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Announcer+ Damage Panel V3 med & high res configs added

damagepanel 0.8.8 hitlog anouncer mod h8m3

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H8M3 #41 Posted Oct 31 2013 - 17:37

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View PostMissBehaving, on Oct 31 2013 - 15:27, said:

Any chance for an 8.9 version?

works for 8.9 just change folder name.

SpectreNiner #42 Posted Nov 02 2013 - 02:49

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Hey h8me, do we do anything with the .ttf files with the standalone announcer? I'm running Anfield's AIO 1.3 and I extracted over your res_mods in the file but it didn't overwrite Anfields.

H8M3 #43 Posted Nov 02 2013 - 03:16

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View Postspectreniner, on Nov 02 2013 - 02:49, said:

Hey h8me, do we do anything with the .ttf files with the standalone announcer? I'm running Anfield's AIO 1.3 and I extracted over your res_mods in the file but it didn't overwrite Anfields.
double click em, then click install top left itll place them in your fonts library, they are needed for the mod yes.

SpectreNiner #44 Posted Nov 02 2013 - 03:51

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View PostH8M3, on Nov 02 2013 - 03:16, said:

double click em, then click install top left itll place them in your fonts library, they are needed for the mod yes.

Ahh, right on, cool.  Never seen that file format before so I didn't wanna mess with it and screw something up. :P

H8M3 #45 Posted Nov 03 2013 - 23:20

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works in 8.9

Fairline360 #46 Posted Nov 07 2013 - 16:36

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simple, but very useful ... thanks for update

H8M3 #47 Posted Nov 07 2013 - 18:14

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View PostFairline360, on Nov 07 2013 - 16:36, said:

simple, but very useful ... thanks for update
thnx :)

Paethius #48 Posted Nov 07 2013 - 19:21

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Wonderful Mod as I really like the fields, the color and uniqueness.  Like one of the previous notes, I too would like to see the time in the game when the hit happened.  The list of macros from the EU post did not have any references to game time.  There is not a time variable?

H8M3 #49 Posted Nov 07 2013 - 20:38

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View PostPaethius, on Nov 07 2013 - 19:21, said:

Wonderful Mod as I really like the fields, the color and uniqueness.  Like one of the previous notes, I too would like to see the time in the game when the hit happened.  The list of macros from the EU post did not have any references to game time.  There is not a time variable?
in hitlog there is no time macro, no. sry maybe post it at xvm's site as a question?
hitlog macros available are:
In Hits Log:
  {{n}}    - total number of hits
  {{n-player}}    - number of hits for each player
  {{dmg}} - last hit value
  {{dmg-total}}   - total sum of hits
  {{dmg-avg}} - average damage during the battle
  {{dmg-player}}  - sum of hits for each player
  {{dead}}     - tank's death marker
  {{nick}}     - player nickname with clan name
  {{name}}     - player nickname without clan name
  {{clan}}     - clan name with brackets (empty if no clan)
  {{clannb}}   - clan name without brackets
  {{vehicle}} - vehicle name
  {{vehiclename}} - internal vehicle name (usa-M24_Chaffee)
  {{vtype}}    - vehicle type
  {{level}}    - vehicle level (Arabic numerals)
  {{rlevel}}   - vehicle level (Roman numerals)
  {{dmg-kind}}    - damage kind (attack, fire, ramming, ...)
  {{c:dmg-kind}}  - color depending on damage kind
  {{c:vtype}} - color depending on vehicle type
  {{l10n:Hits}}   - localizated text "Hits"
  {{l10n:Total}}  - localizated text "Total"
  {{l10n:Last}}   - localizated text "Last"

Edited by H8M3, Nov 07 2013 - 20:39.


Mickroz #50 Posted Nov 21 2013 - 19:18

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is that Zayaz's damage panel with angle indicator?

H8M3 #51 Posted Nov 21 2013 - 23:11

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this is my config,  a russian Dp, and the eu post for adding hit info to chat.

Mickroz #52 Posted Nov 21 2013 - 23:15

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yeah the russian Dp, it's Zayaz, i like the way the angle indicator is, i'll ask him to implement that, looks nice :D
http://forum.worldof...фейса-от-zayaz/

Edited by Mickroz, Nov 21 2013 - 23:15.


leeuniverse #53 Posted Nov 21 2013 - 23:53

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Oooooo oooooo......  Just what I wanted.....
Yes, if either H8 or Zaya can put the Angle Indicator into Zaya's that would be wonderful....
I tried to do it myself but the indicator came out "black" in the game.  Likely have the wrong tools.
BTW, make sure that either H8 or Zaya knows that the "project files" for the Angle Indicator can be found in GamitER's Damage panel......
I have an "improved" xml for Zaya's damage panel also in another recent post here.

H8M3 #54 Posted Nov 22 2013 - 02:02

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well you boys put it together however ya like, Ive been workin on  a wowp project.

Dont worry though ill update my mods as needed for at least a few more months.

Duckhardt #55 Posted Dec 22 2013 - 18:56

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thanks tanks

Duckhardt #56 Posted Dec 23 2013 - 20:08

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Thanks but now is 8.10¡?and this no works!thanks

Edited by Duckhardt, Dec 23 2013 - 20:22.


Duckhardt #57 Posted Feb 20 2014 - 00:56

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I love your mod please post for the 8.11 please!





Also tagged with damagepanel, 0.8.8, hitlog, anouncer, mod, h8m3

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