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8.11 update changes


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Naughtius_Maximus #61 Posted Jan 16 2014 - 12:09

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View PostBattlecruiser, on Jan 16 2014 - 02:48, said:


it's not so bad, both games have their own advantages. as they are now WT definitely looks more attractive especially since it has the bay factor going for it, but let's just see what 2014 has in store for world of tanks.

i think one of the greatest benefits WT is now the wot community no longer has to put up with complainers going on about "historical accuracy", and all the people who try to play the game "realistically" will go to WT as well.

lol, realistic games. are you kidding? I get enough reality as it is without needing it in entertainment as well.  The last call of duty I played was 4, and the "realistic" no jumping, no running, no standing, no nade spamming, iron sights only servers cracked me up.

 

Particularly enjoy those idiots who make the mistake of thinking WT will allow them to snipe from 2 km away in their Tiger tank, when engagements are even shorter than here. I hope they enjoy being 44%ers in both games.



White_Tiger117 #62 Posted Jan 16 2014 - 12:10

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View PostDracoArgentum, on Jan 16 2014 - 01:43, said:

National battle mode sounds like pure crap. Some nations are blatantly better at certain tiers. I'll be turning that off without even playing it.

 

Really i think it would be rather funny.....at Tier 10 at least..... E-100's,Jadgpanzer E-100's,,,and WT-E100's....bring it on other lines.



Fenriswaffles #63 Posted Jan 16 2014 - 12:12

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View Postscout_in_da_house, on Jan 16 2014 - 03:06, said:

It really isn't that hard to load HE and rip them apart, I suggest you try sometime :)

 

See, most of those games people are getting 10k+ damage in the WT E100 in are not games they were visible too often in. Its already a popular target so being spotted is well nigh a quick death.

 

And yet it still happens. It has great spotting range, the most accurate gun in the game, one of the lowest aim times in the game, and 3300 burst, and a very quick burst at that

 

It can easily sit well beyond spotting range behind the battle front and belt out damage. Even when set alone it can STILL spot on its own and kill off a tank from full HP before they have time to aim in on it from the time its spotted.



Wolfiac #64 Posted Jan 16 2014 - 12:14

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I hear Candy Crush 9.0 is coming out if numbers are important. I prefer a smooth transition to a better game than major changes each update. W of T's is still my favorite!

Dorneles #65 Posted Jan 16 2014 - 12:17

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View PostFenriswaffles, on Jan 16 2014 - 08:56, said:

 

If you're trolling, you really should try a bit harder.

 

Go take a look at just about any damage chart and sort it by tank. Now, tell me what tank is now consistently on top of those charts.

 

Ok. now remove the autoloader. What do we have? a No-armor Jpz-E100. So yes, it is balanced.

Every tank has its own advantages and disavantages. the problem is that WTFE100 trades armor and cammo for a insane clipping cannon. And being an TD, thats its all that matters.

 

Still think that WTFE100 is balanced. Passed the "OMG im gonna research it" period, the WTF will became rare, just like any new tier X.



Garthok #66 Posted Jan 16 2014 - 12:18

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View PostT___A, on Jan 16 2014 - 04:00, said:

The vast majority of this game player base runs the game on a single core CPU with a high clock speed. 

 

Source?  I'm really curious as multicore processors have been out for over 9 years now and pretty much mainstream for 6 years. 



Ded_man #67 Posted Jan 16 2014 - 12:19

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All I read was BL10 nerf. Of all TD's they pick on my beloved Obj 268 and ISU. But, guess it could have been worse.....they could have tweaked the stealth that lends to their power.

pappina #68 Posted Jan 16 2014 - 12:19

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View PostJudZuechler, on Jan 16 2014 - 04:26, said:

8.11? are you kidding? why the flaming hell am i sitting here waiting for 9.0 when WT groundforces are about to be released?

I feel like the makers of the other game paying people to say things like this. I have played my share of the other one ( with the planes) and found  it to be too realistic. I can only imagine how bad the ground forces will be, especially since that you will never be able to repair a broken module like on here. So it can be possible on that game to be sitting with a dead engine, no gun, broken turret, and tracks blown off but, not be able to do anything to fix all your modules. I like a game were I can spend more time killing stuff rather than fighting my machine, thank you very much.



ViolentPacifist #69 Posted Jan 16 2014 - 12:23

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View PostT4NK3, on Jan 16 2014 - 01:34, said:

Realy ? Iv been grinding my *** off for the 268 only for it to get nerfed next patch. Great...

If only the HEAT (premium round) is nerfed, you'll still be happy with it. I very rarely used the premium rounds in it. 



Fenriswaffles #70 Posted Jan 16 2014 - 12:24

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View PostDorneles, on Jan 16 2014 - 03:17, said:

 

Ok. now remove the autoloader. What do we have? a No-armor Jpz-E100. So yes, it is balanced.

Every tank has its own advantages and disavantages. the problem is that WTFE100 trades armor and cammo for a insane clipping cannon. And being an TD, thats its all that matters.

 

Still think that WTFE100 is balanced. Passed the "OMG im gonna research it" period, the WTF will became rare, just like any new tier X.

 

I don't know if you see what I'm getting at. That accuracy, aim time, and spotting range? this ALLOWS the WT to sit in relative safety while screwing anything in its range up. non-existent armor means nothing if they can't see you.

 

I'm not saying we give it the SU-26 treatment, and I'm not even going to suggest how it be nerfed because I am no expert on meta.

 

What I do know is that the armor tradeoff for firepower argument is rather silly, we know how little armor means save in the most extreme cases (well angled Maus, etc).

 

 

 

View PostViolentPacifist, on Jan 16 2014 - 03:23, said:

If only the HEAT (premium round) is nerfed, you'll still be happy with it. I very rarely used the premium rounds in it. 

 

Its also getting a nerf to its alpha along with the other 150-155mm guns. DPS remains the same, and I'm quite interested to see how that turns out.



Dianeces #71 Posted Jan 16 2014 - 12:24

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View PostDaigensui, on Jan 15 2014 - 23:28, said:

 

Because WT is a trash of a game when it comes to ground forces.

 

[citation needed]



Obj261 #72 Posted Jan 16 2014 - 12:26

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YES!!! NO 263 NERF

Butthead13 #73 Posted Jan 16 2014 - 12:29

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Seems like we just got the last update and now we are already talking about the next one coming...sure wish they would spread them out between each one a little further.

deathmachine16 #74 Posted Jan 16 2014 - 12:34

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And here comes the crying of nerfs......

 

Maybe they'll fix Erlenbarf 

 

Though the 268 heat nerf will be interesting. Though to be honest the American tds weren't the problem, they were fairly balanced after the e4 got nerfed. Though what about the fv I don't remember seeing anything about it



Dorneles #75 Posted Jan 16 2014 - 12:36

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View PostFenriswaffles, on Jan 16 2014 - 09:24, said:

 

I don't know if you see what I'm getting at. That accuracy, aim time, and spotting range? this ALLOWS the WT to sit in relative safety while screwing anything in its range up

 

I'm not saying we give it the SU-26 treatment, and I'm not even going to suggest how it be nerfed because I am no expert on meta.

 

What I do know is that the armor tradeoff for firepower argument is rather silly, we know how little armor means save in the most extreme cases (well angled Maus, etc).


ok, real now:

Strong points:

Insane DPM - 6 shoots with the MAUS cannon

Accurate gun - small ball of death....

Fast aim time - Close pretty FAST

Fast movements - have 100 engine and hull with less armor

 

Weak points:

No armor - tier 1 can pen it. It does, i did. Training room

No cammo - pretty damn hard to be stealth, unless you: 1-know positions; 2-know the terrain possibilities

 

I personally think, that the strong points made it a real monster tank, but still not OP. it isnt noob-friendly.

Like the silentstalker asked to a dev if it would not be OP, the dev answer:"what is not on unicums hands?"



hawaiiandude241 #76 Posted Jan 16 2014 - 12:36

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Goodness my 268 with 4.2+ rof after this "nerf" hot damn, please let this come sooner. Like I posted in a MM thread some time ago, tier 10 tds will have the opportunity to shoot three tanks for 750 versus 850 on two if put on flank defense. People will be losing even more health now since us tds will be loaded sooner and waiting for someone to poke or get spotted. 

Fenriswaffles #77 Posted Jan 16 2014 - 12:41

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View PostDorneles, on Jan 16 2014 - 03:36, said:


ok, real now:

Strong points:

Insane DPM - 6 shoots with the MAUS cannon

Accurate gun - small ball of death....

Fast aim time - Close pretty FAST

Fast movements - have 100 engine and hull with less armor

 

Weak points:

No armor - tier 1 can pen it. It does, i did. Training room

No cammo - pretty damn hard to be stealth, unless you: 1-know positions; 2-know the terrain possibilities

 

I personally think, that the strong points made it a real monster tank, but still not OP. it isnt noob-friendly.

Like the silentstalker asked to a dev if it would not be OP, the dev answer:"what is not on unicums hands?"

 

It can still be plenty dangerous in the hands of less skilled players, the difference here is that its not a one-man team hypercarry. Its still going to outdamage even TDs of its tier unless the player is going full derp.



Battlecruiser #78 Posted Jan 16 2014 - 12:43

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View PostScaevola, on Jan 16 2014 - 06:09, said:

 

Particularly enjoy those idiots who make the mistake of thinking WT will allow them to snipe from 2 km away in their Tiger tank, when engagements are even shorter than here. I hope they enjoy being 44%ers in both games.


it wont be their fault in wt either



Roadhardputawaywet #79 Posted Jan 16 2014 - 12:44

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View PostJudZuechler, on Jan 16 2014 - 01:52, said:

i dont think its a lack of communication. i think its a lack of understanding, and an abundance of willful ignorance thats the problem. people, in general, are far more stupid than most like to admit

When I first read the Chat turn off option, I thought great now there will be zero communication in pubs! But then I thought heck many peeps never even look at the mini map, literally one of the most important communication item in the game. 

 

Watching pub matches you can see the tunnel vision, some players are not looking at anything other than the recticle! 

 

Maybe with Chat off there will be less of a distraction and players can look at the mini map once in awhile.



Obj261 #80 Posted Jan 16 2014 - 12:48

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Does anyone know anything about the 183, according to the video it has not been confirmed that it will stay the same, but it is not a 150-152




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