I'll share my person experience (so take it with a grain of salt) - I have friends with whom I platoon and they
have coached me.
In tier I & II I was so clueless I relied mainly on luck - even with platoon mates giving me advice (e.g. there's
a huge difference between knowing to get hull down and actually being able to get hull down).
In tier III I experimented with
reckless frontal assaults. I set cruise control and swervedand shot for 5 or 6 minutes... If I were alive after that, I'd switch to sneak & shoot mode.
You can get away with rushing out (a la Light Brigade) in lower tiers because opponents can't hitting moving targets well. I learned a lot by rushing out and not giving a rat's butt about self-preservation. NOTE: rushing out like crazy - swerving and evading - works better than sitting out in the open and exchanging fire with the enemy. Sitting in the open is about the dumbest thing you can do aside from driving off a cliff. I learned how to move out in the open from this exercise... BTW: It was an awful lot of fun driving light tanks at full speed ... kinda likea
fighter plane - but it did get old after a while... which was OK because
In Tier V - sciscouting doesn't work. The tanks, crews and players are better and they can hit
you on the move. Sure, it'll take ten shots but you're still dead. Time to adjust tactics - the
skills developed from all the swerving & evading are helpful when you have to dash through an open area to get to cover. Really, the problem with what I was doing in Tier III was doingit for too long. Still swerving ad evading out in the open is better than sitting still out therebut neither tactics will let you survive long. [I note that most of the lemming losses are founddead out in the open]
I'm dwelling on Tier V & VI because I see too many players seem to advance too quickly to
higher tiers (and am looking for tips how ot play better at these levels)
My advice is to practice being more agressive, drop down to Tier III where you can survive
mistakes better and play more aggressively there. I think everyone should learn how to
dash across open areas using evasive action (remember the longer the dash in the open
the less likely it is your survive it - but at lower tiers you can practically cross the whole map!)
Oh. One thing I am working on is the peek a boom - I am trying to balance the time waiting
for the reticle to shrink ... that I'm exposed. It is a case of can I take a hit before I fire or not.
Edited by JGB1, Jun 16 2013 - 18:53.