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World of Tanks 8.5 Update


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AgentXIII #1 Posted Sep 18 2013 - 16:36

    Corporal

  • Players
  • 7577 battles
  • 53
  • Member since:
    11-04-2011
8.5 Update Notes

Content Changes

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  • Added new branch of German medium and light tanks:
    • VK 20.01 (D) tier IV medium tank
    • VK 30.02 (D) v1 tier VI medium tank
    • Aufklarerpanzer Panther tier VII light tank
    • Indien Panzer tier VIII medium tank
    • Prototype der Arbeitsgruppe A tier IX medium tank
    • Leopard 1 tier X medium tank
  • Added new branch of USSR light tanks:
    • Т-60 tier II light tank
    • Т-70 tier III light tank
    • Т-80 tier IV light tank
  • Added new map: Pearl River
  • Changes and improvements for after-battle statistics screen
  • Added notification for automatic conversions after version releases (change of shells, modules, vehicles, etc.)
  • Added new inscriptions for five nations: USSR, Germany, USA, France, and United Kingdom
  • Updated the description of the Situational Awareness skill
  • Added a display of team status as a list of vehicle types icons at the top of the screen
Gameplay and Game Mechanics

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  • Added gameplay and visual fixes for the following maps: Redshire, El-Halluf, Karelia, Prohorovka, and Sand River
  • Added improvements for Assault mode for the following maps: Malinovka, Karelia, and Sand River
  • Premium consumables (med kits, repair kits, etc.) are now available for credits (according to gold/credits exchange rate similar to that of premium shells)
  • Creation of platoons for 3 players is now available for basic accounts
  • Creation of tank companies is now available for basic accounts
  • Added new Match Maker rule for the balancing of light tanks:
    • All vehicles marked as Scout will be balanced according to the currently existing SPG rule: balance weight of Scouts in both teams won’t differ on more than +/-20 balance weight points
  • The following vehicles will be marked as Scouts:
USSR
  • T-50
  • T-50-2
Germany

  • Pz38nA
  • Luchs
  • VK 16.02
  • VK 28.01
  • Auf_Panther
United States

  • M24 Chaffee
  • T21
  • T71
France

  • ELC AMX
  • AMX 12t
  • AMX 13 75
  • AMX 13 90
China

  • M5A1 Stuart
  • 59 16
  • WZ 131
  • WZ 132
  • Reduced credit cost for temporary camouflages, emblems, and inscriptions
  • Reduced terrain resistance when driving a tank on some destroyed objects
Graphics

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  • Improved visual models for the following vehicles: IS-3, Valentine AT, Pz V Panther, Pz IV/V, Object 263, VK 3001H, Conqueror, IS-4М, Matilda Black Prince, IS-7, ARL-44, and Black Prince
  • Reworked graphics for the following maps: Siegfried Line, South Coast, and Malinovka
  • Increased the resolution for Inscriptions on vehicles and places where such changes were possible
  • Optimized vehicle motion effects for dust and dirt that kicks out from under a vehicle's treads
  • Reworked multiple object destruction effects
Awards and Achievements Changes

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  • Changed the mechanics of how Expert and Expert Per Nation achievements work:
    • Those who received the medal earlier (and the medal is greyed out) will get back the respective medal as active
    • Neither Expert nor Expert Per Nation achievements will fade after new vehicle introduction in new update
    • The rest will get the greyed medal (Expert and Expert Per Nation) that on mouse-over will show, which tanks should be destroyed to obtain the medal
  • Fixed description of following achievements: Raider, Reaper, Dumitru’s Medal, de Langlade's Medal, and Lion of Sinai
Vehicle Parameter Changes

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China
  • Changed the Renault M26/27 engine price from 300 to 0 credits
France

  • Changed the Lorraine39 L AM tracks price from 1,730 to 590 credits
Germany

  • E-100
    • Changed the ammo capacity of the 12,8 cm KwK 44 L/55 gun from 42 to 72 shells
    • Changed the ammo capacity of the 15 cm KwK 44 L/3 gun from 28 to 50 shells
  • JagdPz-E-100
    • Raised the travel speed of all shells from 850 to 925 meters/second
  • Maus
    • Changed the DB 603 A2 engine type from diesel to gasoline
  • VK 28.01
    • Changed the research price from 52,100 to 28,500 experience
    • Reduced the repair price by 60%
    • Changed the declination angle from 8 to 10 grades
  • VK 30.02 (D)
    • Changed the suspension traverse mechanism of the VK 30.02 (D)
    • Changed the suspension traverse speed of the VK 30.02 (D) from 36 to 38
    • Changed the verstärkteketten suspension traverse mechanism of the VK 30.02 (D)
    • Changed the verstärkteketten suspension traverse speed of the VK 30.02 (D) from 40 to 42
    • Changed the MB 507 engine horse power from 750 to 720
    • Added the Maybach HL 230 TRM P30 engine
    • Fixed the VK 30.02 (D) Schmalturm and VK 30.02 (D) turrets armoring errors
    • Slightly rebalanced all of the guns
    • Raised the elevation and declination angles
    • Changed the VK 30.02 (D) Schmalturm turret view range from  370 to 380 m
    • Changed the VK 30.02 (D) turret view range from from 350 to 370 m
    • Changed the VK 30.02 (D) Schmalturm turret traverse speed from 30 grad/sec to 24 grad/second
    • Changed the VK 30.02 (D) turret traverse speed from 46 grad/sec to 32 grad/second
    • Changed the VK 30.02 (D) HP from 1,180 to 1,150
  • VK 36.01 (H)
    • Shell penetration value of Pzgr. 41 HK of gun 7,5 cm KwK 41 L/58 Konisch changed from 225 mm to 221 mm
    • Damage, made by shell Pzgr. 41 StK of gun 7,5 cm KwK 41 L/58 Konisch, changed from 65 to 165
    • Shell penetration value of Pzgr. 41 StK of gun 7,5 cm KwK 41 L/58 Konisch changed from 167 mm to 157 mm
United Kingdom

  • Price of QF 2-pdr Mk. X gun changed from 3,000 to 6,000 credits
  • Price of 75 mm Vickers HV gun changed from 63,000 to 50,000 credits
  • Price of OQF 77 mm Gun Mk. II gun changed from 50,000 to 63,000 credits
  • Price of OQF 17-pdr Gun Mk. VII gun changed from 60,000 to 70,000 credits
  • Conqueror
    • Price of Centurion Mk. III turret changed from 50,500 to 42,000 credits
  • Centurion Mk. I
    • Price of Centurion Mk. I turret changed from 15,000 to 20,000 credits
    • Price of Centurion Mk. III turret changed from 32,000 to 42,000 credits
  • AT 15
    • Research price of engine Rolls-Royce Meteor changed from 1,900 to 1,500 experience
United States

  • M4A2E4 Sherman
    • Elevation level of the 75 mm Gun M3 L/37 gun increased from 20 deg to 25 deg
  • T25/2
    • Level of suspension T25/2T4 changed from 7 to 8
    • Price of suspension T25/2T4 changed from 19,200 to 32,720 credits
  • T82
    • Price of suspension T82T55E2 changed from 1,850 to 740 credits
    • Price of suspension T82T55E4 changed from 740 to 1,480 credits
USSR

  • Cost of 37 mm ZIS-19 gun changed from 2,560 to 4,250 credits
  • Cost of 122 mm U11 gun changed from 59,920 to 45,920 credits
  • Cost of 85 mm F-30 gun changed from 41,000 to 48,000 credits
  • Cost of 76 mm S-54 gun changed from 41,480 to 40,130 credits
  • Cost of B-2CH engine changed from 17,000 to 34,000 credits
  • Cost of 85 mm S-31 gun changed from 42,200 to 49,200 credits
  • Cost of 57 mm ZiS-4 changed from 40,130 to 41,480 credits
  • А-20, Т-46, Т-50-2
    • Damage dealt by UBR-243SP shell of 45 mm BT-42 gun changed from 49 to 55
    • Damage dealt by UBR-243SPA shell of 45 mm BT-42 gun changed from 49 to 55
    • Armor penetration of UBR-243SPA shell of 45mm BT-42 gun changed from 95 mm to 110 mm
    • Damage dealt by UOF-243 shell of 45mm BT-42 gun changed from 63 to 65
  • SU-85B
    • Added M-80 engine
    • Removed GAZ-203F engine
  • IS-7
    • Max speed changed from 50 km/h to 59.6 km/h
  • SU-76
    • Turning speed of SU-76 suspension changed from 32 to 38
    • Turning speed of SU-76M suspension changed from 32 to 38
Fixes

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  • Added fixes for collision models for the PanzerJager I and JagdPz E-100
  • Fixed minor errors in the names of vehicles and modules
  • Fixed issue where large vehicles would get stuck under hanging elements of map objects (e.g. bridges, etc.)
  • Fixed rare bug when shell with a "small damage to modules" parameter disappears after it hits enemy gun of higher strength
  • Fixed bug when HE shells don't cause full HE damage to the external module after penetration
  • Fixed behavior of HE shell after hitting crew of a destroyed tank with an open-topped compartment
  • Fixed bug of showing shells exploding in the air
  • Fixed indication of damage to the fuel tank when it's destroyed in some rare cases
  • Destroyed vehicles no longer absorb damage caused by HE shells. They are always exploding on the surface of these vehicles
  • Fixed bug that didn't cause damage to lighter vehicles when located on top of heavy vehicles
  • Partially fixed issue of emblems and inscriptions vanishing on vehicles after Alt-Tab or adjusting AA settings
  • Fixed the wording on memory leak warning messages
  • Fixed errors when creating a private chat channel (e.g. not displaying channel creator, freezing of chat window when closing, etc.)
  • Fixed appearance of premium vehicles’ modules in the in-game shop
  • Fixed description of consumables 100-octane Gasoline and 105-octane Gasoline
  • Fixed minor bugs in the battle tutorial
  • Fixed the loss of camouflage net and binocular telescope effects when attempting to move a vehicle with a damaged track
  • Fixed Sixth Sense indicator that may have stopped working after rapid re-spotting
  • Fixed the display of lag indicator with green color when server operational load is close to 100%
  • Fixed the display of the tank collision effect when tanks are at a different height
  • Fixed some ambient object models





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