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Going from 1756 on fame alley to 3434 overnight awesome....


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Blizz71 #41 Posted Dec 16 2013 - 17:21

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well lifes not fair read the rules. The only thing that can be questioned is those that never played one battle during this campaign and get a tank. other than that too bad soooo sad . I will enjoy my tank our commanders wrked their butts off figuring out the rules. This campaign better than the last. It wrked the whole time no crashes that resulted in loses.

DOMlNO #42 Posted Dec 16 2013 - 17:36

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I just got into my clan 2 weeks or so ago, and they did everything they could to help me get the points, so I realized it was a long shot.

 

But to come in at 3002... lol, that just SUCKS.



tefftorbes #43 Posted Dec 16 2013 - 17:42

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View PostSilkySmooth, on Dec 16 2013 - 11:06, said:

 

and far more organized.

 

I do feel bad for those that thought they were going to get a faillowe last night only to wake-up and find they are not in the top 3000. But this is not a WG fault or a top clans fault. Look closer to home at your command structure. It wasn't hard to count the many missions and the fact that they were worth a lot of fame points for the WHOLE clan. Not just the 15 that happened to battle on any given night.  

 

I am sure some clans stayed away from these areas and just farmed gold. This was a wrong approach that again could have been avoided if they just took the time to read and figure out what is really took to get their members into the top 3000.  

 

 

We had an officer specifically picking people for battles based on who needed the most fame points - it was a little bit communistic, but it ended up working out. Unlike you guys we only had one mission done - we had attempted another one and ran in to a stack of clans we couldn't get through on the LZ, and when attempting the missions we were not getting many battles, and rather than deciding to search out all the best options for completing missions, we'd battle it out. Once that change was done we fought and fought and fought, and it worked pretty well for us. At the end of the campaign we focused specifically on solidifying the people who were in the running for the tank to get it, and it did screw a few people out of a shot, but every single person we tried to get a tank got one.

 

That person did hours and hours of work. He's gonna get paid for it too.


Edited by tefftorbes, Dec 16 2013 - 17:44.


Gn0sis #44 Posted Dec 16 2013 - 18:06

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View PostDOM1NO, on Dec 16 2013 - 11:36, said:

I just got into my clan 2 weeks or so ago, and they did everything they could to help me get the points, so I realized it was a long shot.

 

But to come in at 3002... lol, that just SUCKS.


you might stlll get the tank if WG counts people with the same amount of fame points as 1 spot on the alley of fame. from what i heard, its how it was done in the 1st campaign.



_Walter_ #45 Posted Dec 16 2013 - 18:16

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I dropped ~1800 positions after the distribution, but still "earned" the tank.  I expected to drop some, but was a little surprised at how much.  It is unfortunate the some players regularly participated and expected to earn the tank.  That said, is earning a free T10 tank that will likely gather dust in the garage the primary reason for participating in such events?  Everyone likes to win and should strive for such, but if that's all someone is looking for in a game such as this, he/she is going to be disappointed.

Fandorin #46 Posted Dec 16 2013 - 18:42

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View PostNotomo, on Dec 16 2013 - 09:59, said:

Yup I though the whole idea behind the campaign was to reward individual players skills not the top clans that can field 12 T62a's  or 12 is7's every game.

Imagine what happens if you manage to field 15 !!!!!! of those.. 



MSylver #47 Posted Dec 16 2013 - 19:02

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Overall I think the campaign was pretty successful. Is it a bit bitter that players that never played this campaign earned a tank, yet other players that played regularly didn't? Sure it is. But that is the benefit of being in a "big" clan and again something that was pretty clear from the start. MUPET had several guys earn tanks, we had more than few that didn't. For those that didn't it was literally the difference of one or two victories. That is the most bitter part but that is the nature of competition. Are we going to whine about it? No. The clans that receive the gold and the players that played and get the tank all earned it. Good job to all of you.  Next campaign though watch out for MUPET... we are gunning for ya.    

Piper_VGL #48 Posted Dec 16 2013 - 19:04

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Upset with the campaign? Liked the campaign?

 

Vote in this poll

 

http://forum.worldoftanks.com/index.php?/topic/310532-feedback-for-hyp-and-q-camp2/



AMartin223 #49 Posted Dec 16 2013 - 19:08

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View PostNotomo, on Dec 16 2013 - 09:59, said:

Yup I though the whole idea behind the campaign was to reward individual players skills not the top clans that can field 12 T62a's  or 12 is7's every game. I am more pissed at myself for thinking I actually had a chance than anything else, wargaming has screwed this stuff up every time they have done it why should I think this time would be anything different. Also getting rid of the victory point stealing after the first phase because the top clans were losing there places was a real shocker.... not. 

Best lineup ever right there.



SaVaGee #50 Posted Dec 17 2013 - 02:52

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356 to 86 ;-)


Edited by SaVaGee, Dec 17 2013 - 02:53.


VonStryker #51 Posted Dec 17 2013 - 04:38

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View PostNotomo, on Dec 16 2013 - 09:59, said:

Yup I though the whole idea behind the campaign was to reward individual players skills not the top clans that can field 12 T62a's  or 12 is7's every game. I am more pissed at myself for thinking I actually had a chance than anything else, wargaming has screwed this stuff up every time they have done it why should I think this time would be anything different. Also getting rid of the victory point stealing after the first phase because the top clans were losing there places was a real shocker.... not. 

 

that is why you are losing, you are only bringing 12 tanks lawl :facepalm::trollface:



engineered #52 Posted Dec 17 2013 - 04:41

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View PostNotomo, on Dec 16 2013 - 09:59, said:

Yup I though the whole idea behind the campaign was to reward individual players skills not the top clans that can field 12 T62a's  or 12 is7's every game. I am more pissed at myself for thinking I actually had a chance than anything else, wargaming has screwed this stuff up every time they have done it why should I think this time would be anything different. Also getting rid of the victory point stealing after the first phase because the top clans were losing there places was a real shocker.... not. 

You would have had a chance if you finished several missions.  Did you not read the rules?

 

REL-2 has a guy in a coma and he got a tank because they did so many missions.


Edited by engineered, Dec 17 2013 - 04:42.


Hellsfog #53 Posted Dec 17 2013 - 06:20

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View PostNotomo, on Dec 16 2013 - 09:36, said:

I love how well they planned this out so that you have no way of knowing where you will be at the end of it, play every night 3 battles a night and then get screwed in the end because of multipliers for people who never even played one night. Really thinking about quiting this game and going to war thunder tanks as soon as it comes out.

 

The missions were listed, the points each one gave was listed, there was a beepbeep's thread. You had to know that clans were doing the missions.  I don't know how much more warning you needed that battles, without doing the missions, wasn't going to be enough. These are the reasons I have no sympathy for your clan and have schadenfreude at your predicament. 



Nekadari #54 Posted Dec 18 2013 - 10:30

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Well i played and did my part and qualified in the end. but i do disagree with war gaming giving points to players that are in the clan but did not participate. The End

 






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