.8.5 supported
- Green, blue or original aim-circles available through in-game settings
- Visibility of aim-circles optimized
- Crosshair colors optimized
- Version of Artillery crosshair with shell travel time removed
- XVM v3.5.0 included with config matching crosshair colors
- Artillery and Tank Destroyer angle indicators moved to minimap (XVM)
- Clock top left moved to config (XVM)
- J1mB0’s logo added as player icon (XVM)
http://img14.imagesh...ewartillery.png
Full:Medium:Lite
http://img706.imageshack.us/img706/3120/fullcq.th.jpg:http://img43.imageshack.us/img43/9633/mediumct.th.jpg:http://img688.imageshack.us/img688/786/lite.th.jpg
http://img842.images...oncrosshair.png
- Copy the "res_mods" folder to:
"\World of Tanks"
- Optional* Copy the "crosshair_panel_strategic.swf" you like from the "arty-mode ype" folder to:
"\World of Tanks\res_mods\0.8.5\gui\flash"
http://imageshack.us.../settingshb.png
http://imageshack.us...airsettings.png
http://imageshack.us...downloadvsh.png
Download from curse.com
http://imageshack.us.../changelogh.png
1.25
- Artillery angle added back into DebugPanel.swf
- Zoom out added
- Clock moved back to DebugPanel.swf
1.24
- XVM v3.5.0 removed
1.23
- World of Tanks v0.8.5 supported
- Green, blue or original aim-circles available through in-game settings
- Visibility of aim-circles optimized
- Crosshair colors optimized
- Version of Artillery crosshair with shell travel time removed
- XVM v3.5.0 included with config matching crosshair colors
- Artillery and Tank Destroyer angle indicators moved to minimap (XVM)
- Clock top left moved to config (XVM)
- J1mB0’s logo added as player icon (XVM)
Original one was by marsoff.
Redesigned and optimized by J1mB091.
World of Tanks v0.8.6 ready!
1.26
- World of Tanks v0.8.6 supported
- Artillery and Tank Destroyer angle moved to GunConstraints.swf
- GunConstraints.xml can be customized to adjust angles
- Version of Artillery crosshair with shell travel time included
- Dynamic camera gun fire shake removed
- DebugPanel.swf removed
1.25
- Artillery angle added back into DebugPanel.swf
- Zoom out added
- Clock moved back to DebugPanel.swf
1.24
- XVM v3.5.0 removed
1.23
- World of Tanks v0.8.5 supported
- Green, blue or original aim-circles available through in-game settings
- Visibility of aim-circles optimized
- Crosshair colors optimized
- Version of Artillery crosshair with shell travel time removed
- XVM v3.5.0 included with config matching crosshair colors
- Artillery and Tank Destroyer angle indicators moved to minimap (XVM)
- Clock top left moved to config (XVM)
- J1mB0’s logo added as player icon (XVM)
http://img14.imagesh...ewartillery.png
Full:Medium:Lite
http://img706.imageshack.us/img706/3120/fullcq.th.jpg:http://img43.imageshack.us/img43/9633/mediumct.th.jpg:http://img688.imageshack.us/img688/786/lite.th.jpg
http://img842.images...oncrosshair.png
- Copy the "res_mods" folder to:
"\World of Tanks"
- Optional* Copy the "crosshair_panel_strategic.swf" you like from the "arty-mode ype" folder to:
"\World of Tanks\res_mods\0.8.5\gui\flash"
http://imageshack.us.../settingshb.png
http://imageshack.us...airsettings.png
http://imageshack.us...downloadvsh.png
Download from curse.com
http://imageshack.us.../changelogh.png
1.25
- Artillery angle added back into DebugPanel.swf
- Zoom out added
- Clock moved back to DebugPanel.swf
1.24
- XVM v3.5.0 removed
1.23
- World of Tanks v0.8.5 supported
- Green, blue or original aim-circles available through in-game settings
- Visibility of aim-circles optimized
- Crosshair colors optimized
- Version of Artillery crosshair with shell travel time removed
- XVM v3.5.0 included with config matching crosshair colors
- Artillery and Tank Destroyer angle indicators moved to minimap (XVM)
- Clock top left moved to config (XVM)
- J1mB0’s logo added as player icon (XVM)
#19 Posted Jun 27 2013 - 04:28
When i dowbnloaded the launcher for this website, it also downloaded spy ware and 3 other useless programs onto my computer...my Norton flagged it as a risk... this is not safe. Find a better way to download this plz because this launcher comes with extra stuff u dont want on your computer!
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