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Watch Wargaming on National Geographic's 'Ultimate Factories'


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Content_WG #1 Posted Nov 22 2013 - 18:12

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Learn about the inner workings of Wargaming on the National Geographic Channel!

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Riceygringo #2 Posted Nov 22 2013 - 18:14

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Most of it is directed at an audience that knows nothing about WoT, but still worth a look.

stugger #3 Posted Nov 22 2013 - 18:20

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95-97% historically accurate? About that......

Edited by stugger, Nov 22 2013 - 18:21.


Herr_Klug #4 Posted Nov 22 2013 - 18:21

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How can you no get enough of Victor? I used to love his interviews.

Herr_Klug #5 Posted Nov 22 2013 - 18:24

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View Poststugger, on Nov 22 2013 - 18:20, said:

95-97% historically accurate? About that......

Isn't that the part they are talking about the model details (hinges, bolts, shovel correctness, etc) and not the vehicle configs themselves.

Pongo #6 Posted Nov 22 2013 - 18:27

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I stumbled across it, lol
Usually those "documentaries" are not filmed by the "factory" themselves. The whole thing was a poorly done infomercial for world of warplanes. Complete with buying up most of the add time that ran during it for the product.

The best line in the whole thing...
The belorussian officer saying they want to use WOT for tactical and IDEALOGICAL training.
lol
So they see it as an indoctrination tool, amazing.

KaiserWilhelmShatner #7 Posted Nov 22 2013 - 18:28

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Do they show their awesome customer service and public relations departments?  :trollface:

Bring_The_Rain #8 Posted Nov 22 2013 - 18:32

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Its a fun watch. Wargaming kind of gives some of its secrets away in the interview. They give out what the new map is going to look like and the American M37 light tank they are developing... So... Good job Wargaming. We know that you are masters of leaking information.

lordelamin #9 Posted Nov 22 2013 - 18:33

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I've not seen it yet. Don't spoil the ending for me.

asbuster #10 Posted Nov 22 2013 - 18:41

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its "Megafactories" not "Ultimate Factories". Anyhow...

Saw it just an hour ago on TV.... HOLY CRAP! I never knew WG did so much to get the games they make so good! 95%-97% realistic accuracy? O_O
Cant wait to see more behind the scenes!

KnobbyHobbGoblin #11 Posted Nov 22 2013 - 18:42

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View Poststugger, on Nov 22 2013 - 18:20, said:

95-97% historically accurate? About that......
You took that out of context.  He was talking about authenticity to the tank design/appearance, not to play aspects of the game.

Rommel85 #12 Posted Nov 22 2013 - 18:46

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Awesome!  I set up my DVR to record it already!!

Flametz #13 Posted Nov 22 2013 - 18:53

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*Hears narrator say that historical accuracy is important to WG*
notices unhistorical nerf to IS-3, satellite view for arty, and all the engine swapping
BWAHAHA.
Good documentary besides that point. Interesting to see how the company works.
and WG's HQ looks like a normal apartment building ._.

Abject_McDeath #14 Posted Nov 22 2013 - 18:57

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wait did i just see a rocket?

Spanktankk #15 Posted Nov 22 2013 - 19:00

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WG = factory.

Makes sense to me.

ClassAct #16 Posted Nov 22 2013 - 19:01

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View Postasbuster, on Nov 22 2013 - 18:41, said:

its "Megafactories" not "Ultimate Factories". Anyhow...

Saw it just an hour ago on TV.... HOLY CRAP! I never knew WG did so much to get the games they make so good! 95%-97% realistic accuracy? O_O
Cant wait to see more behind the scenes!

It is marketed as Ultmate Factories in US, and Megafactories in Non-US markets.  Can be aired under either name in US depending on the cable channel home.

GiggMaster #17 Posted Nov 22 2013 - 19:03

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I have only one quick feedback.
I would love to watch that but please remember there are people from other places of Americas (South America for example) playing in this server so this news to me is kinda useless.

Pistma #18 Posted Nov 22 2013 - 19:05

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wut...historically accurate models?
how could you get "historical accuracy" in sci-fi game?

Edited by Pistma, Nov 22 2013 - 19:09.


Spanktankk #19 Posted Nov 22 2013 - 19:07

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View PostPistma, on Nov 22 2013 - 19:05, said:

wut...historically accurate?
how you could be "historically accurate" in sci-fi game?

this is a sci-fi game?
I thought it was a semi-historical armored warfare game spanning the 1930's-1960's.

Pongo #20 Posted Nov 22 2013 - 19:12

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My favourite Wargaming historical accuracy story.
In beta, the tracks of the Tiger 1 where too narrow, the road wheels went to the edge of the track, instead of there being about 4 inches of track past the last road wheel.
Not a big deal but I had pointed it out. Then WG hired a "historical expert" and in his introductory story he used this example as something that users complain about that they are just wrong about. The Tiger 1 road wheels went to the edge of the track, and he posted a  picture to prove it...
But, he posted a picture of a tiger with the early dished road wheels with rubber rims on them, when they evolved the tiger to the steel rimmed wheels as shown on the in game model, they got rid of a whole outer bank of road wheels(the steel rim wheels are actually heavier) and left the vehicle with a very pronounced lip between the last wheel and the edge of the track.
Well, I made that clear in the response to the introduction of this guy.
He disappeared in the night...The Tiger got fixed, And we got Chieftan as our historical expert.

WG has nothing to be ashamed of in regards to historical accuracy. Its a game, and the show actually reveals how important tank balance is to the design of a tank and a map. I wish they had shown it more how they can balance tanks in the same way that tanks are balanced IRL, mobility, protection and fire power. And that those characteristics can be further broken down into (speed, acceleration, manoeuvrability)- (thickness, slope, spaced, camo and profile) - (Alpha, ROF, Accuracy and ammo count) Etc, to end up with a very subtle distinction between vehicles of the same level and role. But they only glossed on it.