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Beersteins mod pack 8.10


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Beerstein #1 Posted Dec 24 2013 - 00:57

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Just drop it into the main WoT folder.

 

This is a minimalistic pack designed for myself and friends, any questions just ask. This is designed purely for functionality for tactical information without flashy additions.

 

Included:
*Accurate hit indicator (locate artillery and incoming shots much easier)

*Nicer looking autoloader clips.

*Artillery shell hang time indicator.

*No shadow in sniper mode

*Generic xvm trimmings, stock turret, last spotted, targets spotted etc.

*Serverside reticule (works WITH normal reticule when turned on)

*XVM with the usual trimmings, win rate, stock turret, last spotted, targets spotted etc and some custom minimap settings.

 

*Damage dealt in a small area in the top left of the screen, holding down alt shows the remaining hitpoints of known enemies.

*Very simplistic side bar showing necessary info, if you wish to change that you can always edit the config here http://www.koreanran...tor/#entry11316

*Minimap shows where you're pointing (extended and easy to view to more accurately locate enemy shots, as well as extended gun arc markers for artillery and TDs)

*Zoom mod, sniper mode 1x,4x,8x,16x and zoom out mod.

*Zoom lock (can only zoom in with shift and saves last zoom location) to remove this simply delete the file in res_mods\0.8.10\gui\ named "NoScroll"

*3 line tank carousel for the garage for people with tons of tanks.

*Statistics showing daily averages etc. including wn7 in your after battle report.

*White dead tanks (remove vehicles folder if you don't want it)

Download size: 58MB

Link: http://www.mediafire...fv4itk9/WoT.rar

That's about it. Any questions just ask, though this is mainly catering towards myself and friends that prefer minimalistic mods that give functionality rather than flashy stuff.

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By request added damage log showing what hit you, for how much with what shell type, damage panel is included not optional

Image:

 

Download link: http://www.mediafire...5c/res_mods.rar

Simply add the files to your existing download.



Sadukar09 #2 Posted Dec 24 2013 - 01:00

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Does the damage counter tell you shell type?

 

I'm guessing removing white tanks is just removing the vehicles folders?



Beerstein #3 Posted Dec 24 2013 - 01:05

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View PostSadukar09, on Dec 24 2013 - 00:00, said:

Does the damage counter tell you shell type?

 

I'm guessing removing white tanks is just removing the vehicles folders?


No and yes. I could go look for the shell type thing, I never saw much use but it seems to be gaining a ton of popularity. Do you know if it's part of XVM? That file is such a mess :)



Sadukar09 #4 Posted Dec 24 2013 - 01:10

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View PostBeerstein, on Dec 24 2013 - 00:05, said:


No and yes. I could go look for the shell type thing, I never saw much use but it seems to be gaining a ton of popularity. Do you know if it's part of XVM? That file is such a mess :)

 

No idea, I've been using an older version of AIO, and it didn't have it.

 

 



Beerstein #5 Posted Dec 24 2013 - 01:11

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Ah I forgot I actually don't have the damage log at all (I put lines count 0 so it only shows as mentioned total damage dealt), I found it way too bulky, it just shows how much damage you have done total and that's it. You can actually edit it back in in the hitlog portion here.

 

http://www.koreanran...tor/#entry11316

 

The file is in the main XVM directory. The things you can't edit with that editor are most the minimap things.



Przemaso #6 Posted Dec 24 2013 - 01:26

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1000m x 1000m is not egual 1000 m^2 ;) its 1.000.000 m^2

View PostBeerstein, on Dec 24 2013 - 00:57, said:

 



Beerstein #7 Posted Dec 24 2013 - 01:49

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View PostSadukar09, on Dec 24 2013 - 00:10, said:

 

No idea, I've been using an older version of AIO, and it didn't have it.

 

 


I am messing with it now, found the stuff for it and got it to work, trying to make it more desirable before I send it out though, right now it's outright annoying with large text in the middle of the screen (unless you like that sort of thing)



Beerstein #8 Posted Dec 24 2013 - 02:04

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Okay here's the damage log, simply add it to the rest. Unfortunately it's a package so you get the damage panel with it, no choice in the matter. Here's a link and screenshot of the change.

 

 

Download link: http://www.mediafire...5c/res_mods.rar



Sadukar09 #9 Posted Dec 24 2013 - 02:43

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#swag

LaserDaveWoT #10 Posted Dec 24 2013 - 05:45

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Awesome. Thanks

HavocShooter #11 Posted Dec 24 2013 - 10:15

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Many thanks, sweet setup!

Beerstein #12 Posted Dec 24 2013 - 17:28

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View PostHavocShooter, on Dec 24 2013 - 09:15, said:

Many thanks, sweet setup!


n/p I like to keep it as simple as possible, 99% tactical advantage 1% junk. The 1% being a pretty autoloader clip because wargamings is so ugly it's almost a distraction.



HavocShooter #13 Posted Dec 24 2013 - 21:06

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View PostBeerstein, on Dec 24 2013 - 17:28, said:


n/p I like to keep it as simple as possible, 99% tactical advantage 1% junk. The 1% being a pretty autoloader clip because wargamings is so ugly it's almost a distraction.

Autoloader clip is easier to track what is left and the xvm isn't telling me a fictious win %. Had versions that told me 48% or so while my platoonmate is telling me 30%, LOL. Thanks again



Victory_Ensured #14 Posted Dec 25 2013 - 00:50

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Sorry, just that something confused me, on your mod's minimap it says (some hundred or thousand) M^2. The units seem to be in square meters, an area measurement, but I'm pretty sure the number is trying to tell me the map length, not the map area. 

SPOON13 #15 Posted Jan 01 2014 - 18:16

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So, if I just want the no scope shadow & zoom features, which files do I need?

Leonardo2k #16 Posted Jan 01 2014 - 20:12

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nice mod pack +1

 

 

but, what i did wrong?



sherwitt #17 Posted Jan 01 2014 - 22:01

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The mod is called "Received Damage Announcer" and does show shell type used. most I've seen come with the "Default Damage Panel". There is one out there that uses that uses a round damage panel with some nice graphics associated with it.

sherwitt #18 Posted Jan 01 2014 - 22:03

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Leonardo2K.....If it came with font files you need to click on them to open them and then install the fonts in that file. Should be a "Install button" top left corner of the file that you just opened.

Beerstein #19 Posted Jan 02 2014 - 21:00

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View PostVictory_Ensured, on Dec 24 2013 - 23:50, said:

Sorry, just that something confused me, on your mod's minimap it says (some hundred or thousand) M^2. The units seem to be in square meters, an area measurement, but I'm pretty sure the number is trying to tell me the map length, not the map area. 

Eh it shows the map relative to other maps, I ignore how it's calculated.

View PostSPOON13, on Jan 01 2014 - 17:16, said:

So, if I just want the no scope shadow & zoom features, which files do I need?

I honestly don't remember :s



cpt_bomb #20 Posted Jan 03 2014 - 12:33

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I installed the mod, and all wrecked vehicles are white, what might be the problem?






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