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Dear Wargaming.

Mini-rant Hitboxes Terrain

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24 replies to this topic

FrankyMcShanky #21 Posted May 12 2013 - 10:30

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View Postnoupperlobeman, on May 12 2013 - 10:29, said:

Dear Frankymcshanky,

Sorry, I'm to busy waxing my third Bugatti. Lolololololololololololololol.

Thanks for the cash,
Serb

I lol'd.

V_P_V #22 Posted May 12 2013 - 10:48

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View PostFrankyMcShanky, on May 10 2013 - 23:54, said:


Edit for clarification:  Sometimes the terrain hit boxes are off and your shells will hit them and detonate near a hill or rock without actually touching them.  It's frustrating to be trying to hit a tank behind a destroyed tank (no red outline) only to have your shell detonate near your own cover.

Same with some buildings and windows.

Butthead13 #23 Posted May 12 2013 - 10:55

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Sand RIver is bad for what the OP is referring to.

Yes, Wargaming...fix it please.

Aspalar #24 Posted May 12 2013 - 10:58

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Steppes as well.  On the northeast side.  The northern spawn has a huge advantage due to this.  You can literally shoot from position where the person on the south end cannot fire back at anything but a hill.

sourmash #25 Posted May 12 2013 - 11:03

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View PostFlyinS, on May 12 2013 - 10:58, said:

Steppes as well.  On the northeast side.  The northern spawn has a huge advantage due to this.  You can literally shoot from position where the person on the south end cannot fire back at anything but a hill.
I`ve noticed this problem on this map. Very frustrating.