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HEAT nerf details

stealth215's Photo stealth215 Today, 10:09 PM

Not sure if this has been posted yet, but off of For the Record:

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- tracks act as spaced armor against HEAT in the following way: let's say a vehicle has 40cm thick tracks, which are 10cm away from the hull. In this case, if a HEAT shell impacts on the tracks, it will lose 5 percent of penetration for each 10cm from the point of detonation, plus the amount of penetration for the tracks armor value, eg. in this case, 5*(50/10)+25 percent from tracks armor value

from the sounds of that HEAT is going to be close to useless against almost any kind of spaced armor.
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GravesTheOutlaw's Photo GravesTheOutlaw Today, 10:11 PM

If it works like the garbage British HESH rounds, I'll have reason to get my FV4202 now...it's not like the other tanks are going to have it much better anyway. :trollface:
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Ashi420's Photo Ashi420 Today, 10:20 PM

View Poststealth215, on May 22 2013 - 22:09, said:

from the sounds of that HEAT is going to be close to useless against almost any kind of spaced armor.


Isnt that what spaced armor was designed for?
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stealth215's Photo stealth215 Today, 10:23 PM

View PostAshi420, on May 22 2013 - 22:20, said:

Isnt that what spaced armor was designed for?

specifically to beat HEAT? i'm not sure. but 40mm of tracks with 10mm before armor reducing the effect of HEAT by 50%? that's nasty.
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Hurk's Photo Hurk Today, 10:31 PM

View Poststealth215, on May 22 2013 - 22:09, said:

Not sure if this has been posted yet, but off of For the Record:
from the sounds of that HEAT is going to be close to useless against almost any kind of spaced armor.

View Poststealth215, on May 22 2013 - 22:23, said:

specifically to beat HEAT? i'm not sure. but 40mm of tracks with 10mm before armor reducing the effect of HEAT by 50%? that's nasty.

40mm tracks, then 10mm or air ?  that would reduce the pen value from ~102 down to 62 - .5% = 61.69 pen remaining.

[10cm = 100mm is 5% so 10mm is .5%]
where it matters is long travel areas like the PZ4.  the heat round can lose ~10% of its pen value between the outside and inside armor. (unlike AP/APCR which loses nothing)
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