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Skirmish 22


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Yoott #1 Posted Jun 05 2013 - 21:08

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We urge everyone to familiarize themselves with the following, prior to competing:
Registration
  • Registration begins: June 5th, 2013
  • Registration ends: June 7th, 2013 at 16:00 PDT (19:00 EDT)
Victory Conditions
  • The winner of each round will be determined as the first to 3 victories on a given map.
  • Each battle will last 10 minutes.
  • The Standard battle mode will be used for this tournament.
Tier & Point Limits
With a maximum of 8 players per battle, a team (maximum 13 players per team) must field a selection of tanks based on the below, maximum tier limits.
  • Heavy: 9
  • Medium: 9
  • TD: 9
  • Light: 8
  • SPG: N/A
  • 71 point limit

Schedule
Rounds will begin at 7:30PM PDT (10:30PM EST, 02:30 UTC) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!
  • Round 1: June 10th
  • Round 2: June 11th
  • Round 3: June 12th
  • Round 4: June 13th
  • Round 5: June 14th
  • Round 6: June 15th
There will be a 2 minute break in between battles for each round.

Prizes
The following prizes will be provided to each member of the respective team, including reserves.
  • First place: 5,000
  • Second place: 2,000
  • Third place: 1,000
  • Fourth place: 1,000

Maps
There will only be one map used during Skirmish 22. The map played on will be Westfield.

Das_Schlippo #2 Posted Jun 05 2013 - 21:12

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OMG, that avatar.  

This is going to take some getting used to.

WiscOrangy #3 Posted Jun 05 2013 - 21:14

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What the....
CONGRATS YOOTT

Dayus #4 Posted Jun 05 2013 - 21:16

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I miss the penguin.

GameIsRigged #5 Posted Jun 05 2013 - 21:27

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Skirmish on Westfield with no whackamoles. Is this real?????

Quemapueblos #6 Posted Jun 06 2013 - 03:05

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FEAR THE FUZZY! FEAR IT!

Imprint_ThreeStones #7 Posted Jun 09 2013 - 14:50

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7 AMX 50 120s and 1 AMX 50 100 for the win, i called it!

Imprint_ThreeStones #8 Posted Jun 09 2013 - 16:39

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But to be honest, Westfield isn't exactly the best of maps to do a skirmish like this, especially thanks to the spawning system unique to that map.

rollo1002 #9 Posted Jun 12 2013 - 01:54

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So the teams that got a bye yesterday have not been moved over in the brackets is there a reason or has the system not updated yet?

Yoott #10 Posted Jun 12 2013 - 05:55

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View Postrollo1002, on Jun 12 2013 - 01:54, said:

So the teams that got a bye yesterday have not been moved over in the brackets is there a reason or has the system not updated yet?

It was fixed and seems all went as planned... Ty for the update on the issue

Gero82 #11 Posted Jun 12 2013 - 06:27

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If a team shows up with an SPG, it would automatically disqualify them?

Yoott #12 Posted Jun 12 2013 - 17:14

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View PostGero82, on Jun 12 2013 - 06:27, said:

If a team shows up with an SPG, it would automatically disqualify them?

Yes

NeoGp #13 Posted Jun 14 2013 - 01:29

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WG- You guys need to fix the tourny so we can fight again tonight

The tournament page says all the 1/4 final teams lost yesterday after the 1/8 finals

1 / 4
12.06.2013 22:30
Obease Probability [-I-I-]
_:_
WAR & PEACE [WAR]
12.06.2013 22:30
Dads Hideout 1
_:_
Sarcastic Gophers
12.06.2013 22:30
River of Blood
_:_
Last Orchestra
12.06.2013 22:30
S.I.M.P.
_:_
[Skittles] Taste the Rainbow

Yoott #14 Posted Jun 14 2013 - 01:32

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yeah its giving me issues... it keeps resetting itself ... should be ok now. Check it and pm me if not please

NeoGp #15 Posted Jun 14 2013 - 01:40

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Everything appears to be corrected on the website.

1 / 4
13.06.2013 22:30
Obease Probability [-I-I-]
_:_
WAR & PEACE [WAR]
13.06.2013 22:30
Dads Hideout 1
_:_
Sarcastic Gophers
13.06.2013 22:30
River of Blood
_:_
Last Orchestra
13.06.2013 22:30
S.I.M.P.
_:_
[Skittles] Taste the Rainbow

Yoott #16 Posted Jun 14 2013 - 01:41

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great ty.... for some reason it liked to reset back to default today after it was all in place.... so I used a bigger hammer and it seems to have worked now

:justwait:

NeoGp #17 Posted Jun 14 2013 - 01:45

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View PostYoott, on Jun 14 2013 - 01:41, said:

great ty.... for some reason it liked to reset back to default today after it was all in place.... so I used a bigger hammer and it seems to have worked now

:justwait:

I'll keep an eye on it for ya..  :hiding:

___Laser___ #18 Posted Jun 17 2013 - 21:18

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They're never too far from the winner's podium. Congrats, S.I.M.P. on winning skirmish 22!  :honoring:

Adroxis
Crimson_Corsair
cycliscs
HeavyTwenty
Invade
KaZzO
macg1991
Sing_
Squirreltag
Taka001
Teram
victorocious
_xXx_Endo_xXx_




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