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Knocked out gun


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bat21zing #1 Posted Apr 19 2011 - 13:43

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I'm noticing that some people are really good at knocking out guns. I had one person do it to me 5 shots in a row. What is the secret? How do you get such consistant results?

MeltingPotOfFriendship #2 Posted Apr 19 2011 - 13:50

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Eat your school, stay in drugs and dont do milk.

Three steps to WoT success.

Warned for Off-topic/Spam ~svcheats_0

iRoik #3 Posted Apr 19 2011 - 14:00

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It's quite simple really, just keep shooting at where the gun meets the mantle and you will knock out the gun. Of course the gun you're using might bounce or not knock out the gun in one shot if it is too weak.

Wolvenhaven #4 Posted Apr 19 2011 - 14:12

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It happens a lot when people autoaim at you as the autoaim system goes for center of mass which is generally where the gun is.

ZiggyDeath #5 Posted Apr 19 2011 - 14:15

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One method of enhancing probability of gun destruction is to aim at the mantlet while firing HE rounds. The gun barrel is actually one of the weakest parts of the tank in terms of hp. To make it even more breakable, it can actually be directly targeted to some extent. I am totally not joking about this: you can get your friend into a training battle and shoot at his barrel and damage the gun. The length of the "damageable" portion is roughly around 2/3rds the length of the gun.

bat21zing #6 Posted Apr 19 2011 - 18:48

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View PostZiggyDeath, on Apr 19 2011 - 14:15, said:

One method of enhancing probability of gun destruction is to aim at the mantlet while firing HE rounds. The gun barrel is actually one of the weakest parts of the tank in terms of hp. To make it even more breakable, it can actually be directly targeted to some extent. I am totally not joking about this: you can get your friend into a training battle and shoot at his barrel and damage the gun. The length of the "damageable" portion is roughly around 2/3rds the length of the gun.
So you shoot the actual barrel instead of the hole?

Shireknight #7 Posted Apr 19 2011 - 19:23

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It's easy because your targeting reticule turns green when you are aiming directly at the weakest point of an enemy gun -thinking about it they should probably remove that feature.

120mm_he #8 Posted Apr 19 2011 - 19:30

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I abuse this mechanic with my T14 all the time. Rapid fire he means you no shooty shooty back at me or my mates. :P

ZiggyDeath #9 Posted Apr 19 2011 - 19:42

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View Postbat21zing, on Apr 19 2011 - 18:48, said:

So you shoot the actual barrel instead of the hole?
That is correct, you can actually hit the actual barrel itself instead of just striking the hole where it comes out of the turret. Of course this is very difficult to actually achieve unless you're at point blank ranges firing AP shells. The easier method is just to pepper the turret with HE rounds, on any decent sized gun the blast radius will be sufficient to damage the barrel.


Generally speaking, however, the most common manner to which the barrel is actually hit is from near miss artillery fire.
Mind you, targeting the barrel will never cause damage to the tank itself; it's considered the same as detracking someone.

120mm_he #10 Posted Apr 19 2011 - 19:46

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View PostZiggyDeath, on Apr 19 2011 - 19:42, said:

Mind you, targeting the barrel will never cause damage to the tank itself; it's considered the same as detracking someone.
Outcome is still the same though. They die because they can't move or shoot back. :Smile-playing:

Clockworkred #11 Posted Apr 19 2011 - 19:50

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Killing the gun can put a damper on the ability to snipe, but it's affected by the competence of the crew. A good crew can work with a damaged gun, but roll with a bad crew and you might as well close your eyes every shot.

TheGMasta #12 Posted Apr 19 2011 - 19:50

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It is also worth noting that on some vehicles in particular (the Jagpanther for instance), when an opponent auto-aims at you, the aiming point ends up right at your gun mantle, resulting in a great deal of auto-aimed gun disabling shots.

ZiggyDeath #13 Posted Apr 19 2011 - 19:57

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View Post120mm_he, on Apr 19 2011 - 19:46, said:

Outcome is still the same though. They die because they can't move or shoot back. :Smile-playing:
Still, it's not an efficient way to kill someone.

Detracking, for example, is a great way to kill someone if you aim high enough to penetrate through to the hull. While firing too low on the tracks simply means broken links. This is the same principal at work here, firing at the mantlet, assuming you have enough penetration, is a more effective way of both knocking out the gun and damaging the tank instead of firing at a tiny obscure cylinder which will never directly result in a kill.

120mm_he #14 Posted Apr 19 2011 - 19:57

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View PostClockworkred, on Apr 19 2011 - 19:50, said:

Killing the gun can put a damper on the ability to snipe, but it's affected by the competence of the crew. A good crew can work with a damaged gun, but roll with a bad crew and you might as well close your eyes every shot.


Also take note that the gunner or loader tend to get killed when you shoot at the gun too. So if both of them bite the bullet along with the gun then you have effectively defanged you opponent. B)

View PostZiggyDeath, on Apr 19 2011 - 19:57, said:

Still, it's not an efficient way to kill someone.

Detracking, for example, is a great way to kill someone if you aim high enough to penetrate through to the hull. While firing too low on the tracks simply means broken links. This is the same principal at work here, firing at the mantlet, assuming you have enough penetration, is a more effective way of both knocking out the gun and damaging the tank instead of firing at a tiny obscure cylinder which will never directly result in a kill.
Solo? Of course not. Team it with a derp gun tank though?

Hehehehehe.. {ebil smiley}

ramp4ge #15 Posted Apr 19 2011 - 20:00

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Gun mantlets don't work.

If you shoot where the mantlet should be, odds are you'll take out the gun.

T32 loses it's gun ALL THE TIME. Because of shots like this:

Posted Image

Gun mantlets don't work on many, many tanks. It's a plague on German tanks right now that supposedly is getting fixed in 0.6.4..We'll see

TheHasegawaEffect #16 Posted Apr 20 2011 - 06:10

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33% on a shot to the barrel to damage the gun instead of the tank.

Steeltrap #17 Posted Apr 20 2011 - 06:26

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It's utterly stupid and massively exploited.

If you think of it, a gun barrel undergoes more stress than anything else i.e. firing.

Its small area, shape and qualities are such that it should be VERY hard to damage.

They're made of cardboard in this game, yet that same cardboard can withstand the forces of lobbing a 48+ kg shell from a 152mm, for example, so long as those forces are INSIDE. Land a shell near it, which would apply nothing LIKE the forces of firing a shell FROM it, and it breaks.

My ISU lost its gun all the time from arty landing nearby.

Just another really stupid, poorly thought out design decision.

Rokuzachi #18 Posted Apr 20 2011 - 06:36

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View PostSteeltrap, on Apr 20 2011 - 06:26, said:

My ISU lost its gun all the time from arty landing nearby.

Just another really stupid, poorly thought out design decision.

Yup. Same thing happened to me in the ISU. I also had a lot of it in a Panther - a shot would land out in front of me, knock out BOTH tracks, my gun, and 0-4 crew members. Talk about BS.

Another favorite is an HE round hitting the front of the tank (even the lower front) and knocking out the gun. Don't even have to actually aim at it - wonderful how skill-based this game is!

Paingod556 #19 Posted Apr 20 2011 - 06:40

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Hell, I once KO'd my own gun... lesson kids, never fire a heavy HE round point-blank.

ZiggyDeath #20 Posted Apr 20 2011 - 06:48

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View PostPaingod556, on Apr 20 2011 - 06:40, said:

Hell, I once KO'd my own gun... lesson kids, never fire a heavy HE round point-blank.
Actually, due to blast radius and the fact that the hitmodel for the gun protrudes from the tank, even something as dainty as a Leopard can blowout her own gun firing 50mm shells at point blank.